Search found 4 matches

by 3maven
Sun Oct 16, 2016 1:08 am
Forum: Mods
Topic: [MOD 0.14] HUD Combinator
Replies: 10
Views: 4531

Re: [MOD 0.14] HUD Combinator

At the moment the UI is trivial--it's just a line of text of your choosing that's visible in the upper-left corner. I may later add an option for something more involved.
by 3maven
Sun Sep 25, 2016 9:54 pm
Forum: Mods
Topic: [MOD 0.14] HUD Combinator
Replies: 10
Views: 4531

Re: [MOD 0.14] HUD Combinator

Is HUD combinator different to Circuit Alerter mod? https://mods.factorio.com/mods/Nexela/CircuitAlerter Not sure how much overlap they have. I looked at Circuit Alerter a while back and couldn't get it to work (likely my own fault), so I just made what I wanted. Can't claim that either's better--u...
by 3maven
Tue Sep 20, 2016 1:18 am
Forum: Won't implement
Topic: Generic entity
Replies: 12
Views: 4614

Generic entity

I'd really appreciate an entity type with no predefined behaviors. Right now, to create a new entity I must first look around to try to find an official entity that's somewhat close, then work around the differences. This sometimes leads to GUI elements from the behavior that don't make sense. (E.g....
by 3maven
Tue Sep 20, 2016 12:28 am
Forum: Mods
Topic: [MOD 0.14] HUD Combinator
Replies: 10
Views: 4531

[MOD 0.14] HUD Combinator

Type: Mod Name: HUD Combinator Description: Adds a new combinator that shows custom messages on your screen based on circuit conditions. License: MIT Category: Item Download-Url: https://mods.factorio.com/mods/3maven/EmdotHUDCombinator/downloads Website: https://mods.factorio.com/mods/3maven/EmdotHU...

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