Search found 6 matches

by macross
Sun Jul 01, 2018 4:13 pm
Forum: News
Topic: Friday Facts #249 - Dead end exploration
Replies: 206
Views: 80217

Re: Friday Facts #249 - Dead end exploration

I'm all for option 1 . I don't want more items taking up inventory space, forgetting where I put them, forgetting to add them to the library, etc. The key to making this work well is the making the blueprint library amazing - as long as people can organize and find the blueprints they want, in the w...
by macross
Fri Dec 22, 2017 5:46 am
Forum: Spread the Word
Topic: The Steam Awards 2017 [Factorio is Nominated!]
Replies: 33
Views: 15580

Factorio up for the Steam Awards!

The Steam winter sale is going on, and they're also running the Steam Awards. Factorio is up as one of the 5 candidates for the "Haunts My Dreams" award!

http://store.steampowered.com/SteamAwards/

I'll be logging on to Steam on December 29th to vote for Factorio, for it Haunts My Dreams!
by macross
Sat Dec 09, 2017 3:03 am
Forum: News
Topic: Friday Facts #220 - The best Friday Facts ever
Replies: 197
Views: 86281

Re: Friday Facts #220 - The best Friday Facts ever

Thanks so much for letting us play 0.16 over the holidays!
by macross
Sat May 20, 2017 9:28 am
Forum: News
Topic: Friday Facts #191 - Gui improvements
Replies: 380
Views: 169338

Re: Friday Facts #191 - Gui improvements

LOVE the changes, but HATE the idea of F1, F2, F3 - not having to move my hand is a great design of this game. My suggestion - E opens/closes the inventory panel (to the last page opened), and Shift-E cycles through the tabs. I also HATE the idea of having to use 6-0 for anything, please keep it 1-5...
by macross
Sun Apr 23, 2017 8:19 pm
Forum: Ideas and Suggestions
Topic: HD textures vs. load time
Replies: 2
Views: 1537

HD textures vs. load time

The new HD textures look amazing, but I'm concerned that they'll noticeably increase the load time. Has any thought been put into a more load on demand style system? Or is such a system already in place and I'm reading too much into the status messages during startup?
by macross
Mon Feb 27, 2017 3:48 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: GreyGoo Mk I: A self-expanding factory
Replies: 159
Views: 161210

Re: GreyGoo Mk I: A self-expanding factory

Hmm, upgraded to v3 and something odd happens that I didn't see in earlier versions. The initial (2-engine) cargo train that re-ups the inventory of new tiles ends up looping around and never unloading anything for many cycles. This only starts happening about a dozen tiles in. I looked a little clo...

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