Search found 13 matches

by Maddie
Sat Feb 14, 2015 4:45 pm
Forum: Show your Creations
Topic: My rail-connected specialized-factories campaign (so far)
Replies: 11
Views: 11695

Re: My rail-connected specialized-factories campaign (so far

I believe I have something like 20 trains, but I have had to have two rails going in each direction to accommodate all the trains. I also had to get rid of most of the circles, as it took too long for the trains to pass through them. I tried updating to one of the newer versions, but it doesn't see...
by Maddie
Wed Feb 11, 2015 7:18 pm
Forum: Show your Creations
Topic: My rail-connected specialized-factories campaign (so far)
Replies: 11
Views: 11695

Re: My rail-connected specialized-factories campaign (so far

I have everything set to max, but seeing as I can produce right around 10k iron and copper plates per minut, I need all the ore I can get.


Maddie
by Maddie
Wed Feb 11, 2015 1:02 pm
Forum: Show your Creations
Topic: My rail-connected specialized-factories campaign (so far)
Replies: 11
Views: 11695

Re: My rail-connected specialized-factories campaign (so far

I believe I have something like 20 trains, but I have had to have two rails going in each direction to accommodate all the trains. I also had to get rid of most of the circles, as it took too long for the trains to pass through them. I tried updating to one of the newer versions, but it doesn't seem...
by Maddie
Wed Feb 11, 2015 12:34 pm
Forum: Show your Creations
Topic: My rail-connected specialized-factories campaign (so far)
Replies: 11
Views: 11695

Re: My rail-connected specialized-factories campaign (so far

This seems very similar to one of my factories. I also had the idea of making all the different products in different mini-factories, and then bring them to the main factory. I have had a lot of issues with my trains though, as they kept blocking each other - I used the same railroad layout as you. ...
by Maddie
Fri Jan 30, 2015 7:05 pm
Forum: Gameplay Help
Topic: Trains keep blovking each other
Replies: 2
Views: 1658

Re: Trains keep blovking each other

That seems to have fixed it.
Thanks a lot.


Maddie
by Maddie
Fri Jan 30, 2015 6:45 pm
Forum: Gameplay Help
Topic: Trains keep blovking each other
Replies: 2
Views: 1658

Trains keep blovking each other

Hello fellow Factorio players,
For some reason I keep running into issues regarding my trains.
Often, when I run past one of the intersections it will look like this, with trains blocking each other.
Is there any way to fix this?

Screenshot of the issue:
http://prntscr.com/5z0oy2

Maddie
by Maddie
Fri Aug 08, 2014 6:09 pm
Forum: Gameplay Help
Topic: Odd behaviour when combining steam engines and solar panels
Replies: 11
Views: 4534

Re: Odd behaviour when combining steam engines and solar pan

I have found that if my solar panels can produce enough energy to supply my factory, the steam engines will shut off. I wil for example produce 100 MW with solar panels and also consume 100 MW. However if I add more production the steam engines will slowly turn on if needed. As I see it the solar pa...
by Maddie
Fri Aug 08, 2014 3:23 pm
Forum: Technical Help
Topic: "Lag" in Factorio
Replies: 8
Views: 12701

Re: "Lag" in Factorio

I have tried removing Dytech Warfare, but it made no difference to the lag.


Maddie
by Maddie
Thu Aug 07, 2014 4:59 pm
Forum: Technical Help
Topic: "Lag" in Factorio
Replies: 8
Views: 12701

Re: "Lag" in Factorio

Here is a screenshot with debug info enabled:

Image


Maddie
by Maddie
Thu Aug 07, 2014 1:12 pm
Forum: Technical Help
Topic: "Lag" in Factorio
Replies: 8
Views: 12701

Re: "Lag" in Factorio

The lag gets worse the closer I get to any biters, so you might be right. I have uploaded the save to dropbox: https://www.dropbox.com/s/vb46vu4w7k3zzws/Version10.6withmods.zip The mods I have installed are: bobassembly bobores bobplates bobpower Dytech Core Dytech Energy Dytech Inserters Dytech Log...
by Maddie
Thu Aug 07, 2014 9:34 am
Forum: Technical Help
Topic: "Lag" in Factorio
Replies: 8
Views: 12701

"Lag" in Factorio

I have been playing Factorio for quite a while now, and only yesterday did this problem occur. The game kind of pauses for a second, every five seconds or so (my fully upgraded shotgun can fire five shots before it pauses), even though the game is running at 50-60 fps. I have tried uninstalling the ...
by Maddie
Sun Aug 03, 2014 5:37 pm
Forum: MoMods
Topic: MoMods: CoreMod Downloads
Replies: 235
Views: 172211

Re: [MOD 0.10.X] MoMods

0.10.X MOTRANSPORT CONCEPT At first I really liked this mod. I was building a moat (?) (a ring of water) around my base using the Landfill mod. However I needed a quick way to get to the other side, so I downloaded this mod to get a boat. As I discovered the mod made it so I was able to cross shallo...
by Maddie
Sat Jul 19, 2014 9:32 am
Forum: Mods
Topic: [0.11.6]Filtered Splitters - Huge stability boost!
Replies: 88
Views: 89161

Re: [MOD 0.10.x]Filtered Splitters - N-way splitting and fil

For some reason I can't seem to get the mod working. I might be installing it wrong, but every time I place a Smart Splitter I get the error: Notice Error 2 while running the event handler: ...AppData\Roaming\Facotrio\mods\SmartSplitters\control.lua:259: LuaEntity doesn't contain readable property g...

Go to advanced search