Search found 10 matches

by Zeno
Sat Nov 12, 2016 1:03 am
Forum: News
Topic: Friday Facts #164 - Nuclear power
Replies: 249
Views: 49988

Re: Friday Facts #164 - Nuclear power

Hopefully the research tree requires combinators to be completed before the nuclear plant ... "My plant keeps melting down, how do i control it?" The thing that the plant requires to be researched to be built! Concrete and steel should also be omnipresent for all the nuclear buildings. The naming co...
by Zeno
Wed Nov 02, 2016 9:05 pm
Forum: News
Topic: Friday Facts #162 - Theme Art Again
Replies: 173
Views: 28417

Re: Friday Facts #162 - Theme Art Again

Here's one possibility i haven't seen mention of: Multiplayer mode exclusive item Multiple teams of players, attempting to launch rockets which are filled with a total of alien artifacts. The rocket silo can either automatically create a new rocket instantly once the old one is launched, or generate...
by Zeno
Fri Oct 14, 2016 10:36 pm
Forum: News
Topic: Friday Facts #160 - Playtesting
Replies: 270
Views: 52950

Re: Friday Facts #160 - Playtesting

Merging items based on remaining health is a bad idea. What happens when two high-tier items reach the merge state? In theory you could build two highest-tier buildings (nuclear power plants) damage each to under 50% HP, and then "lose" one of the two of them mysteriously due to item merging. You co...
by Zeno
Sat Oct 08, 2016 4:19 am
Forum: News
Topic: Friday Facts #159 - Research revolution
Replies: 248
Views: 50162

Re: Friday Facts #159 - Research revolution

I'd prefer giving options to the modders rather than the players... Many an RTS is ruined by the ability to have NORUSH INFINITE CASH NO SUPERWEAPON games which flood the serverlist. Many first person shooters and other games have been ruined by players finding the "best" map and then clinging to i...
by Zeno
Sat Oct 08, 2016 3:56 am
Forum: News
Topic: Friday Facts #159 - Research revolution
Replies: 248
Views: 50162

Re: Friday Facts #159 - Research revolution

Science pack rework is certainly a good idea, the additional packages will help motivate any discoveries of new science layouts. However considering the resources required for the military science pack compared to tech and production, it's insanely cheap even within the "test" example given. Also th...
by Zeno
Mon Sep 19, 2016 9:29 am
Forum: Resolved Problems and Bugs
Topic: [HanziQ] [14.7] Crash when changing rail on: "RailPathFinder::findPath"
Replies: 19
Views: 3059

Re: [HanziQ] [14.7] Crash when changing rail on: "RailPathFinder::findPath"

Experiencing this also. At first i was running around, doing all sorts of random things setting up a train stop blueprint, then it crashed: 0.004 2016-09-19 01:06:12; Factorio 0.14.7 (build 24699, win64, steam) 0.004 Operating system: Windows 7 Service Pack 1 0.004 Program arguments: "C:\Steam\steam...
by Zeno
Sat Sep 10, 2016 2:42 am
Forum: News
Topic: Friday Facts #155 - Settling into fall
Replies: 62
Views: 15785

Re: Friday Facts #155 - Settling into fall

Watching the pumps work their animated magic will certainly be entertaining, compared to watching barrels go by on a conveyor... But even with the fluid tanker train car, we're still going to get universal fluid barreling, right? [(Friday Facts #151)] It'd be a good trade-off question the player get...
by Zeno
Sat Aug 27, 2016 8:10 pm
Forum: News
Topic: Friday facts #153 - 0.13 Stable, 0.14 Experimental
Replies: 98
Views: 22039

Re: Friday facts #153 - 0.13 Stable, 0.14 Experimental

- Filter inserter settings that interact with modules inside vehicles . If combinators can change filter inserter settings, you could automate changing modules between different sets! Imagine a tank factory production line controlled by combinators, so there's always x# tanks in storage ready to be ...
by Zeno
Sat Aug 13, 2016 2:31 am
Forum: News
Topic: Friday facts #151 - The plans for 0.14
Replies: 196
Views: 39738

Re: Friday facts #151 - The plans for 0.14

Extended wrote:causing difficulties for non-programmer people though.
:arrow: Tutorial map for combinators.
by Zeno
Sat Aug 13, 2016 1:51 am
Forum: News
Topic: Friday facts #151 - The plans for 0.14
Replies: 196
Views: 39738

Re: Friday facts #151 - The plans for 0.14

Well I wrote up a nice piece explaining why 'Combinators are necessary for Nuclear' to achieve the stated goal of AVOIDING "Some kind of 'mine uranium -> put it into boiler' wouldn't be a proper use of the potential at all" but my internet apparently ate the thing when i hit "preview" (sigh) so I'll...

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