Search found 7 matches

by juggernaut
Mon Feb 19, 2024 11:17 am
Forum: Modding interface requests
Topic: Request: ChooseSignalOrNumberButton
Replies: 4
Views: 1629

Re: Request: ChooseSignalOrNumberButton

+1 Then add an element that can do this!
by juggernaut
Fri Jan 19, 2024 4:00 pm
Forum: Ideas and Suggestions
Topic: More-Programmable Speaker
Replies: 8
Views: 2691

Speaker volume controlled by signals.

Please add to the speaker the ability to change its volume using signals, as is done for the β€œtone”.
Simple request, simple topic.) Thank
by juggernaut
Mon Sep 25, 2023 11:32 am
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 367
Views: 76600

Re: Friday Facts #376 - Research and Technology

Hello. Then I have a simple question about quality. If I have a simple production facility at my base, for example, assembly machines, and I am not currently interested in their quality. Will they stack into one pile regardless of rarity or will they start taking up 5 times more space? If I just ord...
by juggernaut
Fri Jul 15, 2022 8:32 am
Forum: General discussion
Topic: We need to talk about this, this pricing is absolutely ridiculous
Replies: 15
Views: 11341

Re: We need to talk about this, this pricing is absolutely ridiculous

Gaben turned off all means of paying for anything in roubles.
Then what's the point in raising the price?
by juggernaut
Wed Sep 29, 2021 11:19 am
Forum: Modding help
Topic: Custom ArithmeticCombinator
Replies: 4
Views: 1916

Re: Custom ArithmeticCombinator

Thanks for the tip. I seem to have figured it out with this, but 1 more question has appeared. I copied the prototype from ArithmeticCombinator and changed its name. But when you click on the object, the ArithmeticCombinator menu opens anyway. How can we get out of this? 1) I know that it is possibl...
by juggernaut
Wed Sep 22, 2021 12:32 pm
Forum: Modding help
Topic: Custom ArithmeticCombinator
Replies: 4
Views: 1916

Custom ArithmeticCombinator

This is my first mod. I want to create my combinator with new logic, it must have a signal input and an output. I took the arithmetic combinator as a prototype. I figured out how to read the signal that comes to the combinator, but didn't figure out how to output it. I call entity.get_or_create_cont...
by juggernaut
Wed Jul 20, 2016 7:51 am
Forum: Modding help
Topic: No such node direction_count
Replies: 0
Views: 664

No such node direction_count

(Sorry for my bad english) I have a problem that I have with my fashion startup (which I do in this manual https://wiki.factorio.com/index.php?title=Modding_Tutorial/ru#FreeER.27s_Step_By_Step_Guide_to_Modding_Factorio_.28Created_for_Factorio_0.4.1.2C_updated_to_0.10.3_by_jeroon.29) when you start t...

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