Search found 5 matches

by cohaka
Mon Dec 08, 2014 10:42 pm
Forum: Gameplay Help
Topic: Too many enemy bases
Replies: 10
Views: 7593

Re: Too many enemy bases

Hehehe :D
Yeah I will try this out, thanks a lot to all of you! :)

I would really love to see some configuration option or setting to adjust the enemy behaviour... Maybe there is something already planned?
by cohaka
Sat Dec 06, 2014 4:49 pm
Forum: Gameplay Help
Topic: Too many enemy bases
Replies: 10
Views: 7593

Re: Too many enemy bases

Dealing with the biters and nests is not an issue. :-)
I can destroy lots of nests without any issue, even if there are a lot of worms..

I try to describe what really annoys me:
My base is huge so I try to - let's say expand it at the south-west. I destroy all enemy bases and the area is clear.
Now ...
by cohaka
Fri Dec 05, 2014 6:22 pm
Forum: Gameplay Help
Topic: Too many enemy bases
Replies: 10
Views: 7593

Too many enemy bases

Hello,
I very enjoy Factorio a lot. However, after playing for some hours I encounter A LOT of enemy bases outside the starting area.

Is there a possibility to reduce the speed of enemies creating new bases or to lower the enemy count somehow?

Thank you very much!
by cohaka
Thu Jul 17, 2014 10:09 am
Forum: Gameplay Help
Topic: Turn on automatic alien attacks
Replies: 5
Views: 3738

Re: Turn on automatic alien attacks

Thank you, that did it!

Is there a possibility to create scripts which generate some attacks by aliens?
by cohaka
Tue Jul 15, 2014 1:15 pm
Forum: Gameplay Help
Topic: Turn on automatic alien attacks
Replies: 5
Views: 3738

Turn on automatic alien attacks

I created a new freeplay game with the option activated "Enemies never attack first."
Now I want to change that option for my save game. Is there any possibility to activate auto attacks of the enemies again?

Thank you!

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