Search found 330 matches

by meganothing
Sun Nov 02, 2025 7:14 pm
Forum: General discussion
Topic: "Quality" almost single-handedly ruined my love of the game, here's how I pushed through that mental block
Replies: 30
Views: 2396

Re: "Quality" almost single-handedly ruined my love of the game, here's how I pushed through that mental block


Everything about a game is optional so I'm not sure what point you're making.


Huh? Playing a game itself is optional. But to finish or advance in a game many things are not. For example paltforms are not optional in space age. Assemblers are (probably) not optional.

But many other things are ...
by meganothing
Thu Oct 30, 2025 7:20 pm
Forum: General discussion
Topic: Status of 2.1?
Replies: 31
Views: 14236

Re: Status of 2.1?


As I know, they do not plan any new content to 2.1.
Just some new features which was not added to 2.0.

Actually, it is pretty hard to add new content, as it requires much more work then even Space Age.
First of all, new major content should not be just "a new building" or "a new planet". It ...
by meganothing
Thu Oct 30, 2025 7:00 pm
Forum: General discussion
Topic: "Quality" almost single-handedly ruined my love of the game, here's how I pushed through that mental block
Replies: 30
Views: 2396

Re: "Quality" almost single-handedly ruined my love of the game, here's how I pushed through that mental block


Same here. I’ve been thinking about starting a new playthrough of Space Age, but the whole quality thing just puts me off. Even though I don’t have to use it, it feels like a broken mod I can’t uninstall. When part of the joy of Factorio is making your factory run perfectly and elegantly, having ...
by meganothing
Fri Sep 19, 2025 12:05 pm
Forum: General discussion
Topic: Status of 2.1?
Replies: 31
Views: 14236

Re: Status of 2.1?


I just hope they consider updating the game a la "No man's sky", "Dwarf Fortress" and "Terraria", or release paid dlcs with new content. I mean, if you can still make money out of this IP, why not?


Money isn't everything anymore when a game is successful. It sounds like they want to work on ...
by meganothing
Mon Sep 08, 2025 1:38 pm
Forum: General discussion
Topic: If you could land on the Shattered Planet, what would it be like?
Replies: 11
Views: 1657

Re: If you could land on the Shattered Planet, what would it be like?

I think it would be interesting to "unshatter" the planet.

The UI would present us with small floating isles on random trajectories. The only way to eventually build a factory would be to attach fitting pieces together so they can't drift away anymore. Techs would include small guiding jets and ...
by meganothing
Thu Jul 31, 2025 1:32 pm
Forum: General discussion
Topic: I'm afraid of reddit influence
Replies: 44
Views: 6818

Re: I'm afraid of reddit influence


While definitely true that what quality means in terms of the game and how quality works is poorly explained in game as well... however this is not even part of the gripes I have with the quality system. xD


Anyway I totally know how it works since I am using it myself. I just feel like it is ...
by meganothing
Thu Jul 31, 2025 12:58 pm
Forum: General discussion
Topic: I'm afraid of reddit influence
Replies: 44
Views: 6818

Re: I'm afraid of reddit influence


I agree to this notion about the quality system. There are some inherent issues with how it is done currently that are just... urgh. I did not write for nothing in another thread yesterday that I feel like in the all the years I played Factorio it is the worst addition they ever made simply ...
by meganothing
Thu Jul 24, 2025 1:32 pm
Forum: General discussion
Topic: I'm afraid of reddit influence
Replies: 44
Views: 6818

Re: I'm afraid of reddit influence


And while the idea of doing an older version is semi-reasonable, you're avoiding bug fixes to make your factory work your way if you commit to that.


Wait, the OP had a working factory before the update, that is the whole reason why he doesn't want to update to a then non-working factory. So ...
by meganothing
Mon Jun 09, 2025 9:25 pm
Forum: General discussion
Topic: Space Exploration / Space Age connection?
Replies: 16
Views: 6823

Re: Space Exploration / Space Age connection?


Space stuff was originally planned to be in the base game - it was mentioned I think in the crowd funding stuff, but was definitely mentioned in multiple FFFs - see https://factorio.com/blog/post/fff-95 where they say it was delayed until 0.13. It was later scrapped as being too much work to put ...
by meganothing
Sun Jun 08, 2025 6:01 pm
Forum: General discussion
Topic: Space Exploration / Space Age connection?
Replies: 16
Views: 6823

Re: Space Exploration / Space Age connection?


So, from what I understand,...
WUBE always wanted to do SA, but didn't have time, and wanted to get 1.0 out. After they release 1.0, Earendel singlehandedly wrote his/her own enormous SE mod, ...


This still sounds a bit off in my opinion: Wube did 1.0 with no intention to have SA already ...
by meganothing
Fri Jun 06, 2025 3:36 pm
Forum: General discussion
Topic: I wish biters were justa bit more cunning
Replies: 14
Views: 2542

Re: I wish biters were justa bit more cunning

Maybe adding some slowly increasing base pollution to the game would mean they will never stop expanding and harassing you even if you stopped your pollution production

A modder should be able to make such a mod in a few minutes, unlike revamping the AI
by meganothing
Thu May 08, 2025 6:13 pm
Forum: General discussion
Topic: The quality system needs a redesign
Replies: 34
Views: 7792

Re: The quality system needs a redesign


Yes, these would be nice, but the cost is simply to high for that small change they do. Doesn't feel like a reward. There is artillery. Artillery feels like a reward. And there are spidertrons. Spidertrons feel like a reward. And spidertrons with explosive rockets. All you need. And without ...
by meganothing
Thu May 08, 2025 4:34 pm
Forum: General discussion
Topic: The quality system needs a redesign
Replies: 34
Views: 7792

Re: The quality system needs a redesign


This is the crucial flaw in the quality mechanic in my opinion: there is no reason, there is no path, there is no goal, there is no reward (I don't see an achievement a reward).
At least not until you already have everything, but then it's not desirable any more to create anything except legendary ...
by meganothing
Thu May 08, 2025 9:56 am
Forum: General discussion
Topic: The quality system needs a redesign
Replies: 34
Views: 7792

Re: The quality system needs a redesign

Waiting for legendary is an individual choice. I didn't and used rare stuff in my armor and also am producing epic stuff right now while I still haven't been on Vulkanus. There are players who value the journey and there are players who look only for what they call the "end-game" and everything ...
by meganothing
Tue May 06, 2025 11:49 am
Forum: General discussion
Topic: Gleba has killed the game for me.
Replies: 412
Views: 127565

Re: Gleba has killed the game for me.



There are weapons in Factorio that can easily deal with hatched eggs. Even on a space station or on Nauvis.

Ok, you CAN make things unpleasent, for example by producing biter eggs on Nauvis by feeding the biter spawner at full speed while not having a way to destroy surplus eggs with a ...
by meganothing
Mon May 05, 2025 5:04 pm
Forum: Gameplay Help
Topic: When you research Epic or Legendary quality, how do you prevent your existing upcyclers from suddenly clogging?
Replies: 4
Views: 892

Re: When you research Epic or Legendary quality, how do you prevent your existing upcyclers from suddenly clogging?

If you want to avoid changing your factory later you have to add those inserters and splitters to sort out higher qualities directly from the start. Luckily you can add filters that simply say "anything above rare".
by meganothing
Sun May 04, 2025 5:23 pm
Forum: Gameplay Help
Topic: How to set speed of space platform?
Replies: 9
Views: 4805

Re: How to set speed of space platform?

I am using the same method as you.

Maybe someone else knows a better way, but the most basic way I can think of to get a specific stable speed would be to let the rockets run at full speed and then add more width to the space ship until it is slowed down to the speed you want.

Probably supplying ...
by meganothing
Fri May 02, 2025 12:06 pm
Forum: General discussion
Topic: How do you deal with emptiness after "finishing" the game?
Replies: 27
Views: 7977

Re: How do you deal with emptiness after "finishing" the game?


I have a few hundred hours in my current save, with the goal to megabase and get all prod research to level 30. After getting everything legendary and hitting a ceiling in terms of setups/items, the game honestly became boring and felt more like a chore to play and do stuff. The climb was much ...
by meganothing
Thu May 01, 2025 2:45 pm
Forum: General discussion
Topic: Quality killed this game for me
Replies: 50
Views: 10721

Re: Quality killed this game for me

Our current electronic chip production (computer-ICs etc.) is, if you want to call it that, the same gamble as Factorios quality. When TMSC or Intel start with a new process their yield of working chips starts somewhere in the single digit percentages, the rest is (hopefully) recycled or thrown away ...
by meganothing
Thu May 01, 2025 12:22 pm
Forum: General discussion
Topic: Gleba has killed the game for me.
Replies: 412
Views: 127565

Re: Gleba has killed the game for me.


More or less a copy-paste of what I said in the other topic with a similar name, but about quality:

The devs forced their gambling addiction on us.

There are tons of mods that add fridges or similar systems, but not in the base game.

There is one mod that removes the timer completely (you can ...

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