I've done some changes to the Infinite Resources file since, so I'm posting to update a bit.
I've removed the infinite tag, and instead improved its richness so that most resource nodes come in the 100's of thousands. so 100,000 copper in a single spot, for example.
This effectively removes the ...
Search found 3 matches
- Sat Jun 28, 2014 3:56 pm
- Forum: Mods
- Topic: [MOD 0.10.X] Neferpitou's Mod Collection V0.1
- Replies: 4
- Views: 9252
- Sat Jun 28, 2014 3:10 pm
- Forum: Mods
- Topic: [MOD 0.10.X] Neferpitou's Mod Collection V0.1
- Replies: 4
- Views: 9252
[MOD 0.10.X] Neferpitou's Mod Collection V0.1
Well, since I registered I figured I'd post my works, all of them so far are purely for convenience and some(or all) could be considered cheats, so be warned.
Since there are more than 3(currently 4) mods, I've posted 3 as attachments, and one in mediafire.
Now, let me explain what each mod does ...
Since there are more than 3(currently 4) mods, I've posted 3 as attachments, and one in mediafire.
Now, let me explain what each mod does ...
- Sat Jun 28, 2014 2:38 pm
- Forum: Modding help
- Topic: No longer a Lurker, need help.
- Replies: 2
- Views: 1287
No longer a Lurker, need help.
Well, basically I've started playing and modding a while back, but was lurking since I could figure things out by myself...until now(also because all of my mods so far aren't helpful in the sense of content as much as they are in convenience, like semi-infinite resources, more energy output, etc ...