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by Chrysom
Thu Sep 08, 2016 11:45 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 152012

Re: [0.13.x] Bob's Mods: General Discussion

[quote="bobingabout"][/quote]

Code: Select all

/c for index, force in pairs(game.forces) do force.recipes["lithium-cobalt-oxide"].enabled = true end
That worked! :D You are truly a gentleman and scholar. Keep up the good work.
by Chrysom
Thu Sep 08, 2016 8:28 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 152012

Re: [0.13.x] Bob's Mods: General Discussion

Ok, that's what I thought. The recipe is not showing up when I click on either of the correct furnaces and I have completed all the necessary research. However, It does show up on the menu to request items from my logistics network. Here is a screen shot.
by Chrysom
Thu Sep 08, 2016 7:19 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 152012

Re: [0.13.x] Bob's Mods: General Discussion

Hi, I have really been enjoying this mod but I have run into a wall. I cannot for the life of me figure out how to make Lithium Cobalt Oxide for the LI Batteries. The recipe does not show up in any of my chemical or metal combining furnaces. I have fully researched batteries and advanced materials p...

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