Search found 8 matches

by Sir-Tootsloat
Mon Jul 14, 2014 10:48 am
Forum: Resolved Problems and Bugs
Topic: [0.10.3] Mouse problems when pointer is over map/inventory
Replies: 6
Views: 4125

Re: [0.10.3] Item pickup issue with mouse

bizarrely mine are now working again, was sure something had changed in 0.10.3 as it was just after i had updated that i noticed.
by Sir-Tootsloat
Sat Jul 12, 2014 12:41 pm
Forum: Resolved Problems and Bugs
Topic: [0.10.3] Mouse problems when pointer is over map/inventory
Replies: 6
Views: 4125

Re: [0.10.3] Item pickup issue with mouse

I probably should have also added that the side button worked before 0.10.3
by Sir-Tootsloat
Sat Jul 12, 2014 2:27 am
Forum: Resolved Problems and Bugs
Topic: [0.10.3] Mouse problems when pointer is over map/inventory
Replies: 6
Views: 4125

Re: [0.10.3] Item pickup issue with mouse

I've also found this, i tested a little and found that mouse buttons buttons 4,5,6,7, the side buttons wouldn't work but 8 and 9 do (I map the mouse button as f, your post didnt say if you do this or assign it in game settings), not sure how relevant this is but its a Razer Lachesis mouse.
by Sir-Tootsloat
Sat Jul 12, 2014 12:44 am
Forum: Not a bug
Topic: [0.10.3] logistics bots filling inventory
Replies: 4
Views: 2974

[0.10.3] logistics bots filling inventory

Not sure if this is a bug or a feature intended to punish stupid or slow players but if I start a request and put too many items in the request box/slider the bots fill me up with whatever they managed to grab even if I put a more sensible amount in before they get to me. I noticed this when I reque...
by Sir-Tootsloat
Fri Jul 11, 2014 2:29 am
Forum: Not a bug
Topic: [0.10.2] blueprints don't ctrl or shift click into toolbelt
Replies: 3
Views: 2006

Re: [0.10.2] blueprints don't ctrl or shift click into toolb

I see your point, I was thinking of them as being different items because of the differing blueprints, and i suppose that explains why you cant shift click in a second blueprint as well. I should have thought about it harder.
by Sir-Tootsloat
Thu Jul 10, 2014 11:23 pm
Forum: Not a bug
Topic: [0.10.2] blueprints don't ctrl or shift click into toolbelt
Replies: 3
Views: 2006

[0.10.2] blueprints don't ctrl or shift click into toolbelt

Hopefully this isn't a duplicate problem I searched for blueprint + toolbelt but only one post came up which wasn't this minor thing. I found that when trying to control click the blueprints onto my toolbelt only the first blueprint(whether that particular blueprint was clicked or not) i made goes t...
by Sir-Tootsloat
Thu Jul 10, 2014 6:05 pm
Forum: Implemented Suggestions
Topic: Complete production statistics
Replies: 4
Views: 2669

Complete production statistics

Hi fellow Factorio fans, apologies if this has been previously suggested (I did search but found nothing quite right), anyway I have been playing for a while now (am thoroughly addicted in fact) and find myself wishing that the production screen was more complete, the lower production volume items s...
by Sir-Tootsloat
Fri Jun 27, 2014 11:58 am
Forum: Resolved Problems and Bugs
Topic: [0.10.1] Using bot to place damaged item fixes it
Replies: 1
Views: 873

[0.10.1] Using bot to place damaged item fixes it

After attacking a biter base using construction bots and blueprints I used shift click to get the construction bots to place all the damaged walls remaining in the chest with the intention of then providing them with repair packs so they could be fixed, however when the bots placed the walls they we...

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