Ponder... Ponder ponder... Ponder ponder ponder... Okay, so: I don't want to pay 30$ for the new Factorio DLC. It' not that I don't think it will be worth it (it will, because of course it will), I just have a natural aversion to paying more for a single DLC than I did for the base game. Which, cons...
Wait... The final GUI update? So... The rest of the UI will remain untouched? - No little button to toggle the minimap on and off without going through three menus each time? - No scrolling the contents of the logistic networks and chests, or hovering to see the tooltips? - No additional zooming out...
yep, it's called batching, and they refuse to do it. We already do it: https://factorio.com/blog/post/fff-317 and wayyyy moree. I don't know if you already considered this but... As far as i understand, you are moving all biters that get aggroed, from point A to point B, independently. This of cour...
I agree they've certainly read the heavy oil suggestion and seemingly disagree with it through silence, but given how nice an idea it seems, people wonder what their thoughts on it are. Though we could have also simply missed their thoughts on it (pls link). [...] Adding cracking with basic oil pro...
The whole reason for these changes is to make the game easier for "new players". There have been more than 1.5 to 2 million copies of Factorio sold, and the majority of those players managed to process oil. It took me a few attempts to get it right and I learned and enjoyed the experience...
My two cents: If the basic oil only returns methane, it should at least provide a polymerization process to convert methane into heavy oil for lubrication. This unlocks the robots and smooths things out for veteran players. The lack of light oil isn't as big a deal, IMO, it can probably wait for adv...
which means a conservative player trying to reduce pollution is going to get absolutely destroyed. O RLY minimal.png That base has a pollution rating of 27 after I pull down the assemblers and start research. My kill count at the end? 62. Granted, it took... a long time. finished.png But given what...
the amount of bugs one would expect from that setup In 0.17? Or are you using your 0.16 expectations? Either, really: To clarify: I always played a very conservative, low-pollution style, which means I expect I won't see much of a difference in freeplay: the bug fix increasing the strength of the e...
the amount of bugs one would expect from that setup In 0.17? Or are you using your 0.16 expectations? Either, really: I went back to the tutorial armed with my foreknowledge of how the scenario works, and set up something about 20 times more polluting. Won without a hitch, and the waves were actual...
The combat portion of the campaign starts out as an only mildly accelerated representation of how much combat you can expect, building a given factory that close to a biter base. You have a limited amount of space, and you pretty much have to build right here, just a short distance from a substanti...
I have been playing factorio since... 0.12 or so? Today I downloaded 0.17 and started the tutorial. Playing as a complete noob, here is my feeling when, about 1/3 of the way through the research of logistics packs, a horde of biters started eating through my defenses - which, at that point, had run ...
It's not always a matter of budget :) The amazing potato is essentially a netbook, and a relatively recent one at that (2015). I have bigger and better hardware, but it doesn't follow me around like the potato :) Incidentally, crossgrading from 32 to 64 bits was... Less than straightforward. By comp...
Rseding91: Yep, you were right: I get 7 +/- 2 fps on the non-accelerated driver. I could live with, say, 20 +/- 5, but 5 is a bit on the low side :P On the accelerated driver, however, which I eventually managed to reinstall by downgrading the kernel, I get a perfectly playable 40-50. I really hope ...
I haven't tried actually *playing* 0.14/64 yet... Not on the upgraded amazing potato at least. I started up an 0.13/64 I had around (which I had downloaded to confirm that Linux, unlike BSD, doesn't support running 64-bits applications on a 32-bits kernel). The game loads and renders, so I confirmed...
After a non-trivial amount of effort, I finally managed to upgrade the amazing potato to 64 bits: I am officially ready to run Factorio 0.15. I really appreciate the effort going into optimizing performance, since I will apparently have to run it on a non-accelerated graphics card (as the accelerate...
It also struck me as backwards that killing enemies and destroying their bases would make them stronger... Those who died were weak individuals, survivors were stronger so they will have strong offsprings ... that is how natural selection works. ;) That justifies pollution making enemies stronger, ...
One system I am currently running is a Linux with some interesting (read: potatoish) hardware. It's a 32 bit system which will remain 32 bt for the foreseeable future, since it has problems with the latest kernels (the graphics chipset doesn't want to play nice with the available drivers). It has ru...