Search found 4 matches

by Enginarius
Mon May 29, 2017 1:56 pm
Forum: Ideas and Suggestions
Topic: (Big) Walking Robot
Replies: 5
Views: 1788

Re: (Big) Walking Robot

I think it's not sensful to say "He got spiderlegs and can move over/through evrything friendly". If you try to move through Building's, Cars, Tanks, Trains or Biters in Behemoth-size you will collide with them. Smaler things like robot arms will be instantly sqashed. Maybe Big Biters coul...
by Enginarius
Mon May 29, 2017 11:24 am
Forum: Ideas and Suggestions
Topic: (Big) Walking Robot
Replies: 5
Views: 1788

(Big) Walking Robot

I know, this MUST be an old idea and maybe it's deprecated but here a "little" idea to implement a new user-device like the car or the tank: An atomar powered (big or maybe huge) walking robot like the immortals in StarCraft2. Four legs and a rotating body in top of them. I think I got som...
by Enginarius
Mon May 29, 2017 10:55 am
Forum: Ideas and Suggestions
Topic: miniature trains (Werksbahn), dump requester chest
Replies: 4
Views: 1989

Re: miniature trains (Werksbahn), dump requester chest

miniature trains (Werksbahn): I egree with this idea. At first, I like to use "clean" transportways with only one type of item. The most time ather building some well structurated configurations, I need to redesigne them in later stages of research. I start to integrate "whitespaces&q...
by Enginarius
Sat Aug 20, 2016 9:08 am
Forum: News
Topic: Friday facts #151 - The plans for 0.14
Replies: 196
Views: 83341

Re: Friday facts #151 - The plans for 0.14

Nuclear Power sounds realy funny! I confirm to the thinking about puttig in a boiler is to simple but I also think the usage of it should't releas the circuit of steampowered energy (at first). Here is my Idea to use uranium: At first, the buildings could need to be powered electrical cause of their...

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