Search found 4 matches

by bkrauscs
Thu Oct 24, 2024 4:00 am
Forum: Ideas and Suggestions
Topic: Train Interrupt Condition for "Trains with this stop"
Replies: 6
Views: 1873

Re: Train Interrupt Condition for "Trains with this stop"

Actually, thinking about this for an evening I might have it sorted out. It's pretty much what Sarge suggested combined with the FFF posts about the train interrupts using generic filters. The basic method is that consumers emit a 1 signal for the type they need (when stock is low) and producer stop...
by bkrauscs
Thu Oct 24, 2024 12:58 am
Forum: Ideas and Suggestions
Topic: Train Interrupt Condition for "Trains with this stop"
Replies: 6
Views: 1873

Re: Train Interrupt Condition for "Trains with this stop"

I'm shooting for a slightly different setup, the merits of which are debatable. I'd like trains to only be in motion if a factory is requesting goods. My interrupt setup (example below) has the conditions that a request for iron ore is on the circuit network, along with the station identifier (0). T...
by bkrauscs
Wed Oct 23, 2024 4:53 am
Forum: Ideas and Suggestions
Topic: Train Interrupt Condition for "Trains with this stop"
Replies: 6
Views: 1873

Train Interrupt Condition for "Trains with this stop"

TLDR It would be cool if an interrupt condition could be used to control the number of trains with a route on a particular station. This would allow trains to reserve a route for themselves, keeping the number of trains responding to an interrupt to a reasonable amount. Motivation I've been diving ...
by bkrauscs
Wed Sep 14, 2016 11:04 pm
Forum: Mods
Topic: [MOD 0.13} Fusion Power
Replies: 0
Views: 870

[MOD 0.13} Fusion Power

https://mods.factorio.com/mods/bkrauscs/FusionPower

The idea was to create a low upkeep power system that is challenging and time consuming to build.

By using vast amounts of water through roughly 250 chemical plants a stable fusion reaction can be made that generates up to 1.2 GW revenue.

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