Search found 6 matches

by Lappro
Sun Apr 28, 2019 7:51 pm
Forum: Duplicates
Topic: [0.17.34] [UI] Long chat messages hidden behind tall quickbars
Replies: 1
Views: 908

[0.17.34] [UI] Long chat messages hidden behind tall quickbars

When using 3 (or more?) quickbars and receiving a long chat message, the message is partially hidden behind the quickbar. I think the screenshot explains it all: /download/file.php?mode=view&id=47803&sid=a70e13f609ed4e1c00e44c2230b774bf For testing purposes, the complete message sent was: &q...
by Lappro
Sun Apr 28, 2019 7:33 pm
Forum: Bob's mods
Topic: Feedback
Replies: 361
Views: 119215

Re: Feedback

Usually I enjoy the bob's mods collection. However today I was frustrated after updating the mods in my game, especially the bobsplates mod from 0.17.2 to 0.17.3. In this version bump apparently the steel recipe was changed. Now was this change configurable, the setting was a "startup only"...
by Lappro
Fri Aug 03, 2018 10:49 pm
Forum: News
Topic: Friday Facts #254 - No research queue for you
Replies: 223
Views: 81996

Re: Friday Facts #254 - No research queue for you

Just here to say that I do want the research queue. The fact that new players don't see new stuff seems more like an issue with research progress itself, rather than with queuing the research. There is definitely a solution for research queuing that works great for veteran players as well as keeping...
by Lappro
Sun Jun 10, 2018 11:50 am
Forum: News
Topic: Friday Facts #246 - The GUI update (Part 3)
Replies: 161
Views: 60507

Re: Friday Facts #246 - The GUI update (Part 3)

There is a typo in the map generator. Under Terrain/Pollution it says "Absorved per damaged tree", which should've been "Absorbed per damaged tree".
by Lappro
Sat Sep 02, 2017 12:07 pm
Forum: News
Topic: Friday Facts #206 - Workflow optimisation
Replies: 84
Views: 39264

Re: Friday Facts #206 - Workflow optimisation

I'm curious about the reasoning why you've chosen to upgrade your dev machines to i9s. Is there a reason threadripper didn't make it or was it never considered? At a quick glance it looks like you could've gotten 6 cores/12 threads more for the same price. Either way great FFF again, nice combinatio...
by Lappro
Fri Jul 22, 2016 9:25 pm
Forum: News
Topic: Friday Facts #148 - Optimizations for 0.14
Replies: 49
Views: 29064

Re: Friday Facts #148 - Optimizations for 0.14

Regarding the belt/pipe segment improvement. Have you guys thought about making those segments as long as they can be until the split or make a connection? So that means that pipes are treated as one segment until they attach to a machine or until they split to 2 or more pipes? For belts that would ...

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