I ran into a crash which i believe is for the same reason. MP so no save game, and it was soft-modded, so logs may be quite noisy.
Another player was routing to where I was manually deconstructing rails. My game crashed.
Attached dump and log.
Search found 6 matches
- Tue Mar 19, 2019 4:21 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.14] Temporary train stations while deconstructing rails
- Replies: 5
- Views: 3294
- Mon Mar 04, 2019 12:20 pm
- Forum: Not a bug
- Topic: [0.17.4] Failed to load local achievement data when using mods
- Replies: 1
- Views: 2274
[0.17.4] Failed to load local achievement data when using mods
Bug: The game when modded does not save achievements. Not only does it one time not load achievements, but the game consistently will launch with this error and start with 0 achievements. Message "Failed to load local achievement data. Local achievements might be lost." on game start. Fai...
- Thu Jul 05, 2018 11:05 am
- Forum: Resolved Problems and Bugs
- Topic: [0.16.51] Error: "Direct3D device lost during loading of sprites"
- Replies: 8
- Views: 3510
Re: [0.16.51] Error: "Direct3D device lost during loading of sprites"
Just to add some more data, I'm also running into a similar issue viewtopic.php?f=7&t=61362
But I have the RX470 and it is correctly identified.
I'd thought the line of failed to load sprite was interesting and thus named my issue after that Β―\_(γ)_/Β―
But I have the RX470 and it is correctly identified.
I'd thought the line of failed to load sprite was interesting and thus named my issue after that Β―\_(γ)_/Β―
- Wed Jul 04, 2018 2:48 pm
- Forum: Resolved Problems and Bugs
- Topic: [16.51] Loading sprites failed: Sprite couldn't be loaded
- Replies: 1
- Views: 2458
[16.51] Loading sprites failed: Sprite couldn't be loaded
0.000 2018-07-04 15:06:40; Factorio 0.16.51 (build 36654, win64, steam) 0.000 Operating system: Windows 10 (version 1803) 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/com...
- Sat Nov 05, 2016 9:11 pm
- Forum: 1 / 0 magic
- Topic: [kovarex] MP Desync on vanilla 0.14.17
- Replies: 3
- Views: 1869
Re: [kovarex] MP Desync on vanilla 0.14.17
Okay, sorry it didn't work out. Could have been something networking related since the game was tripping out before.
Also, FYI, I checked my RAM, it passed the check.
Also, FYI, I checked my RAM, it passed the check.
- Wed Nov 02, 2016 8:58 pm
- Forum: 1 / 0 magic
- Topic: [kovarex] MP Desync on vanilla 0.14.17
- Replies: 3
- Views: 1869
[kovarex] MP Desync on vanilla 0.14.17
Got this desync, was playing on a vanilla MP server last night. Heading up to it the server started lagging for me (by form of "catching up", UPS was high and there was no buffer building) I desynced, the game did its save and reconnect, catch up thing. After I caught up it desynced again....