Search found 15 matches
- Fri Aug 12, 2016 12:27 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1413755
Re: Bugs & FAQ
You are missing bobplates to use the processing recipes for bobs, either add that or remove processing. Another thing: Why you have RSO infinite edition and my infinite ores? :D errrrrr i forgot i had yours, i tried installing them all through the in game thing to try it out....not a huge fan of it...
- Thu Aug 11, 2016 11:24 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1413755
Re: Bugs & FAQ
i get this error when i start up my game.... http://imgur.com/a/6oq9O i don't have many mods but mainly bobs and uranium power and some small QOL mods Could you post a mod list? 20x20ArmorMK2_0.0.3.zip additionaloilrefineries_1.1.0.zip Advanced-Drills_0.1.7.zip angelsinfiniteores_0.3.7.zip angelspr...
- Thu Aug 11, 2016 8:05 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1413755
Re: Bugs & FAQ
i get this error when i start up my game....
http://imgur.com/a/6oq9O
i don't have many mods but mainly bobs and uranium power and some small QOL mods
http://imgur.com/a/6oq9O
i don't have many mods but mainly bobs and uranium power and some small QOL mods
- Sat Jun 04, 2016 1:11 am
- Forum: Mods
- Topic: [MOD 12.11+] Train Outposts
- Replies: 142
- Views: 93216
Re: [MOD 12.11+] Train Outposts
here is the link for the google drive folder auto save 3 is right before the crash and auto save 2 is a few minutes before
https://goo.gl/z5MrwV
https://goo.gl/z5MrwV
- Fri Jun 03, 2016 11:26 pm
- Forum: Mods
- Topic: [MOD 12.11+] Train Outposts
- Replies: 142
- Views: 93216
Re: [MOD 12.11+] Train Outposts
I'm currently out ATM I will asap
- Fri Jun 03, 2016 10:35 pm
- Forum: Mods
- Topic: [MOD 12.11+] Train Outposts
- Replies: 142
- Views: 93216
Re: [MOD 12.11+] Train Outposts
im getting the same error....it just came up randomly and i can load the game for maybe 30 secs before the error pops up again, i have about 5.5 hours into my current game i can provide the mod list im using if needed **edit** it seams i can go back to an earlier save about 2 mins ago before my last...
- Mon May 30, 2016 1:09 am
- Forum: Mods
- Topic: [MOD 12.11+] Train Outposts
- Replies: 142
- Views: 93216
Re: [MOD 12.11+] Train Outposts
when i try an load a game i get this error
- Fri Feb 06, 2015 3:50 am
- Forum: Mods
- Topic: [MOD 0.11.16+] Logistics Wagons 0.2.3
- Replies: 53
- Views: 42212
Re: [MOD 0.11.x] Logistics Wagons 0.1
would it be possible to add a charging wagon? or maybe a charging pad that can charge a large group of robots insted of just for...and i know theirs another mod but they only allow four robots as well....it would be nice to be able to have active provider wagons and have the robots unload the train ...
- Wed Dec 10, 2014 8:49 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Alien Oil
- Replies: 25
- Views: 45460
Re: [MOD 0.11.x] Alien Oil
i seem to be getting this error when ever i try and activate the "ritual" as im calling it
- Sun Nov 09, 2014 12:17 am
- Forum: Mods
- Topic: [0.10.x] Terminal Chests
- Replies: 34
- Views: 30295
Re: [0.10.x] Terminal Chests
hey is their a way to mod the mod for a different recipe and tech? i feel like their should be different teirs of these that go with the different teir belts
- Tue Jul 29, 2014 3:58 pm
- Forum: News
- Topic: Friday Facts #44 - Decision making
- Replies: 62
- Views: 50651
Re: Friday Facts #44 - Decision making
i think it would be neat if instead of already made tanks with a specific design and weapons...why not have a "build your own" tank idea? you could have multiple parts and add the ones you want...and maybe have restrictions based on certain parts like the engine could have a max torque and...
- Tue Jun 17, 2014 10:14 pm
- Forum: Ideas and Requests For Mods
- Topic: [REQUEST] oil tanker/tanker
- Replies: 3
- Views: 4135
Re: [REQUEST] oil tanker/tanker
well i think it would be really neat to have an extra 4 different wagons for the trains... it would add a lot more complexity for train networks besides the iron/copper/maybe stone/oil barrels train systems...and having different size wagons would help too so they can be varied in stead of "onc...
- Tue Jun 17, 2014 4:26 pm
- Forum: Mods
- Topic: [dead] Wagons: More train stuff
- Replies: 140
- Views: 98106
Re: [beta] Wagons: More train stuff
I've tried that but when I unzip the mod it dosent show up in the mods list
~~edit~~ i fixed it i had the wagons mod in side another wagons mod and it works fine xd~~
~~edit~~ i fixed it i had the wagons mod in side another wagons mod and it works fine xd~~
- Tue Jun 17, 2014 3:14 am
- Forum: Mods
- Topic: [dead] Wagons: More train stuff
- Replies: 140
- Views: 98106
Re: [beta] Wagons: More train stuff
hey i have a question...when ever i try and launch factorio it fails and says "path _Wagons_/resources/curved-rail/curved-rail-horizontal-backplates.png does not match any mod." :? :? any help...? this also happens with the auto layer mod is it a compatibility issue...? im running on the l...
- Sun Jun 15, 2014 4:57 am
- Forum: Ideas and Requests For Mods
- Topic: [REQUEST] oil tanker/tanker
- Replies: 3
- Views: 4135
[REQUEST] oil tanker/tanker
I think it would a neat idea to have an fluid tanker for trains so then you don't have to worry about filling the barrels up...and it should also be able to use all other liquids and have different sizes. so then you could have smaller tanks or larger tanks depending on how much you want to ship. li...