Search found 5 matches

by nakran
Fri Jan 12, 2018 9:10 pm
Forum: News
Topic: Friday Facts #225 - Bots versus belts (part 2)
Replies: 1016
Views: 365288

Re: Friday Facts #225 - Bots versus belts (part 2)

I didn't reply in the last FFF. In fact I was just waiting to see if I could think of something to provide my 2cents. On the «Bots vs. Belts aftermath» of Twinsen: I'm a bit surprised about some of the reactions of the last FFF because, at least for me, it was clear that the bots would stay. I mean,...
by nakran
Wed Dec 13, 2017 6:39 pm
Forum: Releases
Topic: Version 0.16.0
Replies: 130
Views: 108345

Re: Version 0.16.0

Same crash using Linux here: 0.000 2017-12-13 19:33:36; Factorio 0.16.0 (build 34159, linux64, steam) 0.141 Operating system: Linux (Devuan 1.0) 0.141 Program arguments: "/mnt/storage/SteamLibrary/steamapps/common/Factorio/bin/x64/factorio" 0.141 Read data path: /mnt/storage/SteamLibrary/s...
by nakran
Sat Jun 17, 2017 7:42 pm
Forum: News
Topic: Friday Facts #195 - Poles re-design
Replies: 102
Views: 51896

Re: Friday Facts #195 - Poles re-design

IMO the old diagonal electric pole looks best if I compare it with the new looks. The new ones seem too perfect. With factorio I feel that I'm building with lots of "ducktape" (since we're stranded in a new planet and we don't have available "precision" tools) so the theme matche...
by nakran
Wed Aug 24, 2016 9:16 pm
Forum: Modding help
Topic: [solved] "game is nil" in on_load method
Replies: 3
Views: 1525

Re: "game is nil" in on_load method

Woah. Thank you very much for the answers and for your time :)
That fixed my problems!
by nakran
Wed Aug 24, 2016 8:10 pm
Forum: Modding help
Topic: [solved] "game is nil" in on_load method
Replies: 3
Views: 1525

[solved] "game is nil" in on_load method

Here's the thing, I have an on_load method implemented where I retrieve the player (singleplayer mode) and it fails when I use the local variable of the following line: local lplayer = game.player What I don't understand is WHY this works for a new game but not for a saved one. What's happening here...

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