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by Bilka
Wed Jul 29, 2026 2:00 pm
Forum: Resolved Problems and Bugs
Topic: 2.1 Fluid wagon still references straight rail segments as requirement
Replies: 2
Views: 270

Re: 2.1 Fluid wagon still references straight rail segments as requirement

I fixed this for 2.1.8, so it's been correct for a while now.
by Bilka
Mon Jul 27, 2026 1:56 pm
Forum: General discussion
Topic: [2.1] I fixed batched space logistics with circuitry. I wish I didn't have to.
Replies: 9
Views: 1437

Re: [2.1] I fixed batched space logistics with circuitry. I wish I didn't have to.

Could you further describe the problem with platform-to-platform transfer (basically the why you are using circuits), provide a save file showing it, or similar?
by Bilka
Mon Jul 27, 2026 1:44 pm
Forum: Implemented Suggestions
Topic: Space platform 'mass' instead of 'weight'
Replies: 16
Views: 3802

Re: Space platform 'mass' instead of 'weight'

We decided to change it to Mass only in the space platform GUI and leave the Lua API and vehicle weight, rocket payload weight limits etc (which are also called weight in-game) alone. The change will be in 2.1.13 (not in changelog).
by Bilka
Thu Jul 23, 2026 8:52 am
Forum: Implemented Suggestions
Topic: Space platform 'mass' instead of 'weight'
Replies: 16
Views: 3802

Re: Space platform 'mass' instead of 'weight'

I looked at renaming this and weight is used for space platforms, tiles, items, rocket capacity and vehicles. While it's doable to change the locale for all those places, that leaves the Lua API (and API docs) still using weight, which is quite confusing. Changing the Lua API is not viable since it ...
by Bilka
Wed Jul 22, 2026 1:49 pm
Forum: Wiki Talk
Topic: Recent "Inventory" Change
Replies: 3
Views: 1833

Re: Recent "Inventory" Change

I find the forum simpler for long form discussion that spans over larger topics (e.g. multiple wiki pages), so I'm happy to continue here. But the talk pages are also fine if you prefer them.
by Bilka
Wed Jul 22, 2026 11:04 am
Forum: Wiki Talk
Topic: Recent "Inventory" Change
Replies: 3
Views: 1833

Re: Recent "Inventory" Change

The change was based on the feedback here: https://wiki.factorio.com/Talk:Materials_and_recipes#Where_are_the_recipes?_Does_the_page_name_need_to_change?

I generally agree with the problem of linking to the same page many times, plus the bloat, that's why the template initially didn't have those ...
by Bilka
Fri Jul 17, 2026 7:55 pm
Forum: Technical Help
Topic: [2.1.7] Large rendering performance regression on Linux
Replies: 28
Views: 3153

Re: [2.1.7] Large rendering performance regression on Linux


I'm still seeing tremendous performance regressions when I jump from stable (v2.0.77) to experimental (v2.1.11), getting about 5.3fps. Even the title screen lags, though this appears to be dependent on the window size (performance improves if I shrink it down). I've attached

According to the ...
by Bilka
Wed Jul 15, 2026 10:00 pm
Forum: Translations
Topic: German localization discussion
Replies: 241
Views: 197577

Re: German localization discussion

Hm, da habe ich beim Vergleich von Wiki und Spiel wohl ausversehen dann die Strings vom Wiki genommen. Ich meine ohne "brocken" und "Wieder", die einzige Veränderung sollte der Fall sein. Sorry für die Verwechslung.
by Bilka
Wed Jul 15, 2026 6:53 pm
Forum: Translations
Topic: German localization discussion
Replies: 241
Views: 197577

Re: German localization discussion

"Fortgeschrittene Zerkleinerung von sauerstoffhaltigen Asteroidenbrocken" und "Wiederaufbereitung von sauerstoffhaltigen Asteroidenbrocken" ist ganz schön lang. Wie wäre es mit "Fortgeschrittene Zerkleinerung sauerstoffhaltiger Asteroidenbrocken"/"Wiederaufbereitung sauerstoffhaltiger ...
by Bilka
Thu Jul 02, 2026 4:14 pm
Forum: Resolved Requests
Topic: [2.1.7] Undocumented resource parameters
Replies: 1
Views: 194

Re: [2.1.7] Undocumented resource parameters

These are used only in the lualib (they are not part of the prototype) and as such are currently not expected to be documented, since the lualib is currently undocumented. You may have some luck reading core/lualib/resource-autoplace.lua for how they are used by that method, since it's all in Lua.
by Bilka
Thu Jul 02, 2026 4:09 pm
Forum: Resolved Requests
Topic: [2.1.8] ResearchIngredient API Docs inconsistency
Replies: 1
Views: 169

Re: [2.1.8] ResearchIngredient API Docs inconsistency

Thanks for lettings us know, docs fixed for 2.1.10.
by Bilka
Thu Jul 02, 2026 3:59 pm
Forum: Resolved Problems and Bugs
Topic: [2.1.9] Crash on LuaHelpers::write_file
Replies: 4
Views: 500

Re: [2.1.9] Crash on LuaHelpers::write_file

Docs updated for 2.1.10.
by Bilka
Thu Jul 02, 2026 2:29 pm
Forum: Technical Help
Topic: [2.0.77] Missing Nauvis & Missing Map
Replies: 3
Views: 529

Re: [2.0.77] Missing Nauvis & Missing Map

The planet picker mod that you had installed at some point messed with it. I've attached a fixed save file.
by Bilka
Thu Jul 02, 2026 1:18 pm
Forum: Implemented mod requests
Topic: Allow cargo pod scripting
Replies: 9
Views: 2623

Re: Allow cargo pod scripting

Please make a new thread for new requests, the request will get lost here in the implemented subforum.
by Bilka
Thu Jul 02, 2026 1:15 pm
Forum: Resolved Problems and Bugs
Topic: [2.1.8] Crash with LuaDebugAdapter when updating breakpoints
Replies: 6
Views: 527

Re: [2.1.8] Crash with LuaDebugAdapter when updating breakpoints

Tossing this into resolved, if the issue pops up again please make a new thread with the info justarandomgeek requested.
by Bilka
Thu Jul 02, 2026 1:08 pm
Forum: Minor issues
Topic: [2.1.9] Factoripedia "Show Unresearched" toggle does not work while paused
Replies: 1
Views: 278

Re: [2.1.9] Factoripedia "Show Unresearched" toggle does not work while paused

This is a consequence of saving the state in the save file. The proper fix for this issue would be to make the GUI not interactable at all when the game is paused, like most other GUIs. But that may be error prone (and likely not what you want) so for now I will consider this bug a minor issue.

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