Search found 12 matches

by manifold0
Wed Sep 28, 2016 7:06 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1404762

Re: Bugs & FAQ

The converter trigger is just a helper, the recipes are always there, the trigger will only unhide them, so you can actually see them in the crafting menu, to give an idea what converts to what. If you stuff in the mod to a already running game you might have to reset recipes and technology by hand...
by manifold0
Wed Sep 28, 2016 7:04 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1404762

Re: Bugs & FAQ

The in-game is annoying when you want to install multiple mods, but for the updates it's fine. I just make a copy of my mods to my server. rsync do a wonderful job for that :) . I just found this and tossed it into the server. Haven't had a chance to test, but it looks good. Nice setup with cron, t...
by manifold0
Wed Sep 28, 2016 6:50 pm
Forum: Technical Help
Topic: Updating mods on dedicated server
Replies: 1
Views: 2363

Re: Updating mods on dedicated server

I'd love to see if there was ever an answer to this
by manifold0
Wed Sep 28, 2016 6:47 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1404762

Re: Bugs & FAQ

Interesting. I find the in-game a little hard to use. Certainly more difficult than downloading all the .zip files separately. The complicating factor that I'm running into is that I want it to be something that I can deploy to a server more easily. And then anyone who connects needs the mods to (I'...
by manifold0
Wed Sep 28, 2016 6:27 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1404762

Re: Bugs & FAQ

list of my mods Thanks for that. Looks pretty comparable. I don't see how I'm running into so many issues with Petro. Take it out and everything is fine, though. *edit* Seems like it was a problem with not having the AngelsTriggers Petrochem. Not sure why that was it, but that's resolved the carbon...
by manifold0
Wed Sep 28, 2016 6:11 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1404762

Re: Bugs & FAQ

Welp, that couldn't have gone worse. Now I'm hitting an error when loading prototypes. Did some digging and it seems like it's a building in the Petro mod, but it's not getting pulled into the game? Is there a load order that I'm messing up somewhere? This is a fresh install. I ran the game once to ...
by manifold0
Wed Sep 28, 2016 5:43 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1404762

Re: Bugs & FAQ

Did you get a windows stating some changes in the game (i.e. the migration scripts)? I got some... I can send you my mods folder later, if you think that it might be useful. Definitely no migration changes or anything like that. I suppose it's possible that things just aren't initializing. I'll try...
by manifold0
Wed Sep 28, 2016 5:40 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1404762

Re: Bugs & FAQ

mexmer wrote: weird, for me it's working.
i have game i started week ago, and checked also in new fresh game, and electronic components take in "3 cubes like" carbon.
what message you get? also what your recipe looks like?
No error message. Just doesn't go.
by manifold0
Wed Sep 28, 2016 4:18 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1404762

Re: Bugs & FAQ

You need to update your mods again. I had that issue yesterday, I updated my mods and all recipes were updated. After the update, everything went fine, but I had to destroy all my old carbon. It cannot be used anymore. I hope you do not have that much stored... I'll give it a shot an report back. I...
by manifold0
Wed Sep 28, 2016 12:38 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1404762

Re: Bugs & FAQ

So I left the bob electrolyser unlock and the bob chemical furnace unlock in the techs because they are used later on by other bob recipes. But Petrochems comes with its own recipes for carbon which use the liquifier, furnace and ore crusher. Petrochem also comes with it's own electrolyser and Petr...
by manifold0
Wed Sep 28, 2016 12:07 pm
Forum: Bob's mods
Topic: [0.14.x] Bob's Mods: General Discussion
Replies: 430
Views: 178072

Re: [0.14.x] Bob's Mods: General Discussion

It's not a problem with Bobs, you're using angels stuff which overwrites Bobs recipes. In particular in this case the petrochem mod. Update your mods because this was a known bug in angels a few days ago. Thanks. Makes sense. Strange that it got messed up like that, I just pulled them down yesterda...
by manifold0
Wed Sep 28, 2016 4:11 am
Forum: Bob's mods
Topic: [0.14.x] Bob's Mods: General Discussion
Replies: 430
Views: 178072

Re: [0.14.x] Bob's Mods: General Discussion

On Factorio 14.9 I'm unable to make Carbon after researching Chemical Processing 1. Salt and Carbon do not show up on the Research screen as a result of Research. The Chemical Furnace does not have any recipes listed when I open. This keeps me from progressing any further. However, I was able to spa...

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