Search found 5 matches

by Davosaurus
Tue Aug 26, 2025 1:16 am
Forum: Ideas and Suggestions
Topic: Show range on existing mining drills when the player holds a drill
Replies: 1
Views: 197

Show range on existing mining drills when the player holds a drill

TL;DR
When the player is holding a mining drill in their cursor/hand, all existing drills should show their mining range/coverage.


What?
Some entities, when held in the cursor/hand, show a shaded overlay for already placed entities of the same type. This should be implemented for mining drills ...
by Davosaurus
Mon Aug 25, 2025 11:52 pm
Forum: Ideas and Suggestions
Topic: Drag and drop logistic request across groups
Replies: 6
Views: 1006

Re: Drag and drop logistic request across groups

Please! This behavior is intuitive for most players, and I can't imagine it would be any more complex to implement than the drag/drop and create/remove features, which are already present.
by Davosaurus
Mon Aug 25, 2025 5:07 am
Forum: Not a bug
Topic: Cut of electric pole re-routes circuit connections
Replies: 6
Views: 962

Re: Cut of electric pole re-routes circuit connections

tl;dr I disagree with the feature as designed, but setting that aside Undo and Redo should at least undo and redo the connections created.

Really annoyed with this feature. I was originally thinking it was a bug, but had the sneaking suspicion that it might be intended behavior. I really don't see ...
by Davosaurus
Tue Feb 06, 2018 12:12 am
Forum: Not a bug
Topic: [0.16.20] Output priority not working
Replies: 7
Views: 3711

Re: [0.16.20] Output priority not working

I have also been having this issue [0.16.22]. If two exactly half-compressed belts are merged into a priority output, it combines them into one fully compressed with no overflow, as expected. But if there is more than half-compression on each input belt, the priority output is not filled and some ...
by Davosaurus
Fri Aug 12, 2016 8:06 pm
Forum: Development Proposals
Topic: Circuit network features for 0.15
Replies: 136
Views: 116988

Re: Circuit network features for 0.14

There are plenty of train logic features that would be great. Read train contents, if(train at station), when(train empty), when(train full), etc.

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