Search found 8 matches

by Gentz
Sat Mar 24, 2018 6:54 am
Forum: News
Topic: Friday Facts #235 - 0.16 stable
Replies: 122
Views: 52125

Re: Friday Facts #235 - 0.16 stable

Any chance we can get a way to decrease UPS without decreasing FPS? That would make debugging combinators so much easier.
by Gentz
Fri Mar 23, 2018 1:16 am
Forum: Mods
Topic: [0.16] CircuitLogger 0.16 Update
Replies: 0
Views: 503

[0.16] CircuitLogger 0.16 Update

Title: CircuitLogger 0.16 Update
Short Description: For logging circuit network signals on each tick
Name: CircuitLoggerFix
Factorio Version: 0.16
Mod State: Beta
Dependencies: Base
Author: Original by Michal Novotny, updated by me
Downloads: https://mods.factorio.com/mod/CircuitLoggerFix
Licence: MIT
by Gentz
Mon Mar 12, 2018 2:47 pm
Forum: Mods
Topic: [MOD 1.1] Natural Evolution - All things Alien!
Replies: 851
Views: 425028

Re: [MOD 0.16.x] Natural Evolution - All things Alien!

We got another desync by trying to join a game that had been running a while after loading from saved game. A save + load and joining right after that solved that problem so we didn't bother to hunt for that bug at least for now. This bug plagued one of our servers, any knowledge of a fix? I'll be ...
by Gentz
Wed May 10, 2017 2:54 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 314583

Re: [MOD 0.13.17+] Rampant - 0.15.5

Okay submitted it here: viewtopic.php?f=7&t=47146
by Gentz
Wed May 10, 2017 2:54 pm
Forum: Resolved Problems and Bugs
Topic: [Fixed] Freeze or Segmentation Fault when Quit or Restart
Replies: 1
Views: 1161

[Fixed] Freeze or Segmentation Fault when Quit or Restart

This is for 0.15.9 Minimal amount of mods I can reproduce this with: ../../mods/aai-programmable-structures_0.3.3.zip ../../mods/aai-programmable-vehicles_0.3.7.zip ../../mods/aai-signals_0.2.1.zip ../../mods/aai-vehicles-chaingunner_0.2.1.zip ../../mods/aai-vehicles-flame-tumbler_0.2.3.zip ../../mo...
by Gentz
Wed May 10, 2017 6:39 am
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 314583

Re: [MOD 0.13.17+] Rampant - 0.15.5

My apologizes, I'd accidentally disabled rampant AI itself and forgot. Anyways, here is my mod list: (I can zip the mods up for testing on your end if you want) GENTZ-NEWPC-ARCH [find ../../mods] ~/Documents/factorio/bin/x64 17-05-10 12:11AM GENTZ-NEWPC-ARCH% find ../../mods | sort ../../mods ../../...
by Gentz
Wed May 10, 2017 1:59 am
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 314583

Re: [MOD 0.13.17+] Rampant - 0.15.5

Can we have it so that "Use Natural Evolution Unit Launchers (Needs NE)" is disabled by default in 0.15 unless the NE mod is installed. Tracking down what was causing my game to crash when Quitting and Restarting was the most annoying thing ever when you have 80 mods. Edit: Or at least giv...

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