Search found 5 matches

by sethiusdraven
Tue May 23, 2017 6:04 pm
Forum: Not a bug
Topic: blueprint created insters grab wrong item**5.12
Replies: 8
Views: 2906

Re: blueprint created insters grab wrong item**5.12

a forth option may be to have construct robots placing assembly machines before inserters.
however, just now having the foreknowledge of this will be of benefit. Always learn something new : )
by sethiusdraven
Tue May 23, 2017 1:51 am
Forum: Not a bug
Topic: blueprint created insters grab wrong item**5.12
Replies: 8
Views: 2906

blueprint created insters grab wrong item**5.12

game started 5.10
probably a duplicate, but just in case
When placing blueprinted setup with inserters, they occasionally get placed before assembly machine and the belt next to them holding, in my case, copper/iron bars, the inserter will grab the first one it thinks it wants(probably from the far ...
by sethiusdraven
Sat Oct 01, 2016 11:56 am
Forum: Show your Creations
Topic: splitters-even distribution
Replies: 3
Views: 6891

Re: splitters-even distribution

Sorry, I was going to do this cleanup yesterday, but RL got in the way: I cleaned this up so It doesn't look so blah.
20161001075310_1.jpg
20161001075310_1.jpg (832.79 KiB) Viewed 6857 times
by sethiusdraven
Fri Sep 30, 2016 6:34 pm
Forum: Show your Creations
Topic: splitters-even distribution
Replies: 3
Views: 6891

Re: splitters-even distribution

just a thought - if you were trying to do 3 or 7 even split, you could probably spin the "oddball" line back around to resupply.
by sethiusdraven
Fri Sep 30, 2016 6:32 pm
Forum: Show your Creations
Topic: splitters-even distribution
Replies: 3
Views: 6891

splitters-even distribution

I saw somewhere people were having a hard time getting splitters to split evenly, so I will post this picture. The one mistake I've done and seen is when trying to split a belt that the multiple splitters were connected to each other. If the goal is to evenly split, this is a simplistic design that ...

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