Search found 8 matches

by ZEUS1629
Sun May 14, 2017 11:37 pm
Forum: Angels Mods
Topic: Logistics/Tech
Replies: 7
Views: 2975

Re: Logistics/Tech

Ive found a conflict with this fix with other mods. It would appear that the "loader redux" mod by Optera causes the error: Failed to load mods: __angelslogistics__/data-final-fixes.lua:146:attempt to index field "faster-loader"(a nil value) not really sure what causes it, but iv...
by ZEUS1629
Tue Apr 18, 2017 11:49 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3871
Views: 1208175

Re: Bugs & FAQ

I am unsure how to obtain "Concentrated mud water", required for "Solid limestone" and cannot seem to find any recipes for it. I am using angelsrefining 0.6.13. All mods (bob's and angel's mods) were installed from in-game. Many thanks in advance. concentrated mud water is a was...
by ZEUS1629
Sun Apr 16, 2017 3:45 pm
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 280865

Re: [Mod 0.14] Logistic Train Network 1.0.0

Id hate to ask here but i just cant figure out a problem and havent been able to find anything thus far. Ive begun a bobsangels game and i hit a snag where it seems schedules are not being made at all for saphirite stations if they have a max train size, not even a "not available" message....
by ZEUS1629
Sun Apr 16, 2017 1:53 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3871
Views: 1208175

Re: Bugs & FAQ

So i stumbled across something interesting regarding the iron plate production using the more advanced. Its not actually problem knowing its their, but it took me an hour to realize. Short story: circuit networks views iron plates on the metallurgy casting different than on the intermediate products...
by ZEUS1629
Tue Aug 16, 2016 9:35 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: First Large Scale Production
Replies: 8
Views: 5863

Re: First Large Scale Production

Thanks for the Website! i had used one kinda similar but that looks a lot easier to use. Im going to be setting up dedicated stations like this one for both red and green circuits before anymore work is done on it. ive already corrected a few errors inside the build and only see more as time goes on...
by ZEUS1629
Mon Aug 15, 2016 4:56 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: First Large Scale Production
Replies: 8
Views: 5863

Re: First Large Scale Production

I think your right. Ill see if it equalizes as sulfer backs up. I do know that sulfuric acid isnt used heavily, but at the same time it has to be enough for 40 different assemblers. Ill try and rework the numbers again and see if ive got too many. The problem is the number of chemical plants isnt ev...
by ZEUS1629
Sun Aug 14, 2016 7:59 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: First Large Scale Production
Replies: 8
Views: 5863

Re: First Large Scale Production

this is a monster of a blueprint string lol i feel the need to mention that this does make use of the rail tanker mod just in case its not obvious. Also ive let this run for a little while now and ive noticed that the plastic production is slowed due to a lack of petroleum. its not enough to cause a...
by ZEUS1629
Sun Aug 14, 2016 4:20 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: First Large Scale Production
Replies: 8
Views: 5863

First Large Scale Production

So im pretty new to the game and after the first game decided to start again and go past just launching the rocket. The goal was to start mass producing modules on an absurd scale. Step one to this was to start making processing units as its the most complicated. The factory may not be the most spac...

Go to advanced search