Hello, found something else.
Notice:
Error while running event on_tick (ID 0)
Given item is not a blueprint.
stack traceback:
__RadarGridGuide__/control.lua:69: in function 'isPlayerHoldingRadar'
__RadarGridGuide__/control.lua:138: in function 'updateRadarMarkers'
__RadarGridGuide__/control.lua ...
Search found 2 matches
- Wed Nov 30, 2016 6:19 am
- Forum: Ideas and Requests For Mods
- Topic: [Solved] Radar grid position helper
- Replies: 20
- Views: 11872
- Mon Nov 28, 2016 8:09 am
- Forum: Ideas and Requests For Mods
- Topic: [Solved] Radar grid position helper
- Replies: 20
- Views: 11872
Re: [Solved] Radar grid position helper
Hello, just found out messages on the mods portal don't send a notification.
This error:
RadarGridGuide/control.lua:71: bad argument #1 to 'pairs' (table expected, got nil)
occurs when you make any blueprint and uncheck entities, or make a blueprint consisting only of tiles.
I've fixed it with ...
This error:
RadarGridGuide/control.lua:71: bad argument #1 to 'pairs' (table expected, got nil)
occurs when you make any blueprint and uncheck entities, or make a blueprint consisting only of tiles.
I've fixed it with ...