Oops, I didn't read close enough and thought mine was slightly different from that thread.
Search found 11 matches
- Sun Jun 09, 2019 8:19 am
- Forum: Duplicates
- Topic: [0.17.47] Crash when marking train intersection for deconstruction. Error RailBlock.cpp:169: *this->reservedFor == train
- Replies: 2
- Views: 1251
- Sun Jun 09, 2019 6:49 am
- Forum: Duplicates
- Topic: [0.17.47] Crash when marking train intersection for deconstruction. Error RailBlock.cpp:169: *this->reservedFor == train
- Replies: 2
- Views: 1251
[0.17.47] Crash when marking train intersection for deconstruction. Error RailBlock.cpp:169: *this->reservedFor == train
Version: 0.17.47
Platform: Linux 4.15, GeForce GTX 1060
Crash occurred when marking for deconstruction a poorly designed crossing of multiple bi-directional lines.
Steps to reproduce:
Load save.
Walk north to the non-interchanging three line intersection.
Select deconstruction planner.
Mark ...
Platform: Linux 4.15, GeForce GTX 1060
Crash occurred when marking for deconstruction a poorly designed crossing of multiple bi-directional lines.
Steps to reproduce:
Load save.
Walk north to the non-interchanging three line intersection.
Select deconstruction planner.
Mark ...
- Mon May 13, 2019 8:27 am
- Forum: Duplicates
- Topic: [Dominik][0.17.38-1] Factorio crash when assigned assembly machine 2 to build processing units (blue chips)
- Replies: 7
- Views: 4451
Re: [Dominik][0.17.38-1] Factorio crash when assigned assembly machine 2 to build processing units (blue chips)
I believe I am having the same issue on my save. The game crashes when I paste a blueprint with processing unit assembler 2s over already built non-assigned assembler 2s.
I am playing 0.17.38 on Linux.
Steps to reproduce
Load attached save file in 0.17.38
Place the already selected blueprint ...
I am playing 0.17.38 on Linux.
Steps to reproduce
Load attached save file in 0.17.38
Place the already selected blueprint ...
- Thu Feb 28, 2019 6:40 am
- Forum: Resolved Problems and Bugs
- Topic: Cannot start on linux when logged in with mutiple X screens.
- Replies: 8
- Views: 6183
Re: Cannot start on linux when logged in with mutiple X screens.
This issue has been resolved in 0.17.0, everything is working as expected on my funky system.
- Wed Feb 27, 2019 10:53 pm
- Forum: Ideas and Suggestions
- Topic: Torrent Download of Zip File
- Replies: 6
- Views: 5558
Bittorrent for downloading installers/tarballs.
When an update comes out the download speeds for the installers and tarballs seem to drop dramatically. Making these downloads available over Bittorrent would help alleviate this issue without Wube having to spend money on more expensive bandwidth.
Making a user log in to download a .torrent file or ...
Making a user log in to download a .torrent file or ...
- Wed May 30, 2018 6:02 am
- Forum: Resolved Problems and Bugs
- Topic: Cannot start on linux when logged in with mutiple X screens.
- Replies: 8
- Views: 6183
Re: Cannot start on linux when logged in with mutiple X screens.
Here is a picture XD. 

- Wed May 30, 2018 1:41 am
- Forum: Resolved Problems and Bugs
- Topic: Cannot start on linux when logged in with mutiple X screens.
- Replies: 8
- Views: 6183
Re: Version 0.16.46
Bugfixes
Another possible fix for multi-GPU setups on Linux. (https://forums.factorio.com/60609)
Unfortunately it looks like this did not fix the issue. Attached are the newest log and dump. The reproduction steps in my comment on the bug report page still work, but I understand if changing ...
Another possible fix for multi-GPU setups on Linux. (https://forums.factorio.com/60609)
Unfortunately it looks like this did not fix the issue. Attached are the newest log and dump. The reproduction steps in my comment on the bug report page still work, but I understand if changing ...
- Fri May 25, 2018 10:03 pm
- Forum: Resolved Problems and Bugs
- Topic: Cannot start on linux when logged in with mutiple X screens.
- Replies: 8
- Views: 6183
Re: Cannot start on linux when logged in with mutiple X screens.
I have narrowed down the minimum possible configuration that causes the crash, I can be done on a computer with 1 GPU and 3 monitors. There just need to be at least 2 X screens and Factorio should be started from a terminal on the X screen that is spanned across 2 of the monitors. Attached are the ...
- Fri May 25, 2018 5:44 am
- Forum: Resolved Problems and Bugs
- Topic: Cannot start on linux when logged in with mutiple X screens.
- Replies: 8
- Views: 6183
Cannot start on linux when logged in with mutiple X screens.
Hardware:
CPU: i73930k 6c 12t @ 3.7GHz
GPU0: GeForce GTX 1060 6GB (Factorio should be running on this GPU)
GPU1: GeForce GTX 660
RAM: 8x4GB DDR3
Software:
Kernel: 4.13.0-43-generic X86_64
OS: Ubuntu 17.10
DE: XFCE
WM: Xfwm4
Nvidia Driver: 384.111 (Driver for both GPUs)
X.Org: 1.19.5
Display ...
CPU: i73930k 6c 12t @ 3.7GHz
GPU0: GeForce GTX 1060 6GB (Factorio should be running on this GPU)
GPU1: GeForce GTX 660
RAM: 8x4GB DDR3
Software:
Kernel: 4.13.0-43-generic X86_64
OS: Ubuntu 17.10
DE: XFCE
WM: Xfwm4
Nvidia Driver: 384.111 (Driver for both GPUs)
X.Org: 1.19.5
Display ...
- Wed May 03, 2017 11:34 pm
- Forum: Resolved Problems and Bugs
- Topic: [15.6] Crash in multiplayer when deleting blueprint on: "BlueprintRecord::draw"
- Replies: 1
- Views: 1343
[15.6] Crash in multiplayer when deleting blueprint on: "BlueprintRecord::draw"
While playing locally hosted multiplayer, I (the client player) deleted a blueprint book I had shared from the game blueprints list while the server player was looking at the blueprint book. I had created the blueprint book in another single player save. The server player experienced a crash and I ...
- Sat Apr 29, 2017 7:53 pm
- Forum: 1 / 0 magic
- Topic: [0.15.3] Failed to create display [Radeon/DirectX] (MR)
- Replies: 11
- Views: 6403
Re: [0.15.3] Failed to create display
I am having the same issue, It is usually resolved by restarting the game.
I am also using a Radeon 7970, could this be a driver compatibility issue?
I am also using a Radeon 7970, could this be a driver compatibility issue?