Yep, a very reasonable workaround!cube wrote:So in 0.10.4 the environment variable is set automatically on start, but never overwritten (so you can set it to other value yourself). Hope this doesn't break stuff for other people
Search found 3 matches
- Wed Jul 23, 2014 8:05 am
- Forum: Resolved Problems and Bugs
- Topic: [0.9.* & 0.8.8] Major sound delay on Linux
- Replies: 31
- Views: 18476
Re: [0.9.* & 0.8.8] Major sound delay on Linux
- Tue Jul 22, 2014 5:03 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.9.* & 0.8.8] Major sound delay on Linux
- Replies: 31
- Views: 18476
Re: [0.9.* & 0.8.8] Major sound delay on Linux
Mine does not seem to be set to anything, so it's either a default or something Allegro sets. But setting it to 20 fixes the delay. The variable is an override, not something a user should usually have on their system.
I'm running stock Ubuntu 14.04, and Factorio 0.10.3 (and previous ones).
I'm running stock Ubuntu 14.04, and Factorio 0.10.3 (and previous ones).
- Tue Jul 15, 2014 11:53 am
- Forum: Resolved Problems and Bugs
- Topic: [0.9.* & 0.8.8] Major sound delay on Linux
- Replies: 31
- Views: 18476
Re: [0.9.* & 0.8.8] Major sound delay on Linux
Hi!
I managed to fix the delay by running Factorio like this:
No other file editing needed. Maybe you (the devs) can try setting that environment variable inside the game, before initiatlizing the sound?
I managed to fix the delay by running Factorio like this:
Code: Select all
PULSE_LATENCY_MSEC=20 ./factorio