Search found 64 matches

by pato
Sun Oct 06, 2019 1:24 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 315724

Re: [MOD 0.13.17+] Rampant - 0.17.28

To come back to this issue : can you add an option to set troll spawner and troll worm regeneration? my artilleries fire at them forever without dealing any damage. i already set the spawner and worm HP to only 0.1 but even with 1000-1500 hp they regenerate like 1000 hp per second and artilleries d...
by pato
Sat Oct 05, 2019 4:57 pm
Forum: News
Topic: Friday Facts #315 - New test servers
Replies: 69
Views: 31875

Re: Friday Facts #315 - New test servers

BlueTemplar wrote: ↑
Sat Oct 05, 2019 4:48 pm
Haven't they just done that ?
you mean giving us more and more toys to play arround to make killing biters easier with every update?

Biters need a buff. Not in numbers but in strenght and resistance.

At least buff them so they can keep up with endless damage research and uranium ammo
by pato
Sat Oct 05, 2019 4:36 pm
Forum: News
Topic: Friday Facts #315 - New test servers
Replies: 69
Views: 31875

Re: Friday Facts #315 - New test servers

I love the video! The music certainly added to the excitement. He plays like I do, enemies at MAXIMUM OVERLOAD! I enjoy barely hanging on against waves of countless biters. My UPS dies, but the warfare of my factory machine against the biters is endless. Love this game with the mods! yeah Factorio ...
by pato
Sat Oct 05, 2019 12:07 pm
Forum: Ideas and Suggestions
Topic: Toggle transparency of ghosts
Replies: 0
Views: 861

Toggle transparency of ghosts

WHAT? Make an option to adjust the transparency of ghosts. WHY? You put a ton of work into remnants and ruins, yet they are barely visible because ghost entities cover them up. Also it would be very good for the sake of recording immersive videos. Alternatively make Ghosts more visible when placed b...
by pato
Sat Oct 05, 2019 2:15 am
Forum: News
Topic: Friday Facts #315 - New test servers
Replies: 69
Views: 31875

Re: Friday Facts #315 - New test servers

Henry Loenwind wrote: ↑
Fri Oct 04, 2019 11:09 pm
Is it just me or is that train in the video not staying exactly in the center of the screen? Especially when driving horizontally the yellow wagon looks like it's jittering a bit.
the gui has been cut out
by pato
Fri Oct 04, 2019 1:04 pm
Forum: News
Topic: Friday Facts #315 - New test servers
Replies: 69
Views: 31875

Re: Friday Facts #315 - New test servers

i wish there would be more action in the game like in this video. I was not aware that just 2 laser turrets and 4 gun turrets could stop so big attacks. biters UP
by pato
Sun Aug 25, 2019 11:53 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 111581

Re: Friday Facts #309 - Controversial opinions

i dont play this game to make 1RPM. i play this game because i want to genocide alien races and conquer their planet. i dont build big science factories i build HUGE ammo and landmine complexes https://forums.factorio.com/viewtopic.php?f=8&t=73611 i want more diverse enemies. Only biters and spi...
by pato
Sat Aug 17, 2019 11:52 am
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 315724

Re: [MOD 0.13.17+] Rampant - 0.17.26

you dont seem to get the point. I dont want the game to be easy else i would not play with rampant. The HP regeneration is game breaking for artilleries. deal with it. I can add this to the todo list, but I can't promise when it will get implemented. The incendiary artillery shells in Rampant Arsen...
by pato
Thu Aug 08, 2019 7:44 pm
Forum: Ideas and Suggestions
Topic: New resource extraction mechanics (for mineable patches)
Replies: 4
Views: 1521

Re: New resource extraction mechanics (for mineable patches)

just play with max ressource settings where you get a 100 gazillion ore patch. have fun mining that out within 200 hours of gameplay.
by pato
Wed Aug 07, 2019 2:20 pm
Forum: Multiplayer
Topic: Fortress Walhalla - JOIN!
Replies: 0
Views: 1238

Fortress Walhalla - JOIN!

Biters are very strong and dangerous. Ressources are very scarce and far apart. Train World with a big base under constant attack Please use version 0.17.59 modpack attached please download Alien Biomes, Alien Biomes high res, Cargo ships separately because these mods are too big ATTENTION: YOU NEED...
by pato
Wed Aug 07, 2019 2:09 pm
Forum: Multiplayer
Topic: Why don't I see many players online in my server list?
Replies: 8
Views: 3760

Re: Why don't I see many players online in my server list?

if you want to play with me please use version 0.17.59 with the attached mod pack
you also need to download ALIEN BIOMES and ALIEN BIOMES high res and CARGO SHIPS

Server name: Fortress Walhalla

You need a good PC and fast internet connection because the map is BIG
by pato
Wed Aug 07, 2019 12:08 am
Forum: Multiplayer
Topic: Why don't I see many players online in my server list?
Replies: 8
Views: 3760

Re: Why don't I see many players online in my server list?

There are few players in multiplayer. Peak time is over for factorio. Most players come back when major updates get released. I also would like to play mp but it is very hard to find a team especially when playing with few mods. best chance is to open a thread in multiplayer and ask for people to jo...
by pato
Tue Aug 06, 2019 12:15 pm
Forum: Gameplay Help
Topic: Change Pollution Absorbtion ingame
Replies: 2
Views: 1246

Re: Change Pollution Absorbtion ingame

i dont like these mods. are there no console commands to change these numbers?
by pato
Mon Aug 05, 2019 4:37 pm
Forum: Gameplay Help
Topic: Change Pollution Absorbtion ingame
Replies: 2
Views: 1246

Change Pollution Absorbtion ingame

I know there are different topics about this but there were no hints how to change the settings ingame. i want that pollution only gets absorbed by biters, not by trees, not by damaged trees or ground tiles. I like many trees in my world more then desert but they consume way too much pollution. In m...
by pato
Sun Aug 04, 2019 1:24 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 315724

Re: [MOD 0.13.17+] Rampant - 0.17.26

you dont seem to get the point.
I dont want the game to be easy else i would not play with rampant.

The HP regeneration is game breaking for artilleries.
deal with it.
by pato
Sun Aug 04, 2019 1:09 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 315724

Re: [MOD 0.13.17+] Rampant - 0.17.26

nope its not about guns. this is a game mechanic which is broken by the insane hp regeneration which is not calculated by artilleries.
If they would calculate the regeneration i would have no issues at killing them
by pato
Sun Aug 04, 2019 1:01 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 315724

Re: [MOD 0.13.17+] Rampant - 0.17.26

can you add an option to set troll spawner and troll worm regeneration? my artilleries fire at them forever without dealing any damage. i already set the spawner and worm HP to only 0.1 but even with 1000-1500 hp they regenerate like 1000 hp per second and artilleries dont calculate that regeneratio...
by pato
Sat Aug 03, 2019 2:26 pm
Forum: Ideas and Suggestions
Topic: lack of decorative elements - inconsistency with electric connections
Replies: 2
Views: 1229

lack of decorative elements - inconsistency with electric connections

While on the first sight factorio is a very detailed game you will notice that most of this effect comes from colored belts and power poles. When transfering energy you have to make sure that every pole is connected through a cable, but your devices get energy without beeing connected via cable. It ...
by pato
Sat Aug 03, 2019 1:10 am
Forum: Show your Creations
Topic: Ultimate Paranoia Defence
Replies: 6
Views: 4121

Re: Ultimate Paranoia Defence

and the map
by pato
Sat Aug 03, 2019 1:04 am
Forum: Show your Creations
Topic: Ultimate Paranoia Defence
Replies: 6
Views: 4121

Re: Ultimate Paranoia Defence

i choose png cause there is quite a lot to see and i didnt want that the quality is shit when zoomed in. the radars never get attacked unless all turrets are destroyed. The wall is placed exactly like the fire arc of the 2 flame turrets so biters clogg up exactly there when they try to shoot flame t...

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