Search found 160 matches
- Thu Oct 13, 2016 6:25 pm
- Forum: Show your Creations
- Topic: Jack's Crazy Contraptions
- Replies: 30
- Views: 34660
Re: Jackie's Crazy Contraptions
The problem with all these balancers is that they don't work well when the inputs and outputs are imbalanced.
- Thu Oct 13, 2016 10:01 am
- Forum: Show your Creations
- Topic: Modular/smart furnace line
- Replies: 10
- Views: 5352
Re: Modular/smart furnace line
I would recommend using this setup from XKnight for filtering: https://forums.factorio.com/viewtopic.php?f=8&t=29444 However, you will need to add belt backup protection. I am planning to build a smart furnace with belts, too. But I want only one input belt that can switch material or contains a...
- Thu Oct 13, 2016 7:25 am
- Forum: General discussion
- Topic: Map generation - Only one map - Seed defines pos
- Replies: 56
- Views: 26001
Re: Map generation - Only one map - Seed defines pos
Well it would still be deterministic if you had the seeded RNG influence the ore patch generation. Whichever global factors you use there can be extracted from the RNG. I see no reason in always having the same map.
- Thu Oct 13, 2016 7:10 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: ½ lane splitter
- Replies: 9
- Views: 14456
Re: ½ lane splitter
The version from the link I posted does the same while using less parts:
Loaders are not enabled in vanilla Factorio so I wouldn't use them to balance lanes.. Or do you mean something different?
Loaders are not enabled in vanilla Factorio so I wouldn't use them to balance lanes.. Or do you mean something different?
- Wed Oct 12, 2016 7:44 pm
- Forum: Show your Creations
- Topic: Modular/smart furnace line
- Replies: 10
- Views: 5352
Re: Modular/smart furnace line
I can't really see how the belts are used.. Is the input belt always filled with one ore type per line or can it switch material depending on demand?
Can you share a blueprint or savegame please?
Can you share a blueprint or savegame please?
- Wed Oct 12, 2016 6:34 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: ½ lane splitter
- Replies: 9
- Views: 14456
Re: ½ lane splitter
What exactly does backlog safe mean?
How is it different from the first one here (https://imgur.com/a/sgAsj) other than using more splitters?
How is it different from the first one here (https://imgur.com/a/sgAsj) other than using more splitters?
- Tue Oct 11, 2016 5:07 pm
- Forum: Show your Creations
- Topic: I finally understand how logic works
- Replies: 3
- Views: 2304
- Mon Oct 10, 2016 9:37 pm
- Forum: Show your Creations
- Topic: I finally understand how logic works
- Replies: 3
- Views: 2304
Re: I finally understand how logic works
What a beatiful piece of art! Would you share the blueprint string?
- Tue Oct 04, 2016 8:22 pm
- Forum: Combinator Creations
- Topic: Nonblocking, expandable buffer
- Replies: 12
- Views: 8996
Re: Nonblocking, expandable buffer
I have improved upon my last design and built a universally throughput unlimited 2 blue belt in-line buffer. Picture below. http://i.imgur.com/qef8iJM.jpg Key features °Only buffers excess items °Universally throughput unlimited (it never ever stalls or fails to fully compress the output as long as ...
- Tue Oct 04, 2016 5:18 pm
- Forum: Combinator Creations
- Topic: Balanced buffer
- Replies: 25
- Views: 43077
Re: Balanced buffer
@doxsros I'm planning to build a similar setup where each station can unload a mix of ores. My solution is as follows: Use 2 blue belts per train station with minimal buffers. If you need more unloading capacity, build more stations. Each train needs 2 wagons and 2 stack inserters per wagon per side...
- Mon Oct 03, 2016 10:37 am
- Forum: News
- Topic: Friday facts #158 - The end of the 32 bit era
- Replies: 132
- Views: 67887
Re: Friday facts #158 - The end of the 32 bit era
@bobingabout This is a little OT. You're having a wrong understanding of things. x86 processors today can handle arithmetic with numbers larger than 64bit, specifically 128bit with AVX instruction set extensions and 256bit with AVX2. Then there's also AVX512. The 64-bit thingy is mostly about the CP...
- Sun Oct 02, 2016 3:26 pm
- Forum: Combinator Creations
- Topic: Nonblocking, expandable buffer
- Replies: 12
- Views: 8996
Re: Nonblocking, expandable buffer
Here is the blueprint string for the basic version H4sIAAAAAAAA/61X0W6DMAz8lYpnMpFAu4eJb6kYWF20NEFJkFoh/n0UbVM7CDH1nipVvotj313TxuyUqSu1O5Y9aC+9BFf2va7OUCZwaS04x7yttGuN9ewd lE/S1rix0Oiyv5TskF5Llg9pIy3U07diSLcQ7KkEBZVAUAlyKgEnEmREPPV86gSpA6RKgKzB1xsBvycofgmcr+pPJrUD68Eu2Ycvn+w8gGL1B7hFz/ABUVnM KleamYo...
- Sun Oct 02, 2016 3:12 pm
- Forum: Combinator Creations
- Topic: Nonblocking, expandable buffer
- Replies: 12
- Views: 8996
Re: Nonblocking, expandable buffer
This mod makes testing a lot easier. I've designed a compact inline buffer for blue belts a couple of days ago and wanted to add control to it like you did. It should be in-line to save space. Here is the basic version: https://s9.postimg.org/yqwiuewsv/inline_buffer_2_blue_belt.png It is supposed to...
- Sun Oct 02, 2016 1:21 pm
- Forum: Combinator Creations
- Topic: Nonblocking, expandable buffer
- Replies: 12
- Views: 8996
Re: Nonblocking, expandable buffer
Which mod are you using to fill and clear belts?
- Thu Sep 29, 2016 7:31 am
- Forum: Implemented Suggestions
- Topic: Smart Splitter (The Real One)
- Replies: 11
- Views: 10076
Re: Smart Splitter (The Real One)
So with the lately found priority splitters (in Show your Creations/Combinators) I think the whole balancing stuff from above is useless. All the splitter needs is a "priority" and I think to both sides, the input- and output-side. Just a switch "left/even/right" (even is defaul...
- Thu Sep 29, 2016 7:01 am
- Forum: Implemented Suggestions
- Topic: Smart Splitter (-Suggestions will never End)
- Replies: 33
- Views: 20870
Re: Smart Splitter (-Suggestions will never End)
Ah damn I didn't read all smart splitter threads, forgive me.. Thank you for pointing out that thread ssilk. Its got ideas worth considering.
- Wed Sep 28, 2016 10:12 pm
- Forum: Implemented Suggestions
- Topic: Smart Splitter (-Suggestions will never End)
- Replies: 33
- Views: 20870
Re: Smart Splitter (-Suggestions will never End)
@Koub What a great suggestion to not mix items.. What if I want to build a factory that relies on belt-mixing techniques? I can think of plenty of situations where belt-mixing would be extremely useful. There are ways to manage it with existing game mechanics, but it is very tricky and doesn't work ...
- Mon Sep 19, 2016 8:58 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Non-throughput-limited 8+ belt balancers?
- Replies: 65
- Views: 75822
Re: Non-throughput-limited 8+ belt balancers?
So did anyone find an answer to this topic?
- Tue Sep 13, 2016 11:12 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Sequencer Factory | autonomous crafting | expandable
- Replies: 20
- Views: 14932
Re: Sequencer Factory | autonomous crafting | expandable
Well maybe you can just release your CPU blueprint? I'd like to have a look at it.
- Sat Sep 10, 2016 10:43 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Sequencer Factory | autonomous crafting | expandable
- Replies: 20
- Views: 14932
Re: Sequencer Factory | autonomous crafting | expandable
Any news on this?