Search found 4 matches

by viceroypenguin
Thu Dec 14, 2017 4:58 pm
Forum: Duplicates
Topic: [0.16.2] Belts from different forces still connect
Replies: 2
Views: 1322

[0.16.2] Belts from different forces still connect

Belts from opposing forces should not affect each other. Attached is an example save containing this behavior. Repro steps: 1. Create belts from the default force 2. Switch to an opposing force. 3. Build (or ghost) a belt that would change the shape (such as a corner belt changing shape with a belt ...
by viceroypenguin
Thu Dec 14, 2017 4:54 pm
Forum: Desyncs with mods
Topic: [0.16.2][mac] Desync on server with MMO script
Replies: 5
Views: 2922

[0.16.2] Desync Report

Was on FactorioMMO server. Left the game, when attempting to rejoin the game, got two desyncs on connect.

Merged...
by viceroypenguin
Mon Aug 01, 2016 10:56 pm
Forum: Resolved Problems and Bugs
Topic: [13.13] Consistent desync
Replies: 1
Views: 915

[13.13] Consistent desync

Multiplayer; have played in this map multiple times before. Was walking around the map and got a surprise desync. Since then, every time I attempt to join, I desync within 5s of joining. My player is viceroypenguin, I am not able to connect long enough to collect any more data from the server for th...

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