Search found 4 matches
- Mon Mar 04, 2019 11:51 pm
- Forum: Duplicates
- Topic: New mining productivity buff way too strong?
- Replies: 3
- Views: 1176
Re: New mining productivity buff way too strong?
Oh, already known. Guess i can delete this post if i figure out how. Thanks
- Mon Mar 04, 2019 11:42 pm
- Forum: Duplicates
- Topic: New mining productivity buff way too strong?
- Replies: 3
- Views: 1176
New mining productivity buff way too strong?
I believe there may have been an unintentional reduction of the mining productivity cost by about 80%. I like the idea of making each upgrade more impactful, but the total cost of mining productivity has been reduced by about 80% or so. Before: 2%-10% 100+200+300+400+500 = 1500 12%-20% 600+700+800+9...
- Tue May 16, 2017 3:12 pm
- Forum: Ideas and Suggestions
- Topic: Add weather to ruin lives
- Replies: 3
- Views: 2436
Add weather to ruin lives
With the addition of nuclear power in .15 I have run into an issue...I never need to use it. Solar power, while requiring a lot of space eventually, is cheap enough and easy enough and as long as you keep adding its 100% reliable even needing accumulators at night. Nuclear power is really cool but o...
- Sun May 07, 2017 11:51 pm
- Forum: General discussion
- Topic: Is that piece of junk toy rocket an atomic bomb ???!
- Replies: 35
- Views: 13501
Re: Is that piece of junk toy rocket an atomic bomb ???!
Nobody complaining in this thread has any idea what they're talking about. No behemoth biters have ever survived a single a-bomb I've fired with no mods and no space research. I think they just read the tooltip damage and started whining without ever using it once. It kills everything. It's awesome....