Search found 16 matches
- Sun Jul 10, 2022 6:40 pm
- Forum: Outdated/Not implemented
- Topic: Could logistic bots please choose the closest box?
- Replies: 2
- Views: 1443
Could logistic bots please choose the closest box?
I put storage chests around my map so that the logistic bots can use them, and yet the logistic bots will make long distance treks to drop off items that I've trashed in my inventory. I don't understand why they're wasting time and electricity to travel long distances to drop off items when there's ...
- Thu Jul 22, 2021 9:08 pm
- Forum: Outdated/Not implemented
- Topic: Exploding Chests
- Replies: 6
- Views: 2581
Re: Exploding Chests
They could add a trash can for you.firestar246 wrote: βThu Jul 22, 2021 4:38 pm I disagree. Currently that is the only way to completely destroy an item. It's how I get rid of deprecated items
- Thu Jul 22, 2021 3:59 pm
- Forum: Outdated/Not implemented
- Topic: Exploding Chests
- Replies: 6
- Views: 2581
Exploding Chests
When I take down an underground belt, and don't have enough room for what it contains, the contents explode out all over the ground. When I build things, then pick up more things, and there's not enough room for the things I'm building to finish into my inventory and I cancel those things, the ingre...
- Sat Oct 31, 2020 7:54 am
- Forum: Ideas and Suggestions
- Topic: Logistic Drones & Trash Removal
- Replies: 1
- Views: 976
Logistic Drones & Trash Removal
I'm seeing a lot of drones coming at me, holding stuff, dropping that stuff off in my inventory, and then leaving empty *handed* (so to speak). If the drone's next to me, has no purpose but to move things around (logistic drone) and has an empty cargo hold, why doesn't it take something away, instea...
- Sat Apr 11, 2020 3:56 pm
- Forum: General discussion
- Topic: I prefer(ed) some of the older art...
- Replies: 0
- Views: 876
I prefer(ed) some of the older art...
Much of the new art looks nice, I like the new look of the belts for example. However, I actually prefer the old art for the provider chests. It's not that the artist didn't do a good job, I see the little doors on top for the drones, etc. They did a great job, but I just enjoy the old art better. J...
- Sun Jul 07, 2019 6:48 am
- Forum: Ideas and Suggestions
- Topic: Dude where did I park my tank?
- Replies: 3
- Views: 1376
Dude where did I park my tank?
A button on the map that when 'on' has a blinking icon showing where my vehicles are, and turns off all other blinking warnings on my map.
After going on vacation or something and coming back to a game, it's easy to forget where things were parked.
After going on vacation or something and coming back to a game, it's easy to forget where things were parked.
- Sat Jul 06, 2019 7:26 pm
- Forum: Ideas and Suggestions
- Topic: Bart's prioritize placing buildings and using logistics
- Replies: 3
- Views: 1221
Bart's prioritize placing buildings and using logistics
Bots should replace a building before dumping it into a logistic box, and should use the nearest logistics' box they can before placing in the players inventory. I find it very annoying that I have build orders in place and the box will deconstruct something that uses the same buildings and fly off ...
- Sat Jul 06, 2019 7:17 pm
- Forum: Ideas and Suggestions
- Topic: Purple-Print
- Replies: 1
- Views: 1005
Purple-Print
Like a blueprint, but can be placed over things to have them removed and replaced. (Like a blueprint and Deconstruction planner.) Perhaps a blueprint could be simply 'switched' into a purple colored 'blueprint'... This could be very helpful for switching from Transporter Belts to Fast or Express Tra...
- Sat Jun 29, 2019 7:48 pm
- Forum: Ideas and Suggestions
- Topic: Import / Export Auto-Trash Settings
- Replies: 1
- Views: 1173
Import / Export Auto-Trash Settings
It'd be nice to import / export Auto-Trash settings.
Like blueprints.
Like blueprints.
- Sat Jun 29, 2019 7:46 pm
- Forum: Ideas and Suggestions
- Topic: Auto-trash by stacks...
- Replies: 0
- Views: 730
Auto-trash by stacks...
I'd like to be able to say, "I want no more than 1 stack of anything." Instead of having to set that with Auto-Trash for each item. It'd be really sweet if I could set it to say, "1 stack of anything." and then override that and say I want 8 stacks of a certain ammo. With the def...
- Fri Jun 28, 2019 6:52 pm
- Forum: Ideas and Suggestions
- Topic: Cliff Explosives leaves behind stone & coal...
- Replies: 1
- Views: 928
Cliff Explosives leaves behind stone & coal...
When I blow up a cliff, I feel like there should be some stone left behind. Maybe have cliff explosives leave behind stone, coal, and wood (if there were trees in the area) after they blow them up. They should damage trees and while it's convenient that they do not blow up or damage structures, they...
- Thu Jun 27, 2019 11:19 pm
- Forum: Ideas and Suggestions
- Topic: Assembly Machine 1 able to build Burner Mining Drill
- Replies: 2
- Views: 1186
Assembly Machine 1 able to build Burner Mining Drill
Assembly Machine 1 able to assemble Burner Mining Drills. Its annoying going for Lazy Bastard without being able to create new burner mining drills until Assembler 2, and while Lazy Bastard is supposed to be a challenge and a little annoying, I don't see why it should be so slow to start. Assembler ...
- Thu Jun 27, 2019 11:08 pm
- Forum: Frequently Suggested / Link Collections
- Topic: Water as limited ressource
- Replies: 32
- Views: 34176
Re: Water as limited ressource
Water can not be a limited resource IMO. If you want to dry up water-ponds, and have to find new ponds, ok, ok... But, then we need rain to catch water again and refile ponds. (After-all, how do the plants get water? We need rain.)
- Thu Jun 27, 2019 11:06 pm
- Forum: Frequently Suggested / Link Collections
- Topic: Recycling/Disassembling of Waste / Scrap / Trash
- Replies: 8
- Views: 25009
Re: Recycling/Disassembling of Waste / Scrap / Trash
I like the idea of items being disassembled back into their base-parts. An electric pole is turned back into copper wires and wood, copper wires could be placed into furnaces and turned back into plates.
- Thu Sep 22, 2016 11:06 pm
- Forum: Ideas and Suggestions
- Topic: In-Game-Time
- Replies: 2
- Views: 4656
In-Game-Time
I would like to have an indication of how many in-game days have passed, and/or would like to see total playtime displayed in the game. Right now I can see the total play time on my last save, or saves, but since we're trying to launch a rocket into space, I think it would be fun to see how long it ...
- Thu Sep 22, 2016 10:59 pm
- Forum: Ideas and Suggestions
- Topic: Transport Belt Engine
- Replies: 5
- Views: 2475
Transport Belt Engine
Right now Transporter Belts work on magic, and I know everyone is used to it, but I think its odd. I feel transporter belts should have an engine that gives them the power to move. It could require coal, electricity, etc. I know, I know, people are used to them as they are now, but I just think... W...