Search found 7 matches
- Mon Feb 19, 2024 11:17 am
- Forum: Modding interface requests
- Topic: Request: ChooseSignalOrNumberButton
- Replies: 4
- Views: 1629
Re: Request: ChooseSignalOrNumberButton
+1 Then add an element that can do this!
- Fri Jan 19, 2024 4:00 pm
- Forum: Ideas and Suggestions
- Topic: More-Programmable Speaker
- Replies: 8
- Views: 2691
Speaker volume controlled by signals.
Please add to the speaker the ability to change its volume using signals, as is done for the βtoneβ.
Simple request, simple topic.) Thank
Simple request, simple topic.) Thank
- Mon Sep 25, 2023 11:32 am
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 367
- Views: 76600
Re: Friday Facts #376 - Research and Technology
Hello. Then I have a simple question about quality. If I have a simple production facility at my base, for example, assembly machines, and I am not currently interested in their quality. Will they stack into one pile regardless of rarity or will they start taking up 5 times more space? If I just ord...
- Fri Jul 15, 2022 8:32 am
- Forum: General discussion
- Topic: We need to talk about this, this pricing is absolutely ridiculous
- Replies: 15
- Views: 11341
Re: We need to talk about this, this pricing is absolutely ridiculous
Then what's the point in raising the price?Gaben turned off all means of paying for anything in roubles.
- Wed Sep 29, 2021 11:19 am
- Forum: Modding help
- Topic: Custom ArithmeticCombinator
- Replies: 4
- Views: 1916
Re: Custom ArithmeticCombinator
Thanks for the tip. I seem to have figured it out with this, but 1 more question has appeared. I copied the prototype from ArithmeticCombinator and changed its name. But when you click on the object, the ArithmeticCombinator menu opens anyway. How can we get out of this? 1) I know that it is possibl...
- Wed Sep 22, 2021 12:32 pm
- Forum: Modding help
- Topic: Custom ArithmeticCombinator
- Replies: 4
- Views: 1916
Custom ArithmeticCombinator
This is my first mod. I want to create my combinator with new logic, it must have a signal input and an output. I took the arithmetic combinator as a prototype. I figured out how to read the signal that comes to the combinator, but didn't figure out how to output it. I call entity.get_or_create_cont...
- Wed Jul 20, 2016 7:51 am
- Forum: Modding help
- Topic: No such node direction_count
- Replies: 0
- Views: 664
No such node direction_count
(Sorry for my bad english) I have a problem that I have with my fashion startup (which I do in this manual https://wiki.factorio.com/index.php?title=Modding_Tutorial/ru#FreeER.27s_Step_By_Step_Guide_to_Modding_Factorio_.28Created_for_Factorio_0.4.1.2C_updated_to_0.10.3_by_jeroon.29) when you start t...