Search found 38 matches

by Koltrast
Fri Jun 21, 2019 12:12 pm
Forum: Ideas and Suggestions
Topic: Make blueprint visible through the map
Replies: 0
Views: 64

Make blueprint visible through the map

As the subject. When I have a really big blueprint, I want to place it on the map view so I can see it entirely on the map. Actually, I can't see anything from the map view until I zoom in. I can't place the blueprint carefully and I need to do some trying first. I will be cool if I can see the enti...
by Koltrast
Tue Jun 11, 2019 8:50 pm
Forum: Translations
Topic: [0.17.48] Missing string in crowdin
Replies: 4
Views: 456

Re: [0.17.48] Missing string in crowdin

...and I saw another error I don't understand. I can't find the word "nauvis", it's not even Italian.
Could you verify?
thank you
by Koltrast
Tue Jun 11, 2019 7:13 pm
Forum: Translations
Topic: [0.17.48] Missing string in crowdin
Replies: 4
Views: 456

[0.17.48] Missing string in crowdin

hello, I have noticed this while playing the campaign. I've looking for that string in crowdin but haven't found anything. (Left Alt it's part of the new strings that I haven't had time to translate before being released on steam)
thank you!
by Koltrast
Mon Mar 04, 2019 7:18 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.5] Thin right side panel
Replies: 6
Views: 658

Re: [0.17.5] Thin right side panel

same problem here
when mouseover on any thing, the upper right corner will disrupt.
by Koltrast
Sat Mar 02, 2019 10:10 am
Forum: Translations
Topic: [0.17.4] Typo in tech screen
Replies: 1
Views: 287

[0.17.4] Typo in tech screen

There is a little issue in tech screen, i know it is a small issue compared to other bugs but is still an issue. :)
i cannot find any error in Crowdin and seems not to be a translation problem. A space is missing and this hurt my eyes

bye!
by Koltrast
Wed Jan 09, 2019 9:48 am
Forum: Not a bug
Topic: [0.16.51] Permission list contents not translatable
Replies: 1
Views: 208

[0.16.51] Permission list contents not translatable

Hello.
I noticed that the list of permissions is not translated and is not translatable in crowdin.

It's that normal?

bye
by Koltrast
Mon May 28, 2018 9:54 am
Forum: Fan Art
Topic: Thinking about making a new mob type
Replies: 2
Views: 2473

Re: Thinking about making a new mob type

cool!
by Koltrast
Tue Mar 20, 2018 8:44 am
Forum: Resolved Problems and Bugs
Topic: [rseding91] Missing translation strings in multiplayer server list
Replies: 5
Views: 1204

Re: [Dominik] Missing translation strings in multiplayer server list

Thanks for the report. I localized the errors from our side of the logic however there are still errors that the HTTPS library we use generates which aren't localized. I'll leave that up to one of the other developers to decide if we want to modify the library to support localizing the errors it ge...
by Koltrast
Sat Mar 17, 2018 8:15 pm
Forum: Ideas and Suggestions
Topic: OpenTTD style hovering signs
Replies: 17
Views: 1402

Re: Signs

+1
by Koltrast
Tue Mar 13, 2018 1:57 pm
Forum: Resolved Problems and Bugs
Topic: [rseding91] Missing translation strings in multiplayer server list
Replies: 5
Views: 1204

Re: Missing string

Can you please tell me the language in question and/or show me the the error message so I can take a look at it? :) italian. the error is not simple to reproduce, it's appeared when i had a slow connection. but I've restarted my router then i tried to reload the multiplayer browser and this other m...
by Koltrast
Tue Mar 13, 2018 10:55 am
Forum: Resolved Problems and Bugs
Topic: [rseding91] Missing translation strings in multiplayer server list
Replies: 5
Views: 1204

[rseding91] Missing translation strings in multiplayer server list

Hello! te game is fully translated into my language but i have saw a string not translated i can't find in crowdin. when I load the multiplayer game list and there is a connection error, the error displayed is in english. i can't remember exact words, but it says something about slow connection issu...
by Koltrast
Mon Nov 27, 2017 9:21 am
Forum: News
Topic: Friday Facts #218 - Import bpy, Export player
Replies: 67
Views: 13730

Re: Friday Facts #218 - Import bpy, Export player

So does this mean you will provide support for changing colours on the Logitech Gaming Devices eventually?? It would be cool for my G13 gamepad to react to events in Factorio :) I second that. Third. Fourth. Btw: I'm using G910 keyboard and G502 mouse. Fifth. Same combo, and I've only seen a few ga...
by Koltrast
Mon Oct 16, 2017 12:44 pm
Forum: News
Topic: Friday Facts #209 - Optimisation is a way of life
Replies: 95
Views: 22918

Re: Friday Facts #209 - Optimisation is a way of life

I'm sorry but, the pavement's border looks awful.

The player want to leave the alien planet, not furnish and beautify it... imho it should look more rattled.
by Koltrast
Mon Apr 24, 2017 7:54 pm
Forum: Duplicates
Topic: 0.15 startup bug
Replies: 3
Views: 371

Re: 0.15 startup bug

yes, steam!
by Koltrast
Mon Apr 24, 2017 7:50 pm
Forum: Duplicates
Topic: 0.15 startup bug
Replies: 3
Views: 371

0.15 startup bug

Every time I start Factorio I receive the error reported in attachment. 0.001 2017-04-24 21:40:22; Factorio 0.15.0 (build 29027, win64, steam) 0.001 Operating system: Windows 10 (build 15063) 0.001 Program arguments: "D:\Libreria di Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read da...
by Koltrast
Wed Mar 15, 2017 10:49 am
Forum: Translations
Topic: Italian Translation 0.15.0
Replies: 1
Views: 870

Re: Italian Translation 0.15.0

completata la traduzione al 100% (anche le nuove stringhe aggiunte). Inoltre ho letto e riletto tutte le vecchie traduzioni e le ho adattate in caso di errori di battitura/grammatica. ora è tutto approvato. nel caso mi fosse sfuggito qualcosa segnalatemelo tramite https://crowdin.com/project/factori...
by Koltrast
Thu Mar 09, 2017 12:31 pm
Forum: Ideas and Suggestions
Topic: Vote to Kick/Ban
Replies: 68
Views: 4600

Re: ANTI-GRIEFING System

another idea:

when an account will be labeled by the system as griefer, he will see sessions only made by other griefers.

the griefers will stand alone with other griefers and legit only with legits.
by Koltrast
Wed Mar 01, 2017 11:05 pm
Forum: Translations
Topic: FAQ - How to contribute to Factorio's translation project
Replies: 5
Views: 3774

Re: FAQ - How to contribute to Factorio's translation project

Sephrat wrote: Good question :-) I've updated the FAQ:
Kajanor wrote:If you want to become proofreader, just ask Klonan.
ok, thank you! :D

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