Search found 7 matches

by Levendi
Tue Feb 07, 2017 1:44 am
Forum: Balancing
Topic: Balancing of Capacities of Containers
Replies: 67
Views: 36785

Storage Capacity Imbalance

I wanted to open up a discussion about the imbalance of Storage capacities of chests, trains, etc. Now, I am willing to overlook the personal inventory in this scenario, just to get that out of the way. I like developing rail systems to transport most materials, and it's a bit disappointing that a c...
by Levendi
Fri Jan 20, 2017 1:35 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.14.21] Productivity Module + Drill
Replies: 4
Views: 3961

[Rseding91] [0.14.21] Productivity Module + Drill

When placing a Lvl 1 Productivity module into an electric drill, the only effect is that the Green Progress bar of the Copper moves UP, but the expected "Extra Product" progress bar does not show up. https://imghost.io/images/2017/01/20/drill1.png https://imghost.io/images/2017/01/20/drill...
by Levendi
Fri Jan 13, 2017 11:13 pm
Forum: 1 / 0 magic
Topic: Lights on but no Lighting [14.21]
Replies: 2
Views: 1290

Re: Lights on but no Lighting [14.21]

I just noticed that the Lights are turning white at night, but they are now not producing any lighting surrounding them. I'm running a fresh map at 14.21. i closed the game and load it it back up, but there is still the issue. No mods, or circuits, just simple power. It seems it fixed itself after ...
by Levendi
Thu Jan 12, 2017 10:53 pm
Forum: 1 / 0 magic
Topic: Lights on but no Lighting [14.21]
Replies: 2
Views: 1290

Lights on but no Lighting [14.21]

I just noticed that the Lights are turning white at night, but they are now not producing any lighting surrounding them. I'm running a fresh map at 14.21. i closed the game and load it it back up, but there is still the issue.
by Levendi
Sat Aug 20, 2016 2:22 am
Forum: Duplicates
Topic: [0.12.29] Starting in the middle of an ocean
Replies: 166
Views: 55710

Re: Starting on a small isle?? Read this before you post!

Island, I WISH! I spawned on a Shore Water Tile in the middle of the water! :o :o :o >>>AAAMACMAAAADAwYAAAAEAAAAY29hbAMDBAoAAABjb3BwZXItb3Jl AwMECQAAAGNydWRlLW9pbAMDBAoAAABlbmVteS1iYXNlAwUECAAAAGl yb24tb3JlAwMEBQAAAHN0b25lAwME1mnM26+BAABAVgAAAAAAAAAAAA AFAPPxN/o=<<< Of course not as bad as the ocean...
by Levendi
Sat Aug 20, 2016 2:13 am
Forum: Ideas and Suggestions
Topic: Master Power Switch
Replies: 9
Views: 2745

Re: Master Power Switch

From the sounds of things you can technically already do this reasonably simply and without you needing to shut down your defenses. Just build your production areas far enough way from each other that their power doesn't overlap and then have each one's power funneled through a single switch. You c...
by Levendi
Thu Aug 18, 2016 3:24 am
Forum: Ideas and Suggestions
Topic: Master Power Switch
Replies: 9
Views: 2745

Master Power Switch

I have a suggestion that comes in two parts. Similar to the Deconstruction selection, if you can locally disable power to an area. I would love to see a MASTER Power Switch assigned to a hot key that would be able to shut down the entire power grid. Sometimes you just need things to stop moving for ...

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