Happy new year my friends! The mods that we installed were :
big brother
blueprint string
crafting speed research
nucular
orbital ion cannon
waterfill
landfill
Search found 7 matches
- Sun Jan 01, 2017 6:10 pm
- Forum: Resolved Problems and Bugs
- Topic: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
- Replies: 13
- Views: 4642
- Sat Dec 31, 2016 5:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
- Replies: 13
- Views: 4642
Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
We are on the same map, but today we installed some mods, and that might be the cause of the increased frequency of the desyncs. But i cant post a report cause i cant reconnect after the desync.(about every 2-3 secs shows server not responding and after a while it loses connection). I have to note t...
- Sat Dec 31, 2016 1:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
- Replies: 13
- Views: 4642
Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
Its kinda difficult to make the report cause i have to redownload the map uncompressed and it takes about 30 mins. But i will do it eventually. I have noticed that requester chests sometimes cause the desyncs
- Thu Dec 29, 2016 8:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
- Replies: 13
- Views: 4642
Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
As we make the factory bigger the desyncs are more frequent.
- Sat Dec 17, 2016 2:12 pm
- Forum: Resolved Problems and Bugs
- Topic: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
- Replies: 13
- Views: 4642
Re: [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
I am sorry. I think i found it. I am uploading the file to dropbox and i will edit the post afterwards. I found it in C:\Users\user\AppData\Roaming\Factorio\archive Link: https://drive.google.com/file/d/0B61ZjQ ... sp=sharing
- Sat Dec 17, 2016 1:24 pm
- Forum: Resolved Problems and Bugs
- Topic: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
- Replies: 13
- Views: 4642
Re: [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
Here is the desync file if i am correct: https://drive.google.com/file/d/0B61ZjQG_dsUNc05OR2pleUZPNlU/view?usp=sharing I found it on C:\Users\user\AppData\Roaming\Factorio\temp\desync-report Thank you for your time. "EDIT" We are 3 friends. Everyone has tried to host to see if someone pert...
- Fri Dec 16, 2016 8:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
- Replies: 13
- Views: 4642
[Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)
Hello everyone for a while now me and my friends always have a problem when playing multiplayer, like lag spikes or decyncs(very rare). Most of the time it is lagging and now it throwed me a decync. Here is the current log file: 0.007 2016-12-16 21:45:38; Factorio 0.14.21 (build 25327, win64, steam)...