Search found 246 matches
- Sun Dec 14, 2014 6:02 am
- Forum: Off topic
- Topic: The Ctrl+V Game
- Replies: 218
- Views: 121000
- Sun Dec 14, 2014 6:00 am
- Forum: General discussion
- Topic: Why is there even a final goal
- Replies: 12
- Views: 4404
Re: Why is there even a final goal
Because some people need to be told what to do to have fun.
- Sat Dec 13, 2014 5:21 am
- Forum: Off topic
- Topic: King of the Hill
- Replies: 11
- Views: 16490
Re: King of the Hill
/c game.player['Mackan90096'].entity.ownership = 'native';
Let's Mackan's own defenses kill him, eats a sandvich
Let's Mackan's own defenses kill him, eats a sandvich
- Sat Dec 13, 2014 5:06 am
- Forum: News
- Topic: Friday Facts #64 - The plans
- Replies: 89
- Views: 73049
Re: Friday Facts #63 The plans
I really like the idea of making a spaceship as endgame content, but am also really disappointed that it'll only be used to transport goods so the player can become a 'rich bastard'. I'm really hoping that's not a permanent end game. Well we have natives, train cars, walls, and furnaces. I am sure ...
- Thu Dec 11, 2014 11:21 pm
- Forum: Off topic
- Topic: Dont mind this post
- Replies: 10
- Views: 15432
Re: Dont mind this post
This thread has caused me mental anguish and suffering. I will require financial compensation for counseling in order to recover from the trauma.
- Wed Dec 10, 2014 10:54 pm
- Forum: Off topic
- Topic: King of the Hill
- Replies: 11
- Views: 16490
Re: King of the Hill
Calls up Russia and warns Putin that Mackan90096 is oppressing a Russian minority. Waits for Russia to support a "rebellion" and forcefully remove Mackan from his throne. Claims hill while Mackan is in re-education.
- Sun Dec 07, 2014 11:31 pm
- Forum: Off topic
- Topic: Formicarium: DwarfFortress + Simant seasoned with xkcd-genet
- Replies: 16
- Views: 18900
Re: Formicarium: DwarfFortress + Simant seasoned with xkcd-g
Here's one: Why's your first post an advertisement? Original unfiltered text: I got a question for you: Why is your first post one of you whoring out your game, instead of actually participating in the community you'd like to exploit? I got a question for you: How do you think I discovered factorio...
- Thu Nov 27, 2014 9:02 pm
- Forum: General discussion
- Topic: Moving around on a big base
- Replies: 13
- Views: 6006
Re: Moving around on a big base
I have a large train network that handles importing vast quantities of raw materials. I just have a supply/builder train that I ride around and set its default trainstop to the resupply dump.
- Sun Nov 23, 2014 11:22 pm
- Forum: General discussion
- Topic: Challenge Idea: The 1000-Of-Everything-Factory!
- Replies: 15
- Views: 5916
- Sun Nov 23, 2014 8:09 pm
- Forum: General discussion
- Topic: Challenge Idea: The 1000-Of-Everything-Factory!
- Replies: 15
- Views: 5916
Re: Challenge Idea: The 1000-Of-Everything-Factory!
My factory produces between 300-1000 of most resources. I am mining iron deposits faster than I can build them to keep up with demand. I have 4 trains bringing in 4 cargo wagons of supplies each every delivery and that still isnt enough. I need to expand my production but my severe lack of iron plat...
- Sat Nov 22, 2014 4:21 am
- Forum: General discussion
- Topic: Solo Speed Play - Times and Tips?
- Replies: 8
- Views: 7895
Re: Solo Speed Play - Times and Tips?
I am 60 hours in on one of my games. My base keeps expanding endlessly as I add more production lines to build war materials. Feels like I am half done right now, still have an infinite number of enemies to kill and land to conquer.
- Fri Nov 21, 2014 4:10 am
- Forum: General discussion
- Topic: Faster Belt Corners
- Replies: 41
- Views: 20965
Re: Faster Belt Corners
Maby it had an issue and they removed it
- Tue Nov 18, 2014 1:46 am
- Forum: Show your Creations
- Topic: 10 hours of my life o_o
- Replies: 12
- Views: 9723
Re: 10 hours of my life o_o
70 hours in a single game and still haven't conquored the infinite world. Infact just having trouble supplying my current energy/resource requirements.
- Mon Nov 17, 2014 11:12 pm
- Forum: General discussion
- Topic: Disabled Gamer
- Replies: 10
- Views: 12593
Re: Disabled Gamer
My friend has a mouse with 16 buttons. You may be able to find a mouse with enough buttons to remap everything to your mouse.
- Sat Nov 08, 2014 6:03 pm
- Forum: Show your Creations
- Topic: So I'm pretty sure I'm screwed. [Short Tale, concluded.]
- Replies: 22
- Views: 16672
Re: So I'm pretty sure I'm screwed. [ONGOIN STATUS UPDATES]
We need to get Uranium for these situations...
- Sun Sep 07, 2014 5:53 pm
- Forum: General discussion
- Topic: So, isn't it time for a studio name at some point?
- Replies: 25
- Views: 9151
Re: So, isn't it time for a studio name at some point?
"Gears of Industry"
- Thu Aug 21, 2014 1:53 am
- Forum: General discussion
- Topic: Can I truly trust these developers?
- Replies: 21
- Views: 7604
Re: Can I truly trust these developers?
This game was great back in Alpha V.1 and was leagues ahead of Rome 2 total war with 1/6th of the cost. It is even better now and I have gotten my money's worth out of it. The only reason I don't play it more is because it will devour my life if I let it.
- Sat Jun 21, 2014 5:23 am
- Forum: This Forum
- Topic: New forum skin
- Replies: 80
- Views: 59579
Re: New forum skin
I like dark color schemes but the light grey just does not fit in well at all.
For li.row #333 looks a lot better and makes it flow with the rest of the colors better.
Actually now I find myself avoiding the forums because of the color scheme =/ its that bad.
For li.row #333 looks a lot better and makes it flow with the rest of the colors better.
Actually now I find myself avoiding the forums because of the color scheme =/ its that bad.
- Sun Jun 15, 2014 7:08 pm
- Forum: Off topic
- Topic: Indie Game on Kickstarter
- Replies: 2
- Views: 8020
Re: Indie Game on Kickstarter
It looks like it could be interesting. I haven't played a game similar to that style in a long time, think larger companies stopped making them. :lol: At one point I found factorio the same exact way on either the Gnomoria or the Dwarf Fortress forums. We really need a "Other games" forum ...
- Sun Jun 08, 2014 2:42 am
- Forum: General discussion
- Topic: 2^x vs y*10^x
- Replies: 62
- Views: 20083
Re: 2^x vs y*10^x
Filters and requestors worked in 10's so working in 2's didn't mesh so well.