Search found 10 matches
- Sat Jan 22, 2022 8:15 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1404627
Re: Bugs & FAQ
hey I got a problem with sulfur waste water. I'm using the "clean" coal recipe and trying to loop purified water back to the start but the pure water coming from the hydro plant (water to saline and pure) wont mix with the pure water from the hydro plant (sulfur, mineral water, pure). I've...
- Sun Mar 17, 2019 3:32 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1571915
Re: Development and Discussion
I've loaded the save and I don't think I see the issue. First generated ores are around 250 tile mark... thats how it's supposed to be. Only starting ores are guaranteed in starting area - all others are random and you might need to travel to find all of them. Thats how RSO is supposed to work. On ...
- Sun Mar 17, 2019 4:33 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1571915
Re: Development and Discussion
Upload a save file and I can look into it and if it's related to infinite ores fix it as angel gave me access to that mod Did you place more then one radar to have grater range? And did you play with starting area size setting? With new map settings if you set it high you will have a long way to ne...
- Fri Mar 15, 2019 3:13 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1571915
Re: Development and Discussion
Not sure if it's all the other mods conflicting, but after the initial starter ore patches none will load onto the map no matter how long I let the radar scan if I have RSO and Infinite ore patches.
- Sun Sep 04, 2016 3:14 am
- Forum: Implemented Suggestions
- Topic: Terrain elevation, hills and mountains with fake cliffs
- Replies: 67
- Views: 71951
Re: Terrain elevation, hills and mountains with fake cliffs
Haven't played this game mutch. So I'm just pointing out stuff that I think could help the modders and if the mods are good enough then they should be incorporated into a "new vanilla". [quote="n00dles"]oh boy it bugged me since i read what all you of had to say.. couldn't keep m...
- Sat Sep 03, 2016 2:54 pm
- Forum: Implemented Suggestions
- Topic: Terrain elevation, hills and mountains with fake cliffs
- Replies: 67
- Views: 71951
Re: Terrain elevation, hills and mountains with fake cliffs
the possibility's on that topic are countless, i'am also for c&c fake cliffs to break up the 10000 tiles long main bus bases. it would literally have a "deep" impact on the game play. would also like to see wind turbines as a gap fill between steam & solar energy. a second or thir...
- Sat Sep 03, 2016 2:42 pm
- Forum: Ideas and Suggestions
- Topic: Make resources more difficult to find (was: Remove resource)
- Replies: 2
- Views: 1362
Re: Remove resource
sorry shouldn't have said removed. i should have said harder to find. Put the difficulty ratcheted up a bit.
- Fri Sep 02, 2016 2:28 am
- Forum: Ideas and Suggestions
- Topic: Make resources more difficult to find (was: Remove resource)
- Replies: 2
- Views: 1362
Make resources more difficult to find (was: Remove resource)
I'd like to see all resources removed. The way to see them is to build a scanner that attaches to the radar or a small portable unit that the player can craft after a bit of research. At the start of the game the player can only see deposits just around them. As more and more research is done the bi...
- Wed Aug 31, 2016 2:41 am
- Forum: Implemented Suggestions
- Topic: Terrain elevation, hills and mountains with fake cliffs
- Replies: 67
- Views: 71951
Re: Terrain elevation, hills and mountains with fake cliffs
Any way to add rivers and oceans? Would be interesting to dam up a river and flood the bitters. Also have power that isn't a jump from steam to solar. Granted since the power is running 24/7 there needs to be a balance like having thousands of brick or concrete and ton of steel, plus some copper. mi...
- Mon Aug 29, 2016 9:37 pm
- Forum: Ideas and Suggestions
- Topic: topography and hydro-electric
- Replies: 3
- Views: 1744
topography and hydro-electric
Is there any way to add hills and streams to this game? Would be nice to add a layer of power between steam and solar that didn't need a mod to add nuclear, which would be hydro-electric. Also daming for irrigation for people that add farming mod would be nice. For the people that don't want to figh...