Search found 15 matches

by idgod
Fri Jul 26, 2024 2:47 pm
Forum: News
Topic: Friday Facts #421 - Optimizations 2.0
Replies: 109
Views: 22005

Re: Friday Facts #421 - Optimizations 2.0

samcday wrote: ↑Fri Jul 26, 2024 2:33 pm So my prediction is our heroes at Wube are saving some of the best/juiciest updates for last, right before launch :)
Kovarex:
Image
by idgod
Fri Jun 21, 2024 7:03 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 464
Views: 74837

Re: Friday Facts #416 - Fluids 2.0

Any chance for a rework for electric energy? Fluids now work like electrics (plus the pipe themselves are kind of mini-accumulators). I always found the electric network to miss the electric resistance in the copper. And that you can connect two networks with just one wooden pole which transfers all...
by idgod
Fri Jun 07, 2024 11:24 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 397
Views: 59299

Re: Friday Facts #414 - Spoils of Agriculture

Yeah, seems like you have to put every lab onto gleba, if you need the science for a specific technology. Looking the spoil rate of the science packs, you can't even send them to orbit in time.
by idgod
Sun Jul 16, 2023 6:24 am
Forum: Releases
Topic: Version 1.1.87
Replies: 10
Views: 17127

Re: Version 1.1.87

That is just how it works.

You only find out if it's buggy, if you release it as potentially unstable to a group of people. As soon as you know there are no major flaws, you mark it as release candidate / stable.
by idgod
Sat Apr 01, 2023 11:00 am
Forum: Assigned
Topic: [Klonan] [1.1.80] Technology tooltips appear in background while achievement was met
Replies: 3
Views: 1270

[Klonan] [1.1.80] Technology tooltips appear in background while achievement was met

Minor visual issue. The tooltips of the technology tree appear behind the current window while an achievement notification is enabled. Maybe this isn't the only situation in which this behavior occurs, so I report it anyway. I missed to take a screenshot, I can just show the expected behavior right ...
by idgod
Sat Dec 19, 2020 11:04 pm
Forum: Spread the Word
Topic: Steam Awards 2020
Replies: 3
Views: 5455

Steam Awards 2020

Factorio is nominated for "Sit back and relax" https://store.steampowered.com/steamawards/2020/#SitBackAndRelax You can vote for Factorio "Dec 22 at 10AM PST and Jan 3rd at 9AM PST" Other nominees in the same category: -Sims 4 (8100 Reviews on Steam, 89% satisfied) -Flight Sim 20...
by idgod
Thu Dec 17, 2020 11:32 am
Forum: Off topic
Topic: ""Factorio 2""
Replies: 77
Views: 35556

Re: ""Factorio 2""

I would like to see underground processing. Like having big mines for ores underground. -You need robotic mining drills which will proceed into the soil further and further. -You need sonic detectors to find your resources underground and where the robots will mine. -You need water on the miners to ...
by idgod
Thu Dec 17, 2020 11:00 am
Forum: Ideas and Suggestions
Topic: Offer to update before/after loading mods / Update on restart/startup/shutdown
Replies: 29
Views: 7759

Mods updatable on startup

TL;DR When starting Factorio and a mod is not compatible anymore, there is an option to update the mod. What ? Starting up Factorio after an update with activated mods. A mod is not compatible anymore. Factorio 1.1.6.jpg Now after a restart with (a) deactivated mod(s) you have to navigate to the mo...
by idgod
Wed Sep 25, 2019 11:25 am
Forum: News
Topic: Factorio version 0.17 - Now stable
Replies: 33
Views: 20420

Re: Factorio version 0.17 - Now stable

Now update the introduction videos on youtube and on the main page, so everything has the new graphics. Belts seem so weird now.
by idgod
Mon Aug 05, 2019 7:27 pm
Forum: News
Topic: Friday Facts #306 - Experimental Demo
Replies: 155
Views: 68101

Re: Friday Facts #306 - Experimental Demo

Better change to "production" of 12/m instead of consume.
by idgod
Sun Aug 04, 2019 9:40 am
Forum: News
Topic: Friday Facts #306 - Experimental Demo
Replies: 155
Views: 68101

Re: Friday Facts #306 - Experimental Demo

"Research the Crash site black box"..... okay I was "trapped" about 2-5mins... I thought I have to search for the black box in a wreck part which are now accessable. I couldn't find anything, I thought this was my fault or a bug, that I cannot find a item anywhere, until I checke...
by idgod
Sun May 05, 2019 5:15 pm
Forum: News
Topic: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
Replies: 124
Views: 62302

Re: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan

How about some marketing over Games Done Quick? (AGDQ and SGDQ) I saw some speedruns in 0.15 and 0.16, this would be nice to see in v1.0, I'm sure. On Games Done Quick Events masters of their game compete in speedrunning a game. https://gamesdonequick.com/ GO FACTORIO v1.0 at AGDQ 2020! Swedish play...
by idgod
Sun Apr 07, 2019 11:49 am
Forum: Duplicates
Topic: [0.17.25]Full belt is being filled by side-belt sometimes
Replies: 1
Views: 998

[0.17.25]Full belt is being filled by side-belt sometimes

Sorry, I'm not new to Factory, but I played some hundred hours. Maybe not enough to have the full knowledge for this game :D Now in friday facts I saw, that there were some changes made to items on belts and how they move to avoid "empty" places on the belts. Maybe there is a problem with ...

Go to advanced search