Search found 22 matches

by jonarano
Sun May 07, 2017 7:54 pm
Forum: Not a bug
Topic: Admin in MultiPlayer
Replies: 11
Views: 9714

Re: Admin in MultiPlayer

Is this fixed?
by jonarano
Sat May 06, 2017 6:45 pm
Forum: Not a bug
Topic: Ghosts
Replies: 2
Views: 1016

Re: Ghosts

Reason of this? Just curiosity.
by jonarano
Sat May 06, 2017 4:35 pm
Forum: Not a bug
Topic: Ghosts
Replies: 2
Views: 1016

Ghosts

Hello,
Allowing to take out ghosts from map zoom, is a feature or a bug?

Regards
by jonarano
Fri Dec 23, 2016 10:43 pm
Forum: Not a bug
Topic: Admin in MultiPlayer
Replies: 11
Views: 9714

Re: Admin in MultiPlayer

Rseding91 wrote:
Nexela wrote:You should be able to open the game in single player save that and then you will be Admin if you rehost as an MP game. Otherwise have the host make you an admin before he leaves
Indeed. This isn't a bug.
I can open, but If I open It im not admin. That is the bug.
by jonarano
Fri Dec 23, 2016 9:06 pm
Forum: Pending
Topic: Burner inserter bug
Replies: 4
Views: 2053

Burner inserter bug

This bug is going to be difficult to reproduce, but this is what happend: Some bitters ate our power system and inserters. I went to replace the broken burner inserters by a new one, and the first inserter wasnt working. It is ok, it has coal, but it was bugged. I had to remove it and add it again: ...
by jonarano
Fri Dec 23, 2016 9:01 pm
Forum: Not a bug
Topic: Admin in MultiPlayer
Replies: 11
Views: 9714

Admin in MultiPlayer

Bug: - You are playing in a multiplayer game. You are not the host and neither the admin. - Host says that he has to go, so you save the game and rehost the game. - You load the previous game. Here, you should be the admin of the game, and not the previous game admin, as it is now. It has always bee...
by jonarano
Wed Sep 21, 2016 12:16 pm
Forum: Ideas and Suggestions
Topic: Multiplayer lobby
Replies: 4
Views: 2397

Re: Multiplayer lobby

I have found an unofficial solution:
viewtopic.php?f=53&t=32570

It would be nice having this official.
by jonarano
Wed Sep 21, 2016 9:14 am
Forum: Ideas and Suggestions
Topic: Multiplayer lobby
Replies: 4
Views: 2397

Re: Multiplayer lobby

Up.
by jonarano
Wed Sep 21, 2016 9:13 am
Forum: Releases
Topic: Version 0.14.8
Replies: 23
Views: 22684

Re: Version 0.14.8

I still see "Build by" instead of "Last user", in translations strings, also, "last user" is not available.
by jonarano
Sat Sep 17, 2016 2:14 pm
Forum: Releases
Topic: Version 0.14.6
Replies: 24
Views: 22282

Re: Version 0.14.6

[*]As a tribute to Arumbas mega-game, the "build by" was renamed to "last user" and it is updated whenever the entity is: rotated, has circuit condition changed, setting pasted, recipe changed, filter changed, output signal changed, cominbator settings changed, Is not available ...
by jonarano
Sat Sep 17, 2016 2:13 pm
Forum: Ideas and Suggestions
Topic: Multiplayer lobby
Replies: 4
Views: 2397

Multiplayer lobby

Suggestion:
In multiplayer lobby, in the server info, show server local time and country. Is useful to know where are players from. Also allow filtering by that field (EU servers, América, ...).
by jonarano
Tue Sep 13, 2016 3:46 pm
Forum: Translations
Topic: Spanish translation
Replies: 1
Views: 1926

Spanish translation

Can we collaborate in Spanish translation?
If affirmative, how?
by jonarano
Thu Sep 01, 2016 7:44 pm
Forum: Resolved Problems and Bugs
Topic: [pending] [Rseding] Error opening Map2scenario
Replies: 19
Views: 7029

Re: [pending] [Rseding] Error opening Map2scenario

kovarex wrote:Probably tomorrow.
I also made an automatic system, that converts map to scenario (but the initial state, not the current one) and saves it to scenarios whenever you (down)load a game in multiplayer. Good for spreading new scenarios with the matching server.
You are the best!!
by jonarano
Thu Sep 01, 2016 6:56 pm
Forum: Resolved Problems and Bugs
Topic: [pending] [Rseding] Error opening Map2scenario
Replies: 19
Views: 7029

Re: [pending] [Rseding] Error opening Map2scenario

BTW, when do you expect to publish 0.14.3??? Thanks!!
by jonarano
Thu Sep 01, 2016 6:06 pm
Forum: Resolved Problems and Bugs
Topic: [pending] [Rseding] Error opening Map2scenario
Replies: 19
Views: 7029

Re: [pending] [Rseding] Error opening Map2scenario

Rseding91 wrote:Fixed for 0.14.3.
Fixed?? So soon!! So it was an easy solving bug :D :D

Thank you!!
by jonarano
Thu Sep 01, 2016 4:50 pm
Forum: Resolved Problems and Bugs
Topic: [pending] [Rseding] Error opening Map2scenario
Replies: 19
Views: 7029

Re: Error opening Map2scenario

Rseding91 wrote:How do I reproduce this? When I tested with a save file using map2scenario, adding some inserters and trees, and then saving and opening it to play it worked without issues.

Does someone have a save file before any conversion that I can use with steps to reproduce this?
Commented files.
by jonarano
Thu Sep 01, 2016 7:35 am
Forum: Resolved Problems and Bugs
Topic: [pending] [Rseding] Error opening Map2scenario
Replies: 19
Views: 7029

Re: Error opening Map2scenario

How do I reproduce this? When I tested with a save file using map2scenario, adding some inserters and trees, and then saving and opening it to play it worked without issues. Does someone have a save file before any conversion that I can use with steps to reproduce this? I am at work. I will send yo...
by jonarano
Wed Aug 31, 2016 7:18 pm
Forum: Resolved Problems and Bugs
Topic: [pending] [Rseding] Error opening Map2scenario
Replies: 19
Views: 7029

Re: Error opening Map2scenario

Did you read this: https://forums.factorio.com/viewtopic.php?f=7&t=3638 How to report a bug - READ BEFORE POSTING Moved from General to bugs in the hope, that the missing information will be added. :) BTW: Why did you modify a map? It's a binary format that needs to be converted with each new F...
by jonarano
Mon Aug 29, 2016 3:50 pm
Forum: Resolved Problems and Bugs
Topic: [pending] [Rseding] Error opening Map2scenario
Replies: 19
Views: 7029

Re: Error opening Map2scenario

Did you read this: https://forums.factorio.com/viewtopic.php?f=7&t=3638 How to report a bug - READ BEFORE POSTING Moved from General to bugs in the hope, that the missing information will be added. :) BTW: Why did you modify a map? It's a binary format that needs to be converted with each new F...

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