Search found 3301 matches

by Bilka
Wed Jan 29, 2025 8:52 pm
Forum: Duplicates
Topic: Vertical white lines between textures in ghost tiles
Replies: 4
Views: 86

Re: Vertical white lines between textures in ghost tiles

Please provide a full log file, see 3638.
by Bilka
Sat Jan 25, 2025 7:27 pm
Forum: Modding help
Topic: [2.0.32] defines.inventory.assembling_machine_dump
Replies: 1
Views: 139

Re: [2.0.32] defines.inventory.assembling_machine_dump

As talked about on discord, the inventory you're trying to access is the trash inventory, where items are put after changing recipe in remote view. The dump inventory is for items that are ejected by recipe changes with the circuit network.

The trash inventory is missing a defines.inventory, the ...
by Bilka
Fri Jan 17, 2025 11:59 am
Forum: Documentation Improvement Requests
Topic: Document event order
Replies: 4
Views: 220

Re: Document event order

For events where there are ordering expectations they are documented on the lua actions that raise those events. E.g. https://lua-api.factorio.com/latest/classes/LuaControl.html#begin_crafting instantly raises on_pre_player_crafted_item and at some point in the current tick on_player_main_inventory ...
by Bilka
Wed Nov 27, 2024 9:44 am
Forum: Documentation Improvement Requests
Topic: [2.0.10] API documentation doesn't match data-raw-dump.json from Space Age
Replies: 4
Views: 436

Re: [2.0.10] API documentation doesn't match data-raw-dump.json from Space Age

SWeini wrote: Thu Oct 24, 2024 4:30 pm TileTransitionsVariants::main
must be optional
Docs updated for 2.0.23.
by Bilka
Mon Nov 18, 2024 2:50 pm
Forum: Technical Help
Topic: keyboard/handheld toggle
Replies: 2
Views: 235

Re: keyboard/handheld toggle

The controller support was added in 1.1.83. Update your game to 1.1.110 or 2.0.
by Bilka
Thu Nov 14, 2024 7:59 pm
Forum: Modding help
Topic: draw_text offset
Replies: 2
Views: 223

Re: draw_text offset

The offset is part of the target specification now: https://lua-api.factorio.com/latest/concepts/ScriptRenderTargetTable.html

So this should work:
storage.generators_text[entity.unit_number] = rendering.draw_text{
text = storage.dysonsphere,
scale = 1,
color = {255,239,161},
surface = entity ...
by Bilka
Wed Nov 13, 2024 2:47 pm
Forum: Modding help
Topic: Error updating mod for Factorio 2.0
Replies: 22
Views: 1654

Re: Error updating mod for Factorio 2.0

All there was on github for ruins mod was people pointing out the obvious, that the mods dont work in 2.0.

It's possible to update the mods, but over the years (among other things) the rude and occasionally demanding behaviour of the users of my mods has placed maintaining them pretty low on my ...
by Bilka
Wed Nov 13, 2024 10:00 am
Forum: Modding help
Topic: Error updating mod for Factorio 2.0
Replies: 22
Views: 1654

Re: Error updating mod for Factorio 2.0

Keysivi wrote: Wed Nov 13, 2024 9:04 am There is a mod "The Ruins Mod" https://mods.factorio.com/mod/AbandonedRuins

Its author has disappeared
Damn, I disappeared?
by Bilka
Tue Nov 12, 2024 4:23 pm
Forum: Pending
Topic: Crash connecting to a multiplayer game
Replies: 8
Views: 530

Re: connecting to a multiplayer game crash

Then one of the many people should post a FULL log file here that contains the crash.
by Bilka
Mon Nov 11, 2024 9:30 pm
Forum: Wiki Talk
Topic: Suggestions for the Wiki regarding Factorio Expansion Add-ons
Replies: 40
Views: 18970

Re: Suggestions for the Wiki regarding Factorio Expansion Add-ons

I'm currently fully focusing on getting the data from the game files into the infoboxes, since it helps a lot with getting an overview of what pages we need, e.g. what recipes should have an infobox and be linked in Template:Inventory and the NavBoxes and what recipes can live on aggregate pages ...
by Bilka
Mon Nov 11, 2024 2:41 pm
Forum: Wiki Talk
Topic: Mistake in Power production article
Replies: 1
Views: 436

Re: Mistake in Power production article

Thanks for pointing this out, fixed!
by Bilka
Mon Nov 11, 2024 2:26 pm
Forum: Wiki Talk
Topic: Bug : https://wiki.factorio.com
Replies: 2
Views: 482

Re: Bug : https://wiki.factorio.com

Thanks for pointing this out, fixed to spawn fission reactors instead.
by Bilka
Mon Nov 11, 2024 2:20 pm
Forum: Won't implement
Topic: Request to Remove Restriction on Prototype Names for Mod Compatibility
Replies: 11
Views: 738

Re: Request to Remove Restriction on Prototype Names for Mod Compatibility

plexpt wrote: Mon Nov 11, 2024 1:42 pm I’d like to ask if the current version still supports non-ASCII characters in graphics paths?
Yes.
plexpt wrote: Mon Nov 11, 2024 2:01 pm Why can't you think more about compatibility?
It is expected that major Factorio releases like 2.0 break some mods.
by Bilka
Fri Nov 01, 2024 9:10 pm
Forum: Wiki Talk
Topic: Suggestions for the Wiki regarding Factorio Expansion Add-ons
Replies: 40
Views: 18970

Re: Suggestions for the Wiki regarding Factorio Expansion Add-ons

A massive thank you to everyone contributing thoughts here or on wiki talk pages or reading this thread or contributing on the wiki or simply using the wiki. The recent page view numbers are mindblowing. As said in FFF #434 "Factorio would not be possible without the support of our fans and players ...
by Bilka
Fri Nov 01, 2024 8:56 pm
Forum: Wiki Talk
Topic: Suggestions for the Wiki regarding Factorio Expansion Add-ons
Replies: 40
Views: 18970

Re: Suggestions for the Wiki regarding Factorio Expansion Add-ons

Yeah, changing away from Tabber will likely happen at the same time as the persistent tab state. I don't remember why I went with tabber in the first place, as shown with Template:Inventory, tabs are easy doable with just plain javascript. Maybe I wanted to support multiple infoboxes per page in ...
by Bilka
Fri Nov 01, 2024 8:50 pm
Forum: Wiki Talk
Topic: Template:Infobox suggested addition: resource-drain
Replies: 1
Views: 498

Re: Template:Infobox suggested addition: resource-drain

Thanks for the suggestion, I've added resource-drain, science-pack-drain and base-productivity properties.
by Bilka
Fri Nov 01, 2024 3:59 pm
Forum: Wiki Talk
Topic: [Solved] minor: a bit confusing table in Electric furnace article
Replies: 2
Views: 399

Re: [Docs] minor: a bit confusing table in Electric furnace article

Looks like the page was changed after conversation on the talk page, so I'm marking this solved. Yay!
by Bilka
Mon Oct 28, 2024 9:49 pm
Forum: Wiki Talk
Topic: Suggestions for the Wiki regarding Factorio Expansion Add-ons
Replies: 40
Views: 18970

Re: Suggestions for the Wiki regarding Factorio Expansion Add-ons


Throwing my thoughts into the ring without having read the entire thread.
I don't necessarily think items that are unchanged except for quality and consumers. Maybe don't really need an extra tab?

That is funny to read because over the day I've added support for multiple properties to be changed ...

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