Search found 11 matches
- Sun May 28, 2017 7:18 pm
- Forum: Mods
- Topic: [Mod 2.0] Power Armor MK3+
- Replies: 104
- Views: 69231
Re: [Mod 0.15] Power Armor MK3
Screen Says the following Failed to load Mods: Error in assignID, technology with name 'power-armor-3' dies not exist. Source: power-armor-4 (technology). Oh I see, I changed the tech name to fix an error, and because his tech requires mine, which no longer exists, there's an error. Try replacing h...
- Sun May 28, 2017 6:55 pm
- Forum: Mods
- Topic: [Mod 2.0] Power Armor MK3+
- Replies: 104
- Views: 69231
Re: [Mod 0.15] Power Armor MK3
How would I do this for now?jimmy_1283 wrote:sholcomb101 wrote: Also it may be worth rolling back my mod to an earlier version to restore your saves, if nothing else.
- Sun May 28, 2017 6:48 pm
- Forum: Mods
- Topic: [Mod 2.0] Power Armor MK3+
- Replies: 104
- Views: 69231
Re: [Mod 0.15] Power Armor MK3
Jimmy, whatever your update did today it broke the existing MK4 armor that was made by zifnab06 I have been using. I can't load any of my saves now. Whats up? Having a look now, I'll edit this reply when I figure it out. It seems like there may be an issue with us both using the exact same naming s...
- Sun May 28, 2017 6:23 pm
- Forum: Mods
- Topic: [Mod 2.0] Power Armor MK3+
- Replies: 104
- Views: 69231
Re: [Mod 0.15] Power Armor MK3
I've gone ahead and added a MK4 version of the armor by popular request, at the moment it looks exactly the same as the MK3, as does the tech, and unless someone volunteers a replacement, it's likely to remain that way, as I'm quite frankly terrible with art. As always I'm happy to receive feedback...
- Fri Nov 25, 2016 4:26 pm
- Forum: Technical Help
- Topic: WTH - Uninstalled
- Replies: 6
- Views: 3059
WTH - Uninstalled
So, I was running Factorio last night, all well and good. I just went to launch it now and it goes into the install screen. Game was not installed. Has anyone ever encountered this? Once in was re-installed my mods were there and save games in tact but it is just weird. I had to re-opt into the beta...
- Fri Oct 14, 2016 12:00 pm
- Forum: Gameplay Help
- Topic: Train Switching
- Replies: 7
- Views: 9088
Re: Train Switching
So I watched the video and i did finally kind of figure it out. Let's just say I got it working but I still don't fully understand why it is working. But progress is progress. Not sure when i would need a chain signal as compared to the regular as what i st up worked with either. As with all things ...
- Thu Oct 13, 2016 5:35 pm
- Forum: Gameplay Help
- Topic: Train Switching
- Replies: 7
- Views: 9088
Train Switching
I am having a hell of a time understanding how in the world train switches work. I mean I understand the theory and can make small examples that work as designed but when I try to do anything else it never works. I tried to make a side track so trains can pass each other on a long leg of track that ...
- Mon Oct 03, 2016 1:23 pm
- Forum: General discussion
- Topic: 8 mk2 shield 4 fusion reactor mk2 Power Armor=OP
- Replies: 9
- Views: 4131
Re: 8 mk2 shield 4 fusion reactor mk2 Power Armor=OP
I must be doing something wrong because I have never seen these behemoths I keep reading about. I have one game that I have over 40 hours into and have launched multiple rockets but still have not seen these things. I wish there was a way to track the level of their advancement that doesn't mess up ...
- Wed Sep 14, 2016 12:22 pm
- Forum: Gameplay Help
- Topic: Putting items inside a chest in the map editor
- Replies: 5
- Views: 5537
Re: Putting items inside a chest in the map editor
I am not sure how to actually put stuff in a chest but what I have done is just seed a bunch of stuff on the ground and then just pick it up when the game loads and place it where I want it.
- Thu Aug 18, 2016 3:06 pm
- Forum: Gameplay Help
- Topic: Personal Robo-Port Assistance
- Replies: 2
- Views: 1375
Re: Personal Robo-Port Assistance
Ah, so I need to carry them around with me. Makes sense I guess. I thought maybe they needed to be loaded into the ports like the large ones.
Thanks!!
Thanks!!
- Thu Aug 18, 2016 12:46 pm
- Forum: Gameplay Help
- Topic: Personal Robo-Port Assistance
- Replies: 2
- Views: 1375
Personal Robo-Port Assistance
So, I have a few robo-ports installed in my MK-2 armor but I don't seem to have any robots in it. How do I get the robots into the robo-port?