Search found 27 matches

by kingdark
Fri Mar 29, 2024 3:42 pm
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 111
Views: 14540

Re: Friday Facts #404 - Frustration not found

Is it possible to line them out? Or to put them in formations?

Apologies if this has already been answered, I've skipped over all the replies and I'm in a hurry at the moment.
by kingdark
Mon Aug 03, 2020 9:32 am
Forum: Questions, reviews and ratings
Topic: squeak through alternative
Replies: 4
Views: 1786

Re: squeak through alternative

Thank you, I think these were the mods I was using. I'm going to install them now. Thanks again :)
by kingdark
Mon Jul 27, 2020 12:33 pm
Forum: Questions, reviews and ratings
Topic: squeak through alternative
Replies: 4
Views: 1786

squeak through alternative

Hey all, I had a mod installed that permitted me to walk through buildings, but when I played today, I couldn't do that anymore. One look at my mod list showed me that it wasn't there anymore. I can't remember the name of the mod either, so do any of you know the name of a mod that lets you walk thr...
by kingdark
Fri Sep 06, 2019 6:50 pm
Forum: Modding discussion
Topic: weird problem
Replies: 5
Views: 1834

Re: weird problem

The way the game handles >100% yield changed a few weeks ago. You can now actually get multiple times standard yield in that case. That makes sense, I think. So, I'll get 80 at one bit of the resource field but way, WAAY more at another? Like a thousand plus more? edit: Disabling the mod, fixed it ...
by kingdark
Fri Sep 06, 2019 6:46 pm
Forum: Modding discussion
Topic: weird problem
Replies: 5
Views: 1834

Re: weird problem

Update: I checked immediately and I've got endless resources with full yield installed. I'm going to check if I can find something to change in the mod setting menu. Because I had this installed with no trouble before. It isn't a new mod. I think. Edit the second: I've just disabled the mod, if that...
by kingdark
Fri Sep 06, 2019 6:44 pm
Forum: Modding discussion
Topic: weird problem
Replies: 5
Views: 1834

Re: weird problem

I think so, I have to double check, but I know I installed an infinite yield mod. Still, that shouldn't change how much I get with a single tick if mining manually right?
by kingdark
Fri Sep 06, 2019 3:49 pm
Forum: Modding discussion
Topic: weird problem
Replies: 5
Views: 1834

weird problem

Hi all, I have a weird problem. I haven't been playing factorio in awhile and when I started up an old map (even if it's several patches back) I had the problem that when I mined manually, I got 80 with a single tick and over a thousand of a different resource. I thought that it was probably because...
by kingdark
Tue Feb 27, 2018 1:43 pm
Forum: Modding discussion
Topic: Update mod(s) request
Replies: 4
Views: 1805

Re: Update mod(s) request

I seemed to have forgotten to mention that there are several others I really ilke when I'm playing. better belts better inserts bigger stacks sizes modded charcoal handyhands (automatic crafting) infinite resources item count larger stack size (alternate mod is also outdated) ore conversion plant ur...
by kingdark
Wed Feb 21, 2018 7:00 pm
Forum: Modding discussion
Topic: Update mod(s) request
Replies: 4
Views: 1805

Re: Update mod(s) request

Thanks, very much appreciated!
by kingdark
Wed Feb 21, 2018 3:29 pm
Forum: Modding discussion
Topic: Update mod(s) request
Replies: 4
Views: 1805

Update mod(s) request

Hi, I've been away from factorio for ahwile because I got tired of it.Anyway, now, several months later and several of my all favorite mods are incompatible and no longer up to date. So I was wondering if anyone would be so kind to update these to make them functional again? The mods I am referring ...
by kingdark
Sun Aug 06, 2017 6:36 pm
Forum: General discussion
Topic: Out of curiousity
Replies: 13
Views: 4127

Re: Out of curiousity

Thank you for the information. It helped me a lot :) Was my topic really that bad? I mean, I was curious, hence the title. It didn't have any big sense of priority. Nevertheless, thank you again :)
by kingdark
Sat Aug 05, 2017 10:43 pm
Forum: General discussion
Topic: Out of curiousity
Replies: 13
Views: 4127

Re: Out of curiousity

It was just a thought, you know. Just to have the option and to decide to lower the output. Maybe it could lower the power usage then too? If you need to save up on power and you can't scale up for whatever reason. (a lack of resources?) Does a mod like this already exist? Is there a guide that coul...
by kingdark
Sat Aug 05, 2017 9:19 pm
Forum: General discussion
Topic: Out of curiousity
Replies: 13
Views: 4127

Out of curiousity

I was wondering something, today I just started a new game after carefully choosing the mods i want to use. (It kept crashing so I had to figure out which mod was the one that was doing it) Anyway, I was just providing my electricity production (steam) coal but it's way too much at this point and my...
by kingdark
Sat Aug 05, 2017 5:34 pm
Forum: 5dim's mod
Topic: 5Dim with Bobs ores and angels refining?
Replies: 1
Views: 5113

Re: 5Dim with Bobs ores and angels refining?

Is there any way to combine these mods together? With a patch or a compatibility patch? Anything? Because both seem fun...
by kingdark
Tue Jun 06, 2017 9:12 pm
Forum: Modding discussion
Topic: Update mod(s) request
Replies: 8
Views: 2644

Re: Update mod(s) request

I assumed that mentioning the title of the mods would have been enough?
by kingdark
Sun Jun 04, 2017 1:44 pm
Forum: Modding discussion
Topic: Update mod(s) request
Replies: 8
Views: 2644

Re: Update mod(s) request

darkfrei wrote:It's better with links
Cheat box [0.13] https://mods.factorio.com/mods/twinkle/cheat
Creative Mode [0.15] https://mods.factorio.com/mods/Mooncat/creative-mode
The cheat box mod is outdated. Last update was ten months ago. Or am I missing the obvious here?
by kingdark
Sun Jun 04, 2017 10:06 am
Forum: Modding discussion
Topic: Update mod(s) request
Replies: 8
Views: 2644

Re: Update mod(s) request

Thank you, but this isn't what I was looking for actually. Is it hard to patch it myself? Because I honestly don't have a clue where to even start.
by kingdark
Thu Jun 01, 2017 10:32 am
Forum: Modding discussion
Topic: Update mod(s) request
Replies: 8
Views: 2644

Re: Update mod(s) request

Bump to get more attention. Am I in the right place for this? if not, tell me and I'll delete and repost.
by kingdark
Fri May 26, 2017 6:58 pm
Forum: Modding discussion
Topic: Update mod(s) request
Replies: 8
Views: 2644

Update mod(s) request

Hi, I'm sorry if this isn't the right place to post this, if it isn't, please tell me where I should post it or transfer my topic to the correct place. Anyway, I would like to ask if it is possible to update two mods so they are compatible and working with the latest versions of factorio. I'm talkin...
by kingdark
Sun Dec 18, 2016 3:12 pm
Forum: General discussion
Topic: The future of factorio
Replies: 4
Views: 2068

Re: The future of factorio

Okay, so how long does it usually take a veteran player to get to the rocket launch?

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