Search found 4 matches
- Sun Oct 20, 2019 9:33 am
- Forum: Modding help
- Topic: Mutliple ammo_category for Turrets?
- Replies: 1
- Views: 596
Mutliple ammo_category for Turrets?
Hi, is there anyway to make turrets use multiple " ammo_category " ? ( part of the line of code ) attack_parameters = { type = "projectile", ammo_category = "missiles", (----------------------- This! cooldown = 150, projectile_creation_distance = 1.2, projectile_center ...
- Sun Sep 11, 2016 6:52 pm
- Forum: General discussion
- Topic: Where is a terrain segmentation
- Replies: 9
- Views: 4752
Re: Where is a terrain segmentation
There was a bug in early 0.13 versions when setting terrain segmentation to low. The fix was to remove the option to do that. :P so this means we no longer need that or is the world generation generating terrain segmentation on it's own ? Or is there some new World generation overhaul going on in f...
- Sun Sep 11, 2016 3:15 pm
- Forum: General discussion
- Topic: Where is a terrain segmentation
- Replies: 9
- Views: 4752
Re: Where is a terrain segmentation
Exact version is 0.13.20TheTom wrote:What are you talking about? As in: "latest" seems to be one of the QUITE old outdated versions where this was a bug... What exact versions do you try?
here is screenshot.
bug maybe or . . . ?
- Sun Sep 11, 2016 10:24 am
- Forum: General discussion
- Topic: Where is a terrain segmentation
- Replies: 9
- Views: 4752
Where is a terrain segmentation
Hello guys,
After updating to latest stable (0.13) or experimental i saw that there is NO Terrain Segmentation,
when i tried creating world then it looks horrible without changing how big bimes will be ?
is there anything i can do about that ??
After updating to latest stable (0.13) or experimental i saw that there is NO Terrain Segmentation,
when i tried creating world then it looks horrible without changing how big bimes will be ?
is there anything i can do about that ??