Search found 12 matches
- Sun Mar 31, 2024 9:34 pm
- Forum: 1 / 0 magic
- Topic: [1.1.104] Crash on linux in "sound code"
- Replies: 1
- Views: 474
Re: [1.1.104] Crash on linux in "sound code"
New finding: I had some anomalies earlier today, so I went to repeat a lot of memory testing, and it seems my PC is unstable, with very rare and sneaky failures, only at some memory addreses at 8000 MT/s. It would explain the occasional random crash, if it just happened to touch one of those address...
- Sat Mar 30, 2024 2:02 pm
- Forum: 1 / 0 magic
- Topic: [1.1.104] Crash on linux in "sound code"
- Replies: 1
- Views: 474
[1.1.104] Crash on linux in "sound code"
This has happened three times in the past few days, unfortunately I kept the logs only for the past two times, primarily to see where and how consistently this happens. It was a segfault on all three occasions, and the two logs I have show it was somewhere inside the mixer and vorbis (other than tha...
- Fri Aug 25, 2023 11:58 am
- Forum: News
- Topic: Friday Facts #373 - Factorio: Space Age
- Replies: 269
- Views: 101426
Re: Friday Facts #373 - Factorio: Space Age
Same question! I'm generally very opposed to pre-orders, but I'm making an exception for Wube!ThorsDragon wrote: βFri Aug 25, 2023 11:49 am YAY! Beta when? lol
Super stoked to have Friday Facts back!
Also, when can we start giving you money?? xD
[insert futurama "Shut up and take my money!" meme here]
- Fri Dec 30, 2022 2:42 pm
- Forum: News
- Topic: Friday Facts #372 - 2022 recap
- Replies: 32
- Views: 27162
Re: Friday Facts #372 - 2022 recap
When will you open pre-orders for the expansion? You're essentially the only studio right now I'd trust with something like that.
- Fri Feb 05, 2021 9:44 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 185216
Re: Friday Facts #365 - Future plans
I never ever, as a rule, preorder, but Wube is my one, shining exception. Please give me that chance to preorder and support further development ASAP!
- Fri Aug 07, 2020 10:36 am
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [0.18.43] Biters stuck with movement mode: PathFindInProgress
- Replies: 2
- Views: 2515
Re: [Oxyd] [0.18.43] Biters stuck with movement mode: PathFindInProgress
Was this same thing responsible for stuff like Klonan's Construction Drones mod stopping just short of building stuff? (Reported in "Discussions" on the mod portal: https://mods.factorio.com/mod/Construction_Drones/discussion/5f2c4f23f5eb437ede6268f5 ) 18.44 doesn't quite fix it - it's pos...
- Sat Oct 26, 2019 1:46 pm
- Forum: News
- Topic: Friday Facts #318 - New Tooltips
- Replies: 118
- Views: 52978
Re: Friday Facts #318 - New Tooltips
You guys are hands down the best game studio I've seen yet.
I figure I've gifted over 20 copies of Factorio over the years and everyone I've gifted it to loves the game!
The amount of thought and polish being applied here (consistently!) is mind boggling.
Please don't stop!
I figure I've gifted over 20 copies of Factorio over the years and everyone I've gifted it to loves the game!
The amount of thought and polish being applied here (consistently!) is mind boggling.
Please don't stop!
- Wed Apr 10, 2019 8:57 am
- Forum: Ideas and Suggestions
- Topic: Mods ruining long term achievement runs
- Replies: 3
- Views: 1816
Re: Mods ruining long term achievement runs
I second this idea - a friend of mine recently ran into this little landmine and didn't even know that steam achievements were disabled after someone suggested tto him some mods. IMO, the warning would be most useful when going from a fully vanilla map to a modded map - ask the player if they're sur...
- Mon Mar 11, 2019 6:51 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.10] Crash - related to blueprint
- Replies: 13
- Views: 7538
- Mon Mar 11, 2019 5:56 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.10] Crash - related to blueprint
- Replies: 13
- Views: 7538
Re: [0.17.10] Crash - related to blueprint
Oh, almost forgot: I'm running the game from linux via Steam:
$ uname -a
Linux zripper-linux 4.18.0-15-generic #16-Ubuntu SMP Thu Feb 7 10:56:39 UTC 2019 x86_64 x86_64 x86_64 GNU/Linux
$ uname -a
Linux zripper-linux 4.18.0-15-generic #16-Ubuntu SMP Thu Feb 7 10:56:39 UTC 2019 x86_64 x86_64 x86_64 GNU/Linux
- Mon Mar 11, 2019 5:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.10] Crash - related to blueprint
- Replies: 13
- Views: 7538
[0.17.10] Crash - related to blueprint
Mods: None
Steps to reproduce:
1. Load the attached map
2. Open the map view and zoom to anywhere in the factory
3. Grab a blueprint from the new toolbar and capture any blueprint
4. Press 'Esc' to close the blueprint without capturing it.
Steps to reproduce:
1. Load the attached map
2. Open the map view and zoom to anywhere in the factory
3. Grab a blueprint from the new toolbar and capture any blueprint
4. Press 'Esc' to close the blueprint without capturing it.
- Fri Jun 08, 2018 3:27 pm
- Forum: News
- Topic: Friday Facts #246 - The GUI update (Part 3)
- Replies: 161
- Views: 69333
Re: Friday Facts #246 - The GUI update (Part 3)
Don't worry, the preview window won't spoil my exploration. I tend to forget what the map looked like about 0.2 sec after starting playing
The new GUI looks seriously awesome. Hats off to your UX guy (as well as to all other devs)!
The new GUI looks seriously awesome. Hats off to your UX guy (as well as to all other devs)!