Search found 5 matches

by pendar
Sat Aug 05, 2017 8:52 am
Forum: Gameplay Help
Topic: sending items to different logic grids by signal help
Replies: 1
Views: 1159

sending items to different logic grids by signal help

so not sure how to hook this up so need some help. basic idea, i have a connected grid of requestors and that is to break up my logic grid into separate zones or areas (i dont want all my bots trying to travel half the map), so i have a set of chests that are set to request and send stuff back to th...
by pendar
Sat Jun 17, 2017 5:40 pm
Forum: Duplicates
Topic: Construction robots not constructing but will repair
Replies: 5
Views: 3490

Re: Construction robots not constructing but will repair

have done that and after a bit all the concrete did finish so thats all good, but the modules still never got added to my chem plants so still kinda buggy
by pendar
Sat Jun 17, 2017 9:37 am
Forum: Duplicates
Topic: Construction robots not constructing but will repair
Replies: 5
Views: 3490

Re: Construction robots not constructing but will repair

Loewchen wrote:28675
Don't give them hundreds of orders they can not fulfil.
they all can fill orders they just arent for some reason
by pendar
Sat Jun 17, 2017 7:19 am
Forum: Duplicates
Topic: Construction robots not constructing but will repair
Replies: 5
Views: 3490

Construction robots not constructing but will repair

So i have the issue in my main base as well however it is also now occurring in the outpost bases i have, for some reason the construction bots will not build the structures and they are staying as ghosts and in main base my modules will not be put into the chem plants, any suggestions? (see attache...
by pendar
Wed Oct 05, 2016 1:43 am
Forum: Ideas and Suggestions
Topic: quick mod add for multiplayer games
Replies: 1
Views: 1214

quick mod add for multiplayer games

idea: Make multiplayer games with mods really easy to join how: Make a right click for the mods in the multiplayer (or a button) that when clicked will automatically start the loading of the mod from the available lists. reasoning: With many servers having needs of many mods and mods having to be ad...

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