Search found 5 matches
- Sat Aug 05, 2017 8:52 am
- Forum: Gameplay Help
- Topic: sending items to different logic grids by signal help
- Replies: 1
- Views: 1159
sending items to different logic grids by signal help
so not sure how to hook this up so need some help. basic idea, i have a connected grid of requestors and that is to break up my logic grid into separate zones or areas (i dont want all my bots trying to travel half the map), so i have a set of chests that are set to request and send stuff back to th...
- Sat Jun 17, 2017 5:40 pm
- Forum: Duplicates
- Topic: Construction robots not constructing but will repair
- Replies: 5
- Views: 3490
Re: Construction robots not constructing but will repair
have done that and after a bit all the concrete did finish so thats all good, but the modules still never got added to my chem plants so still kinda buggy
- Sat Jun 17, 2017 9:37 am
- Forum: Duplicates
- Topic: Construction robots not constructing but will repair
- Replies: 5
- Views: 3490
Re: Construction robots not constructing but will repair
they all can fill orders they just arent for some reasonLoewchen wrote:28675
Don't give them hundreds of orders they can not fulfil.
- Sat Jun 17, 2017 7:19 am
- Forum: Duplicates
- Topic: Construction robots not constructing but will repair
- Replies: 5
- Views: 3490
Construction robots not constructing but will repair
So i have the issue in my main base as well however it is also now occurring in the outpost bases i have, for some reason the construction bots will not build the structures and they are staying as ghosts and in main base my modules will not be put into the chem plants, any suggestions? (see attache...
- Wed Oct 05, 2016 1:43 am
- Forum: Ideas and Suggestions
- Topic: quick mod add for multiplayer games
- Replies: 1
- Views: 1214
quick mod add for multiplayer games
idea: Make multiplayer games with mods really easy to join how: Make a right click for the mods in the multiplayer (or a button) that when clicked will automatically start the loading of the mod from the available lists. reasoning: With many servers having needs of many mods and mods having to be ad...