Search found 7 matches
- Tue Apr 25, 2017 12:47 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1] Crash when opening the blueprint library
- Replies: 1
- Views: 2437
[0.15.1] Crash when opening the blueprint library
I'm getting the following error whenever I open the blueprint library. This only happens for one of my save games. It works fine with an older version of the same savegame. It started occurring after I used "/command game.remove_offline_players()". 29.802 Loading Level.dat: 46553330 bytes....
- Wed Aug 24, 2016 4:18 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.17][posila]Desync on headless server
- Replies: 19
- Views: 9276
Re: [0.13.17] Desync on headless server
Are you still able to reproduce the desync loop after restarting the server? If so, can you please upload the server save file (not in a desync report)? Okay - For the latest desync-report-2016-08-24-16-43-03: https://dl.dropboxusercontent.com/u/65812214/_autosave22.zip After ~3 minutes a desync oc...
- Wed Aug 24, 2016 2:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.17][posila]Desync on headless server
- Replies: 19
- Views: 9276
Re: [0.13.17] Desync on headless server
Does it desync without the mods? Yes, it also happens without the mods. I'm not able to reproduce the issue on my computer. Are there any actions/steps I need to do to make it happen? I only have to join a game with this map and it will desync after around ~90 seconds and get into a desync loop the...
- Tue Aug 23, 2016 9:29 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.17][posila]Desync on headless server
- Replies: 19
- Views: 9276
Re: [0.13.17] Desync on headless server
Yes, it also happens without the mods.Rseding91 wrote:Does it desync without the mods?
- Tue Aug 23, 2016 7:35 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.17][posila]Desync on headless server
- Replies: 19
- Views: 9276
Re: [0.13.17] Desync on headless server
We managed to fix it for now by removing the last factory we built locally. Something in it must have caused it. Turned out that it isn't fixed. Desync loop again :( . Same as before - Doesn't matter if modded or not. Deync Report: https://dl.dropboxusercontent.com/u/65812214/desync-report-2016-08-...
- Sun Aug 21, 2016 3:07 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.17][posila]Desync on headless server
- Replies: 19
- Views: 9276
Re: [0.13.17] Desync on headless server
We managed to fix it for now by removing the last factory we built locally. Something in it must have caused it.
- Wed Aug 17, 2016 12:04 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.17][posila]Desync on headless server
- Replies: 19
- Views: 9276
[0.13.17][posila]Desync on headless server
I'm having trouble with desyncs when playing on a headless server. It started two days ago on 0.13.15 and still happens. ~30 seconds after joining a desync occurs and it happens to everyone on the server all the time. We tried removing any mods and tested it on vanilla, but the issue kept occurring....