I would caution guitarmanmike not to estimate hours work, however I do agree with the request.
Being able to set an output on a user selected channel if a rocket is ready would be great.
As would launching when a circuit condition is met.
Search found 4 matches
- Wed Oct 12, 2016 9:16 pm
- Forum: Ideas and Suggestions
- Topic: Rocket Silo should connect to circuit network
- Replies: 50
- Views: 21784
- Thu Sep 15, 2016 8:47 pm
- Forum: Resolved Problems and Bugs
- Topic: *[0.14.6] Research screen frozen.
- Replies: 14
- Views: 7907
Re: *[0.14.6] Research screen frozen.
Excellent! Thanks.Twinsen wrote:Right. This is my fail. I fixed this in the wrong branch.
Edit: Version: 0.14.7 release running now, expect update in 2-3 hours.
- Thu Sep 15, 2016 7:06 pm
- Forum: Resolved Problems and Bugs
- Topic: *[0.14.6] Research screen frozen.
- Replies: 14
- Views: 7907
Re: *[0.14.6] Research screen frozen.
Confirmed on Windows 10.
- Thu Aug 25, 2016 6:28 pm
- Forum: Resolved Problems and Bugs
- Topic: Demo 0.13.18 Missing file: circuit-connector-sprites.lua
- Replies: 2
- Views: 1432
Demo 0.13.18 Missing file: circuit-connector-sprites.lua
I downloaded the demo and when I run the binary I get the error:
Failed to load mod "base 0.13.18"
__base__/data.lua:5: __base__/prototypes/entity/demo-entities.lua:4: module prototypes.entity.circuit-connector-sprites not found; no such file __base__/prototypes/entity/prototypes/entity/circuit ...
Failed to load mod "base 0.13.18"
__base__/data.lua:5: __base__/prototypes/entity/demo-entities.lua:4: module prototypes.entity.circuit-connector-sprites not found; no such file __base__/prototypes/entity/prototypes/entity/circuit ...