Fixed now, thanks!
But also I hate you because it's 10pm and I have work tomorrow....
Search found 4 matches
- Fri Apr 15, 2016 2:04 am
- Forum: Mods
- Topic: [MOD 0.12.x] Marathon 1.0.3
- Replies: 204
- Views: 127393
- Thu Apr 14, 2016 10:18 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Marathon 1.0.3
- Replies: 204
- Views: 127393
Re: [MOD 0.12.x] Marathon 1.02
Enabled: Assembly Config Enemies Library Logistics Modules Power Tech Disabled: Electronics Mining Ores Plates/Intermediates Warfare Again, with everything enabled, everything is fine of course. When I disable the mods in the list I get this error: http://i.imgur.com/ID3Ho8a.png If I disable those s...
- Thu Apr 14, 2016 5:10 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Marathon 1.0.3
- Replies: 204
- Views: 127393
Re: [MOD 0.12.x] Marathon 1.02
As previously mentioned in the thread, the Marathon mod should work with whatever modules from Bob's enabled that you'd like. However this does not work for me. Using the latest version of everything, I was able to get everything loaded together fine. But when I go to disable a module from Bob's the...
- Thu Jun 12, 2014 10:54 pm
- Forum: Mods
- Topic: [MOD 0.12.x] AdvancedEquipment_0.5.7
- Replies: 138
- Views: 129104
Re: [MOD 0.9.x] AdvancedEquipment v0.3.3
If you don't want to wait for an official update, just do a find/replace on ".wav"/".ogg" using notepad++ or a similar program on all of the files in the mod directory at once.
This worked for me.
This worked for me.