I really like this idea as a clear solution for both of the problems.chrisgbk wrote:Add a checkbox labelled "Reset when disabled"
Search found 10 matches
- Thu Jun 22, 2017 8:35 am
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] [0.15.18] - Disabled/Unpowered Inserter Inserts Hand Content
- Replies: 75
- Views: 50709
Re: [Twinsen] [0.15.18] - Disabled/Unpowered Inserter Inserts Hand Content
- Wed Jun 21, 2017 6:49 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] [0.15.18] - Disabled/Unpowered Inserter Inserts Hand Content
- Replies: 75
- Views: 50709
Re: [Twinsen] [0.15.18] - Disabled/Unpowered Inserter Inserts Hand Content
I hope this fix will be reverted. Or some additional checkbox is added at least.
Staying on 0.15.21 for now.
Staying on 0.15.21 for now.
- Fri May 05, 2017 6:24 pm
- Forum: Duplicates
- Topic: 0.15.8 trains broke
- Replies: 42
- Views: 16903
Re: 0.15.8 trains broke
The same. 0.000 2017-05-05 21:11:13; Factorio 0.15.8 (build 29493, linux64, steam) 0.040 Operating system: Linux (LinuxMint 17.3) 0.040 Program arguments: "/games/steam/steamapps/common/Factorio/bin/x64/factorio" 0.040 Read data path: /games/steam/steamapps/common/Factorio/data 0.040 Write...
- Tue Aug 23, 2016 5:29 pm
- Forum: Pending
- Topic: 13.9 Signals placed before rail don't work after rail placed
- Replies: 5
- Views: 2935
Re: 13.9 Signals placed before rail don't work after rail placed
Oh... That's what was going on with my signals. I've noticed these weird signals blinking several times and I didn't know what it was. It usually happens when the blueprint is large enough. Maybe there is something different happens when there is not enough construction robots to build it in one swe...
- Tue Aug 23, 2016 4:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Trains window - Scrolling after filtering
- Replies: 1
- Views: 2073
[Rseding91] Trains window - Scrolling after filtering
Steps to reproduce: 1. Open Trains window: 20160823194248_1.jpg 2. Scroll down a little bit, I've scrolled for a half a row: 20160823194357_1.jpg 3. Use filter to reduce the list to only several trains, here is only one left: 20160823194407_1.jpg As you can see, even having only one train in the lis...
- Tue Aug 23, 2016 4:47 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.6] Empty Blueprints can be labeled
- Replies: 12
- Views: 6113
Re: [0.13.6] Empty Blueprints can be labeled
Yeah, something like holding Shift while placing a blueprint would switch it to the copying mode, without loosing label and icons. That would be really handy.
- Mon Aug 22, 2016 6:30 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.6] Empty Blueprints can be labeled
- Replies: 12
- Views: 6113
Re: [0.13.6] Empty Blueprints can be labeled
Oh nooooo...
Redoing the blueprints was a bit easier since the label wasn't cleared. Now, besides of choosing the same icons, we would need to retype a label. Is there an easier way to replace content of the blueprint, but leaving the same label and icons?
Redoing the blueprints was a bit easier since the label wasn't cleared. Now, besides of choosing the same icons, we would need to retype a label. Is there an easier way to replace content of the blueprint, but leaving the same label and icons?
- Mon Aug 22, 2016 3:08 pm
- Forum: Implemented mod requests
- Topic: Mod "Setting"/"Config" Interface
- Replies: 24
- Views: 14514
Re: Mod "Setting"/"Config" Interface
+1, Craving for this feature.
- Tue Aug 16, 2016 7:52 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.11] Signals stuck permanently in yellow
- Replies: 5
- Views: 4388
Re: [0.13.11] Signals stuck permanently in yellow
Is it the same problem?:
It happens more and more often nowadays. Putting a piece of rail anywhere or toggling train's auto-mode fixes this problem, until it occurs again.- Sun Jul 31, 2016 12:47 pm
- Forum: Resolved Problems and Bugs
- Topic: *[13.12] [Twinsen] Phantom signals from constant combinators
- Replies: 4
- Views: 3541
Re: *[13.12] Phantom signals from constant combinators
Just wanted to add that it's something about splitting networks. It also works with simple chests and any other sources, consider this example: Before (signals from both chests combined correctly) 01_signals_before.jpg After (both networks have both signals as before disconnecting instead of just on...