Well i think my old train network wasn't so heavy traffic as your test ^^
Thank you for giving a look and updating my blueprint, i will update mine aswell
Search found 3 matches
- Thu May 11, 2017 6:54 pm
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 966500
- Thu May 11, 2017 4:57 pm
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 966500
Re: 4-way intersection testing: Throughput and deadlocks
I'm using the little arrow that points on the top right corner in my blueprint book is this right ? :o Or is there another manipulation to do that i'm not aware ? Maybe this one will work (this one is from the blueprint alone, not in a book) : 0eNqlXNtOI0kM/Zd+TlDZ5brlV0ajFQPRTCQIKITRIpR/3wS6swm46XP...
- Thu May 11, 2017 11:58 am
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 966500
Re: 4-way intersection testing: Throughput and deadlocks
Hey guys ! I want to share with you the intersections i'm using, I made a long time ago and i noticed that some signals are maybe missing. It's a right hand drive and it didn't create a deadclock on my current map. Maybe with a higher througput it will ? :o 4 way cross.png Blueprint string : 0eNrNm+...