Search found 6 matches
- Sun Jul 01, 2018 4:13 pm
- Forum: News
- Topic: Friday Facts #249 - Dead end exploration
- Replies: 206
- Views: 80217
Re: Friday Facts #249 - Dead end exploration
I'm all for option 1 . I don't want more items taking up inventory space, forgetting where I put them, forgetting to add them to the library, etc. The key to making this work well is the making the blueprint library amazing - as long as people can organize and find the blueprints they want, in the w...
- Fri Dec 22, 2017 5:46 am
- Forum: Spread the Word
- Topic: The Steam Awards 2017 [Factorio is Nominated!]
- Replies: 33
- Views: 15580
Factorio up for the Steam Awards!
The Steam winter sale is going on, and they're also running the Steam Awards. Factorio is up as one of the 5 candidates for the "Haunts My Dreams" award!
http://store.steampowered.com/SteamAwards/
I'll be logging on to Steam on December 29th to vote for Factorio, for it Haunts My Dreams!
http://store.steampowered.com/SteamAwards/
I'll be logging on to Steam on December 29th to vote for Factorio, for it Haunts My Dreams!
- Sat Dec 09, 2017 3:03 am
- Forum: News
- Topic: Friday Facts #220 - The best Friday Facts ever
- Replies: 197
- Views: 86281
Re: Friday Facts #220 - The best Friday Facts ever
Thanks so much for letting us play 0.16 over the holidays!
- Sat May 20, 2017 9:28 am
- Forum: News
- Topic: Friday Facts #191 - Gui improvements
- Replies: 380
- Views: 169338
Re: Friday Facts #191 - Gui improvements
LOVE the changes, but HATE the idea of F1, F2, F3 - not having to move my hand is a great design of this game. My suggestion - E opens/closes the inventory panel (to the last page opened), and Shift-E cycles through the tabs. I also HATE the idea of having to use 6-0 for anything, please keep it 1-5...
- Sun Apr 23, 2017 8:19 pm
- Forum: Ideas and Suggestions
- Topic: HD textures vs. load time
- Replies: 2
- Views: 1537
HD textures vs. load time
The new HD textures look amazing, but I'm concerned that they'll noticeably increase the load time. Has any thought been put into a more load on demand style system? Or is such a system already in place and I'm reading too much into the status messages during startup?
- Mon Feb 27, 2017 3:48 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: GreyGoo Mk I: A self-expanding factory
- Replies: 159
- Views: 161210
Re: GreyGoo Mk I: A self-expanding factory
Hmm, upgraded to v3 and something odd happens that I didn't see in earlier versions. The initial (2-engine) cargo train that re-ups the inventory of new tiles ends up looping around and never unloading anything for many cycles. This only starts happening about a dozen tiles in. I looked a little clo...