Search found 8 matches

by juggernaut
Sat Jun 21, 2025 9:24 am
Forum: Modding help
Topic: Signal index in LuaLogisticSection of Constant Combinator
Replies: 0
Views: 112

Signal index in LuaLogisticSection of Constant Combinator

I used to do it like this

controlBehavior = combinator.get_or_create_control_behavior()
local parameters = {
{
index = CombinatorSlot.VOLUME,
signal = {type = "virtual", name = "signal-V"},
count = settings.volume
}
}
controlBehavior.parameters = parameters

How do I now specify/get the ...
by juggernaut
Mon Feb 19, 2024 11:17 am
Forum: Modding interface requests
Topic: Request: ChooseSignalOrNumberButton
Replies: 4
Views: 1995

Re: Request: ChooseSignalOrNumberButton

+1 Then add an element that can do this!
by juggernaut
Fri Jan 19, 2024 4:00 pm
Forum: Ideas and Suggestions
Topic: More-Programmable Speaker
Replies: 8
Views: 3367

Speaker volume controlled by signals.

Please add to the speaker the ability to change its volume using signals, as is done for the β€œtone”.
Simple request, simple topic.) Thank
by juggernaut
Mon Sep 25, 2023 11:32 am
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 368
Views: 120484

Re: Friday Facts #376 - Research and Technology

Hello. Then I have a simple question about quality. If I have a simple production facility at my base, for example, assembly machines, and I am not currently interested in their quality.
Will they stack into one pile regardless of rarity or will they start taking up 5 times more space?
If I just ...
by juggernaut
Fri Jul 15, 2022 8:32 am
Forum: General discussion
Topic: We need to talk about this, this pricing is absolutely ridiculous
Replies: 15
Views: 14535

Re: We need to talk about this, this pricing is absolutely ridiculous

Gaben turned off all means of paying for anything in roubles.
Then what's the point in raising the price?
by juggernaut
Wed Sep 29, 2021 11:19 am
Forum: Modding help
Topic: Custom ArithmeticCombinator
Replies: 4
Views: 2411

Re: Custom ArithmeticCombinator

Thanks for the tip. I seem to have figured it out with this, but 1 more question has appeared.
I copied the prototype from ArithmeticCombinator and changed its name. But when you click on the object, the ArithmeticCombinator menu opens anyway. How can we get out of this?
1) I know that it is ...
by juggernaut
Wed Sep 22, 2021 12:32 pm
Forum: Modding help
Topic: Custom ArithmeticCombinator
Replies: 4
Views: 2411

Custom ArithmeticCombinator

This is my first mod. I want to create my combinator with new logic, it must have a signal input and an output. I took the arithmetic combinator as a prototype.
I figured out how to read the signal that comes to the combinator, but didn't figure out how to output it.
I call entity.get_or_create ...
by juggernaut
Wed Jul 20, 2016 7:51 am
Forum: Modding help
Topic: No such node direction_count
Replies: 0
Views: 776

No such node direction_count

(Sorry for my bad english) I have a problem that I have with my fashion startup (which I do in this manual https://wiki.factorio.com/index.php?title=Modding_Tutorial/ru#FreeER.27s_Step_By_Step_Guide_to_Modding_Factorio_.28Created_for_Factorio_0.4.1.2C_updated_to_0.10.3_by_jeroon.29) when you start ...

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