Search found 18 matches

by darq
Wed Mar 24, 2021 6:10 pm
Forum: Releases
Topic: Version 1.1.29
Replies: 6
Views: 8975

Re: Version 1.1.29

There may be no changes in this version, but the five sentences added in version 1.1.28 have been translated into Japanese.
up.png
up.png (22.94 KiB) Viewed 8621 times
by darq
Tue Mar 10, 2020 12:30 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.10]Playing in the Map editor will unlock achievements.
Replies: 1
Views: 469

[0.18.10]Playing in the Map editor will unlock achievements.

  1. Open the Map editor.
  2. Select New scenario.
  3. Select Freeplay.
  4. Play.
  5. Build some Straight rails.
  6. Build a Locomotive.
  7. An achievement will be unlocked.
Here is a screenshot when I get Lazy bastard using the method described above.
up.jpg
up.jpg (146.68 KiB) Viewed 469 times
by darq
Sun Dec 29, 2019 6:19 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.79] Error when setting Infinity chest filter to pick axe.
Replies: 1
Views: 1466

[0.17.79] Error when setting Infinity chest filter to pick axe.

1. Play sandbox mode (scenario).
2. Build a Infinity chest.
3. Set a filter of steel axe.
4. An error dialog is displayed and the game returns to the main menu.
by darq
Thu Apr 04, 2019 8:37 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.25]The font of Japanese kanji is a bit strange.
Replies: 8
Views: 2312

[0.17.25]The font of Japanese kanji is a bit strange.

When the language setting is Japanese, Chinese character is used as Japanese kanji. diff_kanji.png Japanese Kanji and Chinese character that look similar have the same character code in Unicode. For example, the character code of " http://81.81.la/ka_ja.png " (Japanese kanji) is U+5316, th...
by darq
Tue Apr 02, 2019 10:07 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.24] Chinese characters become too small to read
Replies: 4
Views: 2606

Re: [0.17.24] Chinese characters become too small to read

Japanese characters also have an issue.
1920x1080, 100% scale.
up1.png
up1.png (204.13 KiB) Viewed 2575 times
up2.png
up2.png (145.18 KiB) Viewed 2575 times
by darq
Mon Mar 25, 2019 4:20 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.17]Building a lot of ghost radars will stop the mini-tutorial.
Replies: 1
Views: 1458

[0.17.17]Building a lot of ghost radars will stop the mini-tutorial.

At mini-tutorial of Construction robots. Ghost radars are counted in the number of transport belt ghosts built. If you build 5 or more ghost radars, the objective of "Build transport belt ghosts. x of 5" will be skipped, which will make it impossible to continue the mini-tutorial. ghost1.p...
by darq
Thu Feb 28, 2019 8:19 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.3]Unnecessary quotation marks in some sentences.
Replies: 1
Views: 589

[0.17.3]Unnecessary quotation marks in some sentences.

There are double quotes(") in some texts which include white-colored string. Normal strings have no problem. This problem does not occur when the language setting is English, it occurs at least in Japanese and Chinese. similar to this: https://forums.factorio.com/viewtopic.php?f=11&t=48839&...
by darq
Tue Feb 26, 2019 6:43 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags] [0.17.0]Font issue in Japanese language.
Replies: 1
Views: 562

[wheybags] [0.17.0]Font issue in Japanese language.

New fonts of 0.17 can not display Japanese characters.
by darq
Fri Feb 22, 2019 6:02 pm
Forum: News
Topic: Friday Facts #283 - Prepare to Launch
Replies: 341
Views: 113570

Re: Friday Facts #283 - Prepare to Launch

Very cool design!
About the color of Infinity chest, I think that pink color was excellent to recognize when seeing from afar.
by darq
Fri Aug 03, 2018 1:23 pm
Forum: News
Topic: Friday Facts #254 - No research queue for you
Replies: 223
Views: 55871

Re: Friday Facts #254 - No research queue for you

How about adding "Research queue" technology that need space science pack?
by darq
Fri Apr 13, 2018 7:05 am
Forum: Not a bug
Topic: [0.16.36] splitter after burner miner - no ore on one belt
Replies: 12
Views: 2485

Re: [0.16.36] splitter after burner miner - no ore on one belt

Isn't this a bug?
miners.png
miners.png (316.91 KiB) Viewed 2371 times
by darq
Tue Feb 27, 2018 12:12 am
Forum: Releases
Topic: Version 0.16.26
Replies: 33
Views: 17084

Re: Version 0.16.26

How do you turn hiragana mode on thought, i.e. what key combination? I'm trying with a german hardware keyboard and nothing i press or click seems to be able to switch to hiragana mode, and the task bar icon stays in "no input" mode. ime.png Normally, IME is disabled while playing factori...
by darq
Mon Feb 26, 2018 9:24 pm
Forum: Releases
Topic: Version 0.16.26
Replies: 33
Views: 17084

Re: Version 0.16.26

Features [*]Added partial IME support for typing Chinese, Japanese and Korean text on Windows. I was going to say ζ„Ÿθ¬ζ„ŸζΏ€, thank you, but...i can't get Japanese input to work. Does this require an actual Japanese hardware keyboard (for the input mode buttons)? Has anyone else manage to get it working?...
by darq
Mon Feb 26, 2018 5:46 pm
Forum: Releases
Topic: Version 0.16.26
Replies: 33
Views: 17084

Re: Version 0.16.26

FactorioBot wrote:Features
  • Added partial IME support for typing Chinese, Japanese and Korean text on Windows.
Thank you so much!
γ‚γ‚ŠγŒγ¨γ†οΌ
by darq
Mon May 29, 2017 6:45 am
Forum: Resolved Problems and Bugs
Topic: [0.15.16]Unnecessary double quotes in some languages.
Replies: 1
Views: 1683

[0.15.16]Unnecessary double quotes in some languages.

In some non-English language, there are double quotes(") in pitch setting of Programmable speaker. English: up2.png Japanese: up1.png The quotes don't appear on Crowdin, appear in locale file. https://crowdin.com/translate/factorio/6/en-ja#8533 Factorio\data\base\locale\ja\base.cfg I did grep i...
by darq
Sun Apr 30, 2017 8:49 am
Forum: Resolved Problems and Bugs
Topic: [0.15.4] [kovarex] Mining drill's GUI moves automatically.
Replies: 1
Views: 1516

[0.15.4] [kovarex] Mining drill's GUI moves automatically.

  1. Build a electric mining drill and a chest.
  2. Build some electric poles to supply electricity.
  3. Click the mining drill to open its GUI.
  4. Drag and move the GUI.
  5. Wait a few seconds. (until green bar gets full ten times, I think)
  6. The GUI moves automatically.
by darq
Wed Apr 26, 2017 6:49 am
Forum: Resolved Problems and Bugs
Topic: [0.15.2]Heat exchanger outputs any fluid instead of steam.
Replies: 3
Views: 2542

[0.15.2]Heat exchanger outputs any fluid instead of steam.

Heat exchanger outputs water after doing the following steps.
  1. image1.jpg
    image1.jpg (37.64 KiB) Viewed 2542 times
  2. image2.jpg
    image2.jpg (37.86 KiB) Viewed 2542 times
  3. image3.jpg
    image3.jpg (35.91 KiB) Viewed 2542 times
  4. image4.jpg
    image4.jpg (35.13 KiB) Viewed 2542 times
Heat exchanger can outputs any fluid in the same way.
by darq
Wed Oct 05, 2016 10:20 pm
Forum: Resolved Problems and Bugs
Topic: [0.14.13] [Klonan] Settings of Tight spot level-5 is wrong.
Replies: 2
Views: 2431

[0.14.13] [Klonan] Settings of Tight spot level-5 is wrong.

Settings of Tight spot level-5 is wrong. I can't produce filter inserter now.(so I can't produce science pack 3) Please remove rocket, stack inserter, and stack filter inserter and add fast inserter, filter inserter . Factorio\data\base\campaigns\tight-spot\level-05\control.lua lines 20-39 recipes =...

Go to advanced search