Search found 15 matches

by gigagames
Tue Dec 30, 2014 10:19 pm
Forum: Resolved Problems and Bugs
Topic: [0.11.8 - Moddet] Load Save game Crach
Replies: 4
Views: 2028

Re: [0.11.8 - Moddet] Load Save game Crach

This is related to this: https://forums.factorio.com/forum/viewtopic.php?f=30&t=7630 Basically there is an error of saving the game when electric pole is selected or in cursor. The bug is solved for 0.11.9 (that will be released probably 2.1, but maybe sooner). Than me bug is an other bug ! Bec...
by gigagames
Sun Dec 28, 2014 12:44 am
Forum: Mods
Topic: [MOD 0.9.x] Pipe Dream
Replies: 13
Views: 17370

Re: [MOD 0.9.x] Pipe Dream

Pls sombody update this create mod
by gigagames
Sat Dec 27, 2014 3:00 pm
Forum: Resolved Problems and Bugs
Topic: [0.11.8 - Moddet] Load Save game Crach
Replies: 4
Views: 2028

Re: [0.11.8 - Moddet] Load Save game Crach

Now the new game -> then load trick doint work .. it crashs now too
by gigagames
Sat Dec 27, 2014 12:39 am
Forum: Mods
Topic: Smart Modpack [0.11.5] MP Compatible
Replies: 56
Views: 32329

Re: Smart Modpack [0.11.5] MP Compatible

Im pressing edit and he post it a second time lol :D
Pls delete this
by gigagames
Sat Dec 27, 2014 12:39 am
Forum: Mods
Topic: Smart Modpack [0.11.5] MP Compatible
Replies: 56
Views: 32329

Re: Smart Modpack [0.11.5] MP Compatible

[quote="berni1212"][quote="gigagames"][quote="berni1212"] Its like a Normal List Every Mod Owner is Linked and we don't change any Content of the Mods that means its like a show of the mods what we use with an Download if u don't want to download every mod your own[/qu...
by gigagames
Fri Dec 26, 2014 9:46 pm
Forum: Resolved Problems and Bugs
Topic: [0.11.8 - Moddet] Load Save game Crach
Replies: 4
Views: 2028

[0.11.8 - Moddet] Load Save game Crach

Hello, i want to play Factorio whit Mods. If i create a Game, save it, restart the game and want to load it i the game crachs : Problemsignatur: Problemereignisname: APPCRASH Anwendungsname: Factorio.exe Anwendungsversion: 0.0.0.0 Anwendungszeitstempel: 54984b58 Fehlermodulname: Factorio.exe Fehlerm...
by gigagames
Fri Dec 19, 2014 11:04 pm
Forum: Ideas and Suggestions
Topic: More signals
Replies: 2
Views: 1419

More signals

Hello,
i would love it if you add more Signals for the Trains, (like an Path Signal).
Like in OpenTransportTycoon / Simutrans

https://wiki.openttd.org/Signals
by gigagames
Sun Dec 14, 2014 6:45 pm
Forum: Mods
Topic: Smart Modpack [0.11.5] MP Compatible
Replies: 56
Views: 32329

Re: Smart Modpack [0.11.5] MP Compatible

Sry if sombody ask it i doint have read all ^^ Did you have ask the Mods maker If its ok for them if you make a Modpack ? Its like a Normal List Every Mod Owner is Linked and we don't change any Content of the Mods that means its like a show of the mods what we use with an Download if u don't want ...
by gigagames
Sat Dec 13, 2014 2:09 pm
Forum: Mods
Topic: Smart Modpack [0.11.5] MP Compatible
Replies: 56
Views: 32329

Re: Smart Modpack [0.11.5] MP Compatible

Sry if sombody ask it i doint have read all ^^
Did you have ask the Mods maker If its ok for them if you make a Modpack ?
by gigagames
Sun Jul 13, 2014 3:49 pm
Forum: Mods
Topic: [0.11.6]Filtered Splitters - Huge stability boost!
Replies: 88
Views: 93878

Re: [MOD 0.10.x]Filtered Splitters - N-way splitting and fil

How looks the Perfomance ? you check every tick, so i think if you have mutch off them, you have low frames ?!
by gigagames
Wed Jul 09, 2014 4:49 pm
Forum: Ideas and Requests For Mods
Topic: Belt Splitters
Replies: 3
Views: 3817

Re: Belt Splitters

@Coolrune206 you doint look the Picture, i allready use this mod, but i want an 1 "Field" Blocker, and not a 2 "Field" ^^
by gigagames
Tue Jul 08, 2014 7:52 pm
Forum: Modding help
Topic: Splitters?
Replies: 2
Views: 1478

Splitters?

Hi,
can sombody say me how Splitters work ?
and how this mod works :
https://forums.factorio.com/forum/vie ... =14&t=3657
i doint understand, where is the difference, that the items on the one moves to the other side, and by the other not
by gigagames
Tue Jul 08, 2014 4:58 pm
Forum: Gameplay Help
Topic: Solar accumulation Farm? (Best Layout?)
Replies: 3
Views: 2597

Solar accumulation Farm? (Best Layout?)

Hi,
what is the best / effectiv / smallste way to get mutch Solar / accumulation whitout waste place ?
by gigagames
Tue Jul 08, 2014 4:06 pm
Forum: Ideas and Requests For Mods
Topic: Belt Splitters
Replies: 3
Views: 3817

Belt Splitters

Hi, can somebody make some Belt "Splitters" for me ? 1. An blockade for one side of a Belt ( http://www.directupload.net/file/d/3675/3ryf3s7b_png.htm ) 2. An blockade, that moves the blocket side to the non blocket side 3. An 1 Field Splitter, that moves half items left, half items right ?...
by gigagames
Sun Jul 06, 2014 7:59 pm
Forum: Mods
Topic: [0.9.x] Belt Lane Splitters (1.2)
Replies: 46
Views: 43263

Re: [0.9.x] Belt Lane Splitters (1.2)

Hi, can you do some more from this ? 1. The Dividers but only 1 "Field" wide http://s14.directupload.net/images/140706/temp/3ryf3s7b.png 2. An Other Dividers that moves the Item to the other side, if one side blocket http://s14.directupload.net/images/140706/temp/d6qcd3u4.png 3. a possibil...

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